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2009-12-09(svn r18437) -Fix (r16557): background of disabled button in AI GUI wasn't ↵smatz
set back to grey after AI bankrupt
2009-12-08(svn r18436) -Fix [FS#3357]: unselect an AI in the AI Settings window when ↵rubidium
it falls out of the range of active AIs
2009-12-08(svn r18435) -Fix (r18136): articulated road vehicles weren't properly drawn ↵rubidium
in the vehicle list/details windows
2009-12-08(svn r18434) -Change [FS#565]: use zł instead of zl for the Polish Zloty.rubidium
2009-12-08(svn r18433) -Codechange: Show different texts in town GUI when the town ↵frosch
does not need food the whole year to grow.
2009-12-08(svn r18432) -Update from WebTranslator v3.0:translators
portuguese - 1 changes by JayCity spanish - 2 changes by Terkhen
2009-12-08(svn r18429) -Fix [FS#3360]: when road vehicles are, because of the 'jam ↵rubidium
protection' running through eachother more vehicles could be in a road stop than there could be under normal circumstances. As such an assert when the road stop's limits are reached isn't good.
2009-12-08(svn r18428) -Fix: if lots of road vehicles are leaving a depot and the ↵rubidium
first in the hash linked list is basically the last of the vehicles to leave the depot then due to the 'jam prevention' code all vehicles would fairly quickly increase the blocked counter and drive off all simultaniously
2009-12-07(svn r18425) -Update from WebTranslator v3.0:translators
traditional_chinese - 1 changes by josesun greek - 1 changes by fumantsu norwegian_bokmal - 13 changes by 2rB norwegian_nynorsk - 48 changes by 2rB spanish - 3 changes by Terkhen
2009-12-07(svn r18424) -Fix [FS#3327]: [Windows] the help window would be too large in ↵rubidium
some cases
2009-12-07(svn r18423) -Fix (r17336): [Windows] incorrect relative path the the icon ↵rubidium
making the icon not being included in the binary -Fix: [Windows] mention the version of GPL in the metadata
2009-12-07(svn r18422) -Fix (r18404): MSVC complaining about struct vs classrubidium
2009-12-07(svn r18421) -Fix [FS#3244]: pathfinders wouldn't consider the 'other' ↵rubidium
reachable waypoint tile if the closest one is free but there is no safe waiting point directly after it. Now check for a free safe waiting point beyond the waypoint unless there are junctions before the first safe waiting point.
2009-12-07(svn r18420) -Codechange: split YAPF's track follower from the actual YAPF coderubidium
2009-12-06(svn r18418) -Fix [FS#3298]: under some circumstances a pointer could be ↵rubidium
left untouched and then freed. Make sure this doesn't happen by ensuring it starts out as NULL instead of 'garbage'.
2009-12-06(svn r18417) -Update from WebTranslator v3.0:translators
traditional_chinese - 31 changes by josesun czech - 46 changes by Hadez greek - 1 changes by fumantsu hungarian - 2 changes by IPG indonesian - 1 changes by prof norwegian_nynorsk - 111 changes by 2rB russian - 11 changes by Lone_Wolf slovak - 14 changes by JamesSVK
2009-12-06(svn r18416) -Fix (r15559): Only consider valid cargos in town GUI.frosch
2009-12-06(svn r18415) -Fix [FS#3332]: on slopes the original and better road layouts ↵rubidium
did not check their minimum distance requirements
2009-12-06(svn r18414) -Fix: In the depot window, 'free' wagons were not drawn ↵peter1138
resize.step_height apart
2009-12-05(svn r18413) -Doc: Added doxygen strings for cargo-type related enums, ↵alberth
structs, and functions.
2009-12-05(svn r18412) -Fix [FS#3350]: don't allow sending ships to rail waypoints and ↵smatz
trains to buyos (Hirundo)
2009-12-05(svn r18411) -Update from WebTranslator v3.0:translators
greek - 3 changes by fumantsu norwegian_nynorsk - 107 changes by 2rB portuguese - 3 changes by JayCity
2009-12-05(svn r18410) -Codechange: Move GetCargoSprite() to CargoSpec::GetCargoIcon().alberth
2009-12-05(svn r18409) -Change [FS#3349]: Recolour the bubble generator just like any ↵frosch
other industry. (planetmaker)
2009-12-05(svn r18408) -Fix (r17954): After computing the needed width for the client ↵frosch
list, also use it.
2009-12-04(svn r18407) -Fix [FS#3338]: aqueducts were not influenced by the "long ↵rubidium
bridges" setting
2009-12-04(svn r18406) -Cleanup: remove some unneeded constants and coderubidium
2009-12-04(svn r18405) -Fix (r18405): RVs didn't like to stop when the 'next' drive ↵rubidium
through station tile didn't have a compatible road type
2009-12-04(svn r18404) -Codechange: link drive through stops better togetherrubidium
-Feature: make penalty for road stop occupancy user configurable -Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty -Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it -Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04(svn r18403) -Codechange: Re-arrange header of table _original_house_specsbelugas
2009-12-04(svn r18402) -Codechange: unify/centralise the code for crashing vehiclesrubidium
2009-12-04(svn r18401) -Fix: drive through road stops did not get floodedrubidium
2009-12-04(svn r18400) -Update from WebTranslator v3.0:translators
traditional_chinese - 52 changes by josesun greek - 17 changes by fumantsu
2009-12-04(svn r18399) -Codechange: bail out early in FloodVehicle instead of a ↵rubidium
massive if (...) { } else { return }
2009-12-04(svn r18398) -Fix [FS#3343]: the tree 'which one to draw' hash wasn't ↵rubidium
anywhere near random and thus showed a very visible repeated pattern when only one tree type was used
2009-12-04(svn r18397) -Fix [FS#3346]: after cancelling downloading the download ↵rubidium
button would remain disabled
2009-12-04(svn r18396) -Fix [FS#3169]: planes turned too much at the end of the runway ↵yexo
when landing at the intercontinental airport~
2009-12-04(svn r18395) -Fix (r17415): helicopters can turn freely even while in the airyexo
2009-12-04(svn r18394) -Fix (r18373): one couldn't manually send a RV to a depot... ↵rubidium
but why compilers haven't complained about this?
2009-12-03(svn r18393) -Update from WebTranslator v3.0:translators
traditional_chinese - 2 changes by josesun german - 3 changes by planetmaker italian - 1 changes by lorenzodv portuguese - 10 changes by JayCity romanian - 22 changes by kkmic
2009-12-03(svn r18392) -Fix (r13956)[FS#3345]: [YAPP] Trains on bridges were not ↵frosch
found, when searching for the origin of a reservation. (Hirundo)
2009-12-03(svn r18391) -Fix (r0): (Invalid) GRFs could trigger invalid reads.frosch
2009-12-03(svn r18390) -Fix (r17776): [SDL] Reinstate pointer update on 'idle' loop.peter1138
2009-12-03(svn r18389) -Fix: some minor documentation alignment issuesrubidium
2009-12-02(svn r18388) -Codechange: move entering/leaving of road stops to functions ↵rubidium
of RoadStop
2009-12-02(svn r18387) -Update from WebTranslator v3.0:translators
catalan - 3 changes by arnau finnish - 1 changes by jpx_ french - 1 changes by glx german - 11 changes by planetmaker hungarian - 2 changes by IPG portuguese - 1 changes by JayCity spanish - 3 changes by Terkhen
2009-12-02(svn r18386) -Codechange: make the NPF functions static and remove unused ↵rubidium
functions
2009-12-02(svn r18385) -Cleanup: remove the now unneeded multistop slot management coderubidium
2009-12-02(svn r18384) -Fix (r18351): attempt to 'work around' MSVC's IMO stupid warningrubidium
2009-12-02(svn r18383) -Fix (r18375): triggering NOT_REACHED for some waypointsrubidium