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2007-02-02(svn r8540) -Fix[YAPF]: Assert when buoy is placed on NE or NW map edge (Dan)KUDr
2007-02-02(svn r8539) -Fixtron
static
2007-02-02(svn r8538) -Fixtron
GetRoadStopByTile() cannot return NULL. Remove therefore unnecessary check
2007-02-02(svn r8537) -Update: WebTranslator2 update to 2007-02-02 19:45:42miham
brazilian_portuguese - 33 changed by fukumori (33) danish - 2 fixed by MiR (2) esperanto - 6 fixed, 1 changed by LaPingvino (7) italian - 4 changed by sidew (4)
2007-02-02(svn r8536) -Fix (FS#577): Road Vehicles now can obtain a slot even if the ↵celestar
station is very spread out
2007-02-02(svn r8535) -Feature: Allow lumbermill to cut trees only when they are full ↵belugas
grown. This does not affect output of the mill, but make the visual aspect of it more accurate. Prior of this, the mill produced cargo of the same amount even if the trees are on their first stages of growth.
2007-02-02(svn r8534) -Feature/Codechange: Provide aircraft with vertical separation ↵celestar
depending on their altitude and velocity
2007-02-02(svn r8533) -Fix: segmentation fault when the toolbar gets removed and you ↵rubidium
have selected one of the items in a submenu of the toolbar.
2007-02-02(svn r8531) -Fixtron
Remove unnecessary pointer mumbo-jumbo from FindRoadStopSpot()
2007-02-02(svn r8528) -Codechange: Rename IsBuoy_() to IsBuoy() now that the naming ↵celestar
conflict no longer exists.
2007-02-02(svn r8527) -Update: WebTranslator2 update to 2007-02-02 07:41:47miham
brazilian_portuguese - 6 fixed, 363 changed by fukumori (369) bulgarian - 6 fixed by groupsky (6) catalan - 6 fixed by arnaullv (6) croatian - 54 fixed, 3 changed by tperic (57) czech - 6 fixed by Hadez (6) danish - 2 fixed, 1 changed by MiR (3) dutch - 2 fixed by habell (2) estonian - 6 fixed by kristjans (6) french - 4 fixed by glx (4) german - 6 fixed, 2 changed by Neonox (8) hungarian - 2 fixed by miham (2) italian - 6 fixed, 4 changed by lorenzodv (6), sidew (4) japanese - 6 fixed by ickoonite (6) polish - 4 fixed by meush (4) simplified_chinese - 6 fixed by Fishingsnow (6) slovenian - 39 fixed, 1 deleted, 2 changed by Necrolyte (42) turkish - 6 fixed by jnmbk (6) ukrainian - 41 fixed, 1 deleted, 22 changed by znikoz (1), mad (63)
2007-02-02(svn r8526) -Codechange: add stubs for unsupported newgrf station propertiespeter1138
2007-02-01(svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet ↵rubidium
functions of NetworkTCPSocketHandler.
2007-02-01(svn r8524) -Cleanup: Ala r8509 add some enum names to the generate ↵Darkvater
landscape window
2007-02-01(svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) ↵rubidium
functions to Packet.
2007-02-01(svn r8522) -Regression (r8512): The flat/random window moved the to ↵Darkvater
scenario editor did not use the right settings for generating land
2007-02-01(svn r8521) -Codechange: initial step in converting Packet to a class; make ↵rubidium
and use constructors and functions related to the reading/saving the packet size.
2007-02-01(svn r8520) -Fix/Feature: requery gameservers that did not respond to their ↵rubidium
first query.
2007-02-01(svn r8514) -Codechange: Turn IsBuoy into a method of stationscelestar
2007-02-01(svn r8513) -Cleanup (r8512): Remove the now unused strings from the ↵Darkvater
language files, as well as two others that weren't used for ages (tgp had other strings for them, or simply not).
2007-02-01(svn r8512) -Codechange: From the intro window enter the scenario editor. ↵Darkvater
From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
2007-02-01(svn r8511) -Codechange: make WindowClass an enumerated value.rubidium
2007-02-01(svn r8509) -Cleanup: Add some enum names to the create scenario windowDarkvater
2007-02-01(svn r8508) -Codechange (r5762): [win32] Use an atomic operation to query ↵Darkvater
and set the value of _global_dir_is_in_use for opendir etc to guarantee concurrency.
2007-02-01(svn r8507) -Codechange/Feature: Don't remove player-owned property on-load ↵Darkvater
in the scenario editor. Add a button to the landscape window to do this.
