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2010-11-01(svn r21071) -Fix: ofcourse the svn properties weren't set properly either :(rubidium
2010-11-01(svn r21070) -Fix: file not being picked up by doxygenrubidium
2010-10-31(svn r21068) -Update from WebTranslator v3.0:translators
luxembourgish - 9 changes by Phreeze
2010-10-31(svn r21066) -Update from WebTranslator v3.0:translators
korean - 8 changes by junho2813 luxembourgish - 7 changes by Phreeze thai - 140 changes by animated
2010-10-31(svn r21065) -Fix (r19733): Crash when displaying 60+x parameters in the ↵michi_cc
NewGRF inspect window.
2010-10-30(svn r21060) -Doc: Improved wording of comments (mostly by __ln__)alberth
2010-10-30(svn r21059) -Update from WebTranslator v3.0:translators
frisian - 32 changes by gjannema
2010-10-30(svn r21058) -Feature [NewGRF]: Add CB36 support for road vehicle properties ↵terkhen
0x13 (Power), 0x14 (Weight) and 0x18 (Tractive effort).
2010-10-29(svn r21057) -Fix [FS#4182] (r20922): network client "fast forward" ↵rubidium
incrementing counter multiple times in same "GUI" tick causing an invalid state
2010-10-29(svn r21056) -Update from WebTranslator v3.0:translators
turkish - 7 changes by niw3
2010-10-29(svn r21055) -Codechange [FS#4190]: Code style fix (chillcore)alberth
2010-10-28(svn r21054) -Fix [FS#4188] (r19397): scenario starting year was not set ↵yexo
correctly when changed by clicking on the date panel and entering a new value
2010-10-28(svn r21053) -Update from WebTranslator v3.0:translators
frisian - 5 changes by gjannema german - 2 changes by planetmaker
2010-10-28(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that ↵yexo
defined tiles that relied on the substitute being drawn were broken
2010-10-27(svn r21050) -Fix (r20515): ignore underscores as well for help messagesrubidium
2010-10-27(svn r21046) -Update from WebTranslator v3.0:translators
frisian - 45 changes by gjannema serbian - 1 changes by etran
2010-10-27(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces ↵rubidium
savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
2010-10-26(svn r21041) -Change: [NewGRF] make object var 60 return the object id even ↵yexo
when the relative tile is not part of the same object
2010-10-26(svn r21040) -Update from WebTranslator v3.0:translators
german - 4 changes by planetmaker norwegian_bokmal - 3 changes by somaen norwegian_nynorsk - 5 changes by somaen
2010-10-25(svn r21039) -Fix/Cleanup: Remove an unneeded and even wrong test, which is ↵frosch
never reached anyway though.
2010-10-25(svn r21038) -Update from WebTranslator v3.0:translators
german - 2 changes by norbert79 korean - 4 changes by junho2813
2010-10-25(svn r21037) -Fix: [OSX] Mouse cursor would leave footprint with 8bpp ↵planetmaker
blitter when switching to full screen
2010-10-25(svn r21036) -Fix: [OSX] Properly set the palette when using the 8bpp ↵planetmaker
blitter during start-up
2010-10-24(svn r21035) -Fix [FS#4181] (r21020): crash when opening the buoy's ↵rubidium
viewport. Based on a patch by Krille.
2010-10-24(svn r21034) -Fix: Add missing default values for the custom town number and ↵terkhen
custom water level world generation options.
2010-10-24(svn r21033) -Codechange: be more strict with the packets a client accepts ↵rubidium
at a given moment
2010-10-24(svn r21032) -Codechange: perform some more strict tests on the server side ↵rubidium
when receiving some packets and don't send some when the clients aren't ready for them
2010-10-24(svn r21031) -Fix (r19883): Dropdown menu glitched in small screenshots, ↵frosch
when issueing them from the menu.
2010-10-24(svn r21030) -Codechange: move ClientStatus into the network server socket classrubidium
2010-10-24(svn r21029) -Codechange: split the map downloading packet + 3-state enum ↵rubidium
into 3 separate packets
2010-10-24(svn r21028) -Update from WebTranslator v3.0:translators
arabic_egypt - 12 changes by kasakg hebrew - 11 changes by rril brazilian_portuguese - 51 changes by bmnds
2010-10-24(svn r21027) -Change/Fix: under some circumstances the file handle of the ↵rubidium
downloaded savegame wouldn't be closed, and validity of the handled wasn't checked in all cases
2010-10-24(svn r21025) -Codechange: document PacketGameType's enums and reshuffle them ↵rubidium
slightly to make the whole more readable and easier to understand
2010-10-24(svn r21024) -Fix: erroneous tabrubidium
2010-10-23(svn r21022) -Add (r21021): Missed recentering of a town gui viewport after ↵alberth
a resize.
2010-10-23(svn r21021) -Add [FS#4171]: Center industry gui and waypoint gui after ↵alberth
resize (partly by Krille).
2010-10-23(svn r21020) -Add: Use center of waypoint in waypoint gui, if available.alberth
2010-10-23(svn r21019) -Add: Use center of industry to focus on in the industry gui.alberth
2010-10-23(svn r21018) -Doc: Add Doxygen comments to some function.alberth
2010-10-23(svn r21017) -Doc: Small fixes (by Krille).alberth
2010-10-23(svn r21016) -Update from WebTranslator v3.0:translators
romanian - 1 changes by tonny serbian - 3 changes by etran
2010-10-23(svn r21015) -Fix [FS#4176]: don't let the resize button go past the bottom ↵glx
of the screen
2010-10-22(svn r21014) -Fix [FS#4179](r20098): Reversing of trains in stations while ↵frosch
last wagon was in a depot or on a bridge-/tunnelhead caused trouble.
2010-10-22(svn r21013) -Cleanup: Replace some magic value mappings with existing ↵frosch
conversion functions. (Hirundo)
2010-10-22(svn r21012) -Codechange: Deduplicate some code. (Hirundo)frosch
2010-10-22(svn r21011) -Update from WebTranslator v3.0:translators
catalan - 3 changes by arnau croatian - 3 changes by UnderwaterHesus frisian - 136 changes by gjannema portuguese - 1 changes by nars serbian - 2 changes by etran slovak - 9 changes by keso53 thai - 1 changes by reindeeruz
2010-10-22(svn r21010) -Fix [FS#4102]: the detailed performance rating window would ↵rubidium
occasionally be too narrow. Based on a patch by Krille
2010-10-22(svn r21009) -Fix: for the compact notation 1.000.000k and 1.000M would be ↵rubidium
shown depending on the initial (and later rounded) value. Make everything that would round to 1.000.000k be drawn as 1.000M as well.
2010-10-22(svn r21008) -Change: don't make client reconnect waiting time depend on the ↵rubidium
company; in coop games that does not spread clients at all, and most companies have a low number causing it not to be spread out either. Use the ClientID instead. Based on a patch by dihedral.
2010-10-22(svn r21007) -Fix: don't consider the text direction character when ↵rubidium
searching for missing glyphs