Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-07 | (svn r15389) -Feature: Add ability to select which base graphics set is used ↵ | peter1138 | |
from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues. | |||
2009-02-07 | (svn r15388) -Change: unify the way Ctrl+Click is written. | rubidium | |
2009-02-07 | (svn r15387) -Codechange: Add a drop down list item type for char* strings. | peter1138 | |
2009-02-07 | (svn r15386) -Codechange: During start up, store driver/blitter/graphicsset ↵ | peter1138 | |
selection in local variable instead of in the global _ini_* variables. This means that specifying a driver/blitter/graphicsset on the command line does not clobber the configuration value, which can now be saved like other values. | |||
2009-02-07 | (svn r15385) -Fix: Saving of char* to configuration file did not work due to ↵ | peter1138 | |
incorrect parameter order and no handling of NULL. | |||
2009-02-07 | (svn r15384) -Change: tweak some settings to make OpenTTD easier to use for ↵ | rubidium | |
first-time users (or upgraders) | |||
2009-02-06 | (svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than ↵ | Yexo | |
necessary. | |||
2009-02-06 | (svn r15382) -Fix [FS#2466]: multiple vehicles could be filling the ↵ | rubidium | |
timetable and only the data from one vehicle would be taken. Now only allow one to be filling at a time. | |||
2009-02-06 | (svn r15381) -Fix (r11091): When testing for parallel road two tiles away, ↵ | frosch | |
do not move more than one tile along the road. | |||
2009-02-06 | (svn r15380) -Fix (r15190)[FS#2603]: Do not use TileY() on negative ↵ | frosch | |
TileIndexDiffs. But the test was not needed anyway, as those tiles were already tested in previous iterations. | |||
2009-02-06 | (svn r15379) -Update: WebTranslator2 update to 2009-02-06 18:45:59 | translators | |
arabic_egypt - 11 fixed by khaloofah (11) catalan - 11 fixed by arnaullv (11) dutch - 10 fixed, 2 changed by Yexo (10), Excel20 (2) finnish - 14 fixed by jpx_ (12), UltimateSephiroth (2) french - 11 fixed by glx (11) german - 11 fixed by ralph (5), hellow (6) hebrew - 5 fixed by 19izhar73 (5) hungarian - 11 fixed, 3 changed by alyr (3), IPG (4), oklmernok (7) korean - 11 fixed, 2 changed by darkttd (13) latvian - 25 fixed by waste (25) portuguese - 16 fixed by supra90 (10), SnowFlake (6) romanian - 11 fixed by kkmic (11) serbian - 5 fixed, 271 changed by syndrome (276) simplified_chinese - 2 fixed by ww9980 (2) spanish - 11 fixed by Dominus (11) traditional_chinese - 3 fixed, 5 changed by ww9980 (8) ukrainian - 14 fixed by mad (14) | |||
2009-02-06 | (svn r15378) -Fix: The subcargo returned by vehicle variable 0x42 should be ↵ | frosch | |
the most-common-subcargo of the most-common-cargo. If nothing is transported 0x..FFFF00 should be returned. | |||
2009-02-06 | (svn r15377) -Fix [FS#2607]: filter did resort when unneeded and didn't ↵ | rubidium | |
deselect properly in some cases (Roujin) | |||
2009-02-06 | (svn r15376) -Fix [FS#2608] (r15371): OSX/BSD also seems to define ↵ | rubidium | |
strcasecmp under some circumstances. | |||
2009-02-06 | (svn r15375) -Fix [FS#2605]: a tram circling around in a depot did never ↵ | rubidium | |
actually 'enter' the depot. | |||
2009-02-06 | (svn r15374) -Codechange: remove a magic constant. | rubidium | |
2009-02-06 | (svn r15373) -Fix [FS#2606]: Kenobi denied the server's client name to the ↵ | rubidium | |
tab-completed. | |||
2009-02-06 | (svn r15372) -Feature: filter the 'content' based on the tag/name. Based on ↵ | rubidium | |
a patch by Roujin. | |||
2009-02-06 | (svn r15371) -Codechange: add an implementation of strcasestr for when ↵ | rubidium | |
_GNU_SOURCE isn't defined. | |||
2009-02-06 | (svn r15370) -Codechange: add a callback to tell the parent of an OSK that ↵ | rubidium | |
the string has changed instead of only marking the text box dirty. | |||