2007-02-01(svn r8505) -Codechange: Ensure GRM allocated sprites will be below the ↵peter1138
original 16384 sprite limit. If not, fail and disable the NewGRF.
2007-01-31(svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been ↵maedhros
paid for, so that cargo cannot be paid for more than once.
2007-01-31(svn r8499) -Fixtron
-Fix (?): When removing an oil rig replace the station tile by water, not bare land
2007-01-31(svn r8498) -Fixtron
-Codechange: Move the update of the oil rig airport type to the recently (r8485) added loop
2007-01-31(svn r8497) -Codechange: Increase the size of the sound/video/music-drivers ↵Darkvater
to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example 'bufsize' and 'hz'. Also use the recently introduced StrEmpty().
2007-01-31(svn r8485) -Fixtron
-Fix (since the dawn of time): Remove phantom oil rigs sometimes present in old savegames
2007-01-31(svn r8482) -Revert (r8480): let others to do it properlyKUDr
2007-01-31(svn r8480) -Fix [lang]: Error caused by missing caseKUDr
2007-01-31(svn r8479) -Fix (r8459): Silenced VC warning C4099: 'Packet' : type name ↵KUDr
first seen using 'class' now seen using 'struct' -Codechange: 'typedef struct Packet' changed to 'struct Packet'
2007-01-31(svn r8478) -Fixtron
Change the structure of the the loop in r8477 to prepare for further changes
2007-01-31(svn r8477) -Fixtron
-Codechange: Remove the unnecessary attributes Station::{bus,lorry}_tile_obsolete by replacing them with a scan of the map for existing road stops when loading old savegames
2007-01-31(svn r8476) -Fixtron
Remove the unused remnants of {bus,truck}_stop_status_obsolete (though I wonder a bit why this information doesn't get converted on load *shrug*)
2007-01-31(svn r8475) -Fixtron
Remove the unused remnants of blocked_months_obsolete
2007-01-31(svn r8474) -Fixtron
Turn GetPrimaryRoadStop() into a method of struct Station
2007-01-30(svn r8465) -Regression (r8455): Switching from dual to single head should ↵peter1138
switch to wagon if power is zero. .Or something.
2007-01-30(svn r8464) -Revert (r4322): Change back to converting to mph in the GUI ↵peter1138
code, as 1 mph == 1.6 km/h is too far out for some people.
2007-01-30(svn r8462) -Update: WebTranslator2 update to 2007-01-30 19:52:32miham
french - 2 fixed by glx (2) polish - 2 fixed by meush (2) ukrainian - 36 fixed, 10 changed by mad (46)
2007-01-30(svn r8461) -Feature: check for NewGRF compatability before actually ↵rubidium
downloading the map from a game server when connecting from the command prompt and internal console.
2007-01-30(svn r8460) -Fix (r8455): the build train window put locomotives and wagons ↵bjarni
in appeantly random order
2007-01-30(svn r8459) -Codechange: move (Send|Recv)GRFIdentifier to ↵rubidium
NetworkSocketHandler, so it can also be used the TCP socket handler.
2007-01-30(svn r8456) -Update: WebTranslator2 update to 2007-01-30 16:08:37miham
american - 4 fixed by WhiteRabbit (4) brazilian_portuguese - 4 fixed by fukumori (4) danish - 16 changed by MiR (16) esperanto - 4 fixed by LaPingvino (4) french - 32 changed by glx (32) italian - 4 fixed by sidew (4) japanese - 4 fixed, 2 changed by ickoonite (4), PouncingAnt (2) korean - 1 changed by darkttd (1) norwegian_nynorsk - 4 fixed by pollux (4) portuguese - 6 changed by izhirahider (6) romanian - 4 fixed by kneekoo (4) slovak - 4 fixed by lengyel (4) slovenian - 43 fixed, 38 changed by Necrolyte (81) spanish - 4 fixed by jfrank (4) swedish - 4 fixed by daishan (4) ukrainian - 45 fixed, 7 deleted, 18 changed by mad (14), znikoz (56)
2007-01-30(svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member ↵belugas
flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified. -Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before. -Cleanup: Remove some extraneous parenthesis.
2007-01-28(svn r8449) -Fixtron
-Codechange: Remove the superfluous attribute RoadStop::prev
2007-01-28(svn r8448) -Codechange/Fix (r2993): Also update the helicopter's rotor when ↵Darkvater
loading the game. This can solve crashes when a game is loaded with missing GRF's
2007-01-28(svn r8446) -Fix (8445): accidentally made a function that should not be ↵rubidium
abstract abstract.