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2007-09-19(svn r11131) -Fix (r11126): forgot to commit the changes that performed the ↵rubidium
actual fix.
2007-09-19(svn r11130) -Fix [FS#1207]: towns build roads that weren't connected to any ↵rubidium
other road.
2007-09-19(svn r11129) -Fix: update some TextID to StringID 'translations' to reflect ↵glx
changes in language files
2007-09-19(svn r11128) -Fix: a lot of graphical glitches by changing some bounding ↵rubidium
boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
2007-09-18(svn r11127) -Fix: truncate the result of 8 bits callbacks.rubidium
2007-09-18(svn r11126) -Fix: the algorithm to determine the closest water/land was flawed.rubidium
2007-09-17(svn r11125) -Documentation: add/update the documentation of news*. Based on ↵rubidium
a patch by Progman.
2007-09-17(svn r11124) -Documentation: of tree_map.h and tree_cmd.cpp. Patch by Progman.rubidium
2007-09-17(svn r11123) -Update: WebTranslator2 update to 2007-09-17 12:45:29miham
afrikaans - 47 fixed, 52 changed by TrueTenacity (99) brazilian_portuguese - 23 changed by fukumori (23) bulgarian - 14 fixed by thetitan (14) catalan - 3 changed by arnaullv (3) croatian - 6 fixed, 12 changed by knovak (15), tperic (3) danish - 20 fixed by ThomasA (20) finnish - 20 fixed by habazi (20) german - 10 fixed by Timwi (10) hungarian - 1 fixed by miham (1) italian - 1 fixed by lorenzodv (1) japanese - 6 fixed by ickoonite (6) norwegian_nynorsk - 6 fixed by pollux (6) piglatin - 20 fixed by adammw (20) russian - 20 fixed by Smoky555 (20) slovak - 1 fixed by lengyel (1) slovenian - 7 fixed by Necrolyte (7) spanish - 1 changed by Cabu (1) traditional_chinese - 21 fixed by xbddc (21)
2007-09-17(svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the ↵rubidium
articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes.
2007-09-16(svn r11121) -Fix: clear the temporary NewGRF storage every time we perform ↵rubidium
a callback so it cannot cause desyncs.
2007-09-16(svn r11120) -Codechange: remove the arbitrary limit of 10 articulated parts ↵rubidium
for a vehicle.
2007-09-16(svn r11119) -Codechange: analyze .tar files upon loading, remembering their ↵truelight
files and offsets, which speeds up .tar handling with a big factor -Fix: several win32 .tar support problems -Fix: better checking of .tar versions and other minor things -Codechange: don't call fclose() but FioFClose to close a file
2007-09-15(svn r11118) -Fix: sample.cat can now be in a tar-file too, how nice!truelight
2007-09-15(svn r11117) -Add: add support for 7z .tar files, which are in the 'old' ↵truelight
(deprecated) format
2007-09-15(svn r11116) -Fix (r11106): tar loader was not compiled for WIN32glx
2007-09-15(svn r11112) -Fix (r11107) [FS#1229]: in some cases one could destroy (parts ↵rubidium
of) buildings when building tunnels.
2007-09-15(svn r11111) -Fix (r11106): missing const broke compilation with MSVCglx
2007-09-14(svn r11109) -Fix r11106: it is silly to use a std::list for something that ↵truelight
is cleary a std::vector (less memory ;) WHOHO!)
2007-09-14(svn r11108) -Fix (r11107): somebody forgot to add some file ;) Spoils the ↵rubidium
fun of the previous cryptic message though.
2007-09-14(svn r11107) -Feature: some tool so one can still build tunnels under rails ↵rubidium
(and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
2007-09-14(svn r11106) -Add: added .tar support; you can pack all files in your data/ ↵truelight
dir in how ever many .tar files you like, keeping the dir-structure equal to the unpacked version, and OpenTTD can handle them just like the files were unpacked -Note: useful for GRF-packs and 32bpp PNGs. Don't forget to keep the dir-structure alive for 32bpp PNGs! -Note: file-loading-order: search-paths, .tar-files in the order found on disk (can be anything at all, don't depend on it.. use 'openttd -d1' to see which order they are added)
2007-09-14(svn r11105) -Codechange [FS#1223]: add some support for tuning of the ↵rubidium
bounding boxes for some special cases (like tunnels and bridges). Patch by frosch.
2007-09-14(svn r11104) -Fix: bounding boxes also overlap when the min of a bounding ↵rubidium
box is equal to the max of another bounding box. Patch by frosch.
2007-09-14(svn r11103) -Codechange: remove pointless comparison as it can never ever ↵rubidium
be true (unless you've got at least 3 bit errors and then you're screwed anyway). Patch by frosch.
2007-09-14(svn r11102) -Codechange: remove some pointless addition+substractions. ↵rubidium
Patch by frosch.
2007-09-13(svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust ↵truelight
the check with file_slot. This solves the ? sprites with autorail (nice catch Progman)
2007-09-13(svn r11100) -Fix r11099: darn typos...truelight
2007-09-13(svn r11099) -Codechange: allow on opening of a file via FioFOpenFile to ↵truelight
request the size of the file, so we can keep that in mind
2007-09-13(svn r11098) -Fix r11096: forgot spaces before commentstruelight
2007-09-13(svn r11097) -Codechange: for easy future extension of NewGRF Scanning, ↵truelight
split up the functions a bit
2007-09-13(svn r11096) -Fix: when 2 different GRF-files had the same name (e.g.: ""), ↵truelight
the double-entry checker didn't always work correctly, resulting in multiple entries of the same grf in the list
2007-09-13(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in ↵truelight
it too, but use a nice seperate variable for it -Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support
2007-09-13(svn r11094) -Documentation: Add comments on viewport structures and change ↵belugas
an obscure variable name to something a little more meaningfull. Heavily based of frosch's work (FS#1223)
2007-09-13(svn r11093) -Fix r11092: also add a DEBUG(driver, 1) if the blitter is ↵truelight
loaded, to show which one really loaded
2007-09-13(svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter ↵truelight
(so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
2007-09-12(svn r11091) -Codechange: Partial rewrite of the road management code of ↵belugas
towns, in order to make it more readable and with improved performance. (FS#1161 by skidd13)
2007-09-12(svn r11089) -Codechange: add revision detection to MSVC