2009-02-06 | (svn r15369) -Codechange: generalise the GUIList a bit so peter can write ↵ | rubidium | |
filters for cargo type, speed and mass ;) | |||
2009-02-06 | (svn r15368) -Fix: some typos in comments | rubidium | |
2009-02-06 | (svn r15367) -Add: framework for filtering GUILists (Roujin) | rubidium | |
2009-02-06 | (svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for ↵ | Yexo | |
the values of the settings in info.nut | |||
2009-02-05 | (svn r15363) -Fix [FS#2600]: inconsistency w.r.t. On/Off text for settings. | rubidium | |
2009-02-05 | (svn r15362) -Change: make a string name more consistent. | rubidium | |
2009-02-05 | (svn r15361) -Cleanup: minor comment style fixes (planetmaker) | smatz | |
2009-02-05 | (svn r15360) -Fix: Flooding vehicles did not trigger an AI event. | frosch | |
2009-02-05 | (svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, ↵ | frosch | |
AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form. | |||
2009-02-05 | (svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason() | frosch | |
2009-02-05 | (svn r15357) -Codechange: unify the way buttons are updated in the 'found ↵ | smatz | |
town' window | |||
2009-02-05 | (svn r15356) -Codechange: make PlaceProc_Town and some global variables a ↵ | smatz | |
static function/variables of the scenedit window | |||
2009-02-05 | (svn r15355) -Codechange: simplify some stuff now ->FirstShared returns ↵ | rubidium | |
non-NULL again. | |||
2009-02-05 | (svn r15354) -Fix (r14803): first shared of a vehicle could be NULL making ↵ | rubidium | |
it impossible to (share-)clone the vehicle. | |||
2009-02-05 | (svn r15353) -Feature(tte): make it possible to have cities of various sizes | smatz | |
2009-02-05 | (svn r15352) -Codechange: make the arguments passed around while founding a ↵ | smatz | |
town a bit more readable | |||
2009-02-05 | (svn r15351) -Fix (r15350): gcc compile failure | rubidium | |
2009-02-05 | (svn r15350) -Codechange: Create a spec array to hold the data definitions ↵ | belugas | |
of unmovables objects. Note that this is the very basic spec, it will be populated a bit more, later. | |||
2009-02-05 | (svn r15349) -Codechange: no need to call a function when we know there is ↵ | belugas | |
not going to be any change to the returned result | |||
2009-02-05 | (svn r15348) -Fix (r15347): Preferred pylon position is dependant on the ↵ | michi_cc | |
masked wires as well. | |||
2009-02-05 | (svn r15347) -Feature [FS#1761]: Don't draw superfluous catenary wires ↵ | michi_cc | |
(based on a patch by Eddi). | |||
2009-02-05 | (svn r15346) -Add [NoAI]: Add AIAirport::GetNearestTown() so AIs can known ↵ | Yexo | |
in which town the noise level will increase. | |||
2009-02-05 | (svn r15345) -Add [NoAI]: Add AIVehicle::HasSharedOrders() and ↵ | Yexo | |
AIVehicleList_SharedOrders. | |||
2009-02-04 | (svn r15343) -Add [NoAI]: Add AITown::GetRoadLayout so AIs can get the road ↵ | Yexo | |
layout per town. | |||
2009-02-04 | (svn r15342) -Feature: allow changing town layout in the 'Found new town' window | smatz | |
2009-02-04 | (svn r15341) -Update (r15340): remove deleted and modified strings from ↵ | smatz | |
other language files | |||
2009-02-04 | (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ↵ | smatz | |
road networks -Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore -Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town | |||
2009-02-04 | (svn r15339) -Update: WebTranslator2 update to 2009-02-04 18:39:16 | translators | |
arabic_egypt - 1 fixed by khaloofah (1) german - 1 changed by planetmaker (1) hebrew - 668 fixed, 19 changed by 19izhar73 (687) korean - 10 changed by leejaeuk5 (10) serbian - 6 fixed, 4 changed by salejemaster (10) | |||
2009-02-04 | (svn r15338) -Fix [FS#2598]: close all construction related windows whenever ↵ | rubidium | |
changing company. | |||
2009-02-04 | (svn r15337) -Fix: don't allow a spectating server to build stuff. | rubidium | |