Age | Commit message (Collapse) | Author |
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estonian - 5 changed by kristjans (5)
frisian - 669 fixed, 17 changed by ikkejw (574), Bouke (2), talzaroff (110)
italian - 1 changed by sidew (1)
turkish - 2 fixed, 16 changed by jnmbk (18)
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VARDEF, in the place they should be...
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italian - 211 changed by sidew (211)
lithuanian - 66 changed by Domas (66)
slovenian - 131 fixed by ThePianoGuy (31), Necrolyte (100)
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the network game information request and reply packets.
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long unsigned int
This kills an OSX specific warning in newgrf_config.c
Ensured that Endian16_Swap returns uint16 as well, even though that one didn't result in any warnings (yet)
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collided with other hotkeys (pv2b)
People should use command+enter as it was originally intended (this key combo also worked before this commit)
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bulgarian - 14 changed by groupsky (14)
croatian - 159 fixed, 8 changed by knovak (167)
danish - 30 changed by ThomasA (4), MiR (26)
estonian - 41 changed by kristjans (41)
japanese - 47 fixed, 1 changed by PouncingAnt (48)
lithuanian - 31 fixed, 68 changed by Domas (99)
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by half the train length modifier. This stops overflowing wagons in sets that use 32px lengths.
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the index for oldest news
and THEN decrease index, not the other way around.
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lithuanian - 2 fixed, 278 changed by Domas (280)
slovenian - 11 fixed by Necrolyte (11)
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directly.
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un-english-ish.
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and crash.dmp. Remove
text about submitting crash report.
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include headers in headers when the header needs types/constants defined in them.
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set their own parameters (via action D) and/or change only bridge sprite table layouts (action 0, property D).
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to set _network_available only once.
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functions into network/core, so the can be reused in the masterserver_updater.
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danish - 8 changed by ThomasA (8)
estonian - 101 changed by kristjans (101)
italian - 1 changed by sidew (1)
japanese - 17 fixed, 11 changed by PouncingAnt (28)
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NetworkUDPStop to close all opened udp sockets (those were called NetworkUDPClose).
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cause crashes because
DeleteVehicleNews shuffles around _news_items which can wreak havoc with the NewsItem*
of a currently open news window. While here also correctly update _current_news and
_forced_news for the same reasons. Should really work now.
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Do not accept requests about the game server on the master/client socket, do not accept master server acks on the client/server socket, etc.
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japanese - 78 fixed by ickoonite (78)
slovenian - 26 fixed, 317 changed by Necrolyte (343)
ukrainian - 3 fixed, 2 changed by znikoz (5)
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station_spread change
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spread-out caused assert. (Zuu)
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the current translators! Good work, keep it up!
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bulgarian - 5 fixed by groupsky (5)
croatian - 72 fixed by knovak (72)
danish - 25 changed by MiR (25)
italian - 1 changed by sidew (1)
norwegian - 2 fixed by oletk (2)
slovenian - 241 fixed, 143 changed by Necrolyte (384)
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of a dedicated server from the command line.
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and configuration on exit and a console command to manually initiate a configuration save (Aloysha).
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with dynamic array to allow variable number of sprites. This does not change the sprite limit.
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-Fix (r7759): supply the correct flags to cygwin to make it compile.
Note: cygwin itself is 'broken'. Known issues with cygwin are:
- bash does not work when including files that have dos line ending (\r\n).
This causes the strange errors in config.lib. The solution is running:
dos2unix config.lib
- the windows-native svn does not work (though it previously did). The
solution for this is to install the cygwin svn.
- libfreetype2's freetype-config --cflags does not have ft2build.h in the
path include search path. The workaround for this is to copy
/usr/include/ft2build.h to /usr/include/freetype2/. Also linking does
not work for static builds as freetype-config does not support that.
You have to add the '--disable-static' flag when running './configure'.
- libpng12 does not work with static building either. You have to add
the '--disable-static' flag when running './configure' too.
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that force activates the GRF. Unfortunately this requires knowing the GRF ID in advance (before the Action 8) so the static GRFs are now scanned twice on start up, once for the GRF ID, and then for the safety check. (This fix allows unifont.grf to be used.)
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And spell obsolete correctly.
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czech - 2 changed by joeprusa (2)
danish - 80 changed by MiR (80)
esperanto - 1 fixed, 3 changed by LaPingvino (4)
estonian - 54 changed by kristjans (54)
japanese - 177 fixed, 65 changed by ickoonite (242)
lithuanian - 57 changed by Domas (57)
slovenian - 38 fixed, 262 changed by Necrolyte (300)
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both a library and macros.h
we undefines the library one since we don't need that one anyway
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corrupted/missing grf files
The md5 code now looks in the secundary data dir as well
Note: OSX builds can still give the incorrect message: dbg: [sl] Cannot open savegame 'data/opntitle.dat' for saving/loading.
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sprite, not the current sprite index. Also only output the debug message during activation, when sprites are loaded.
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- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
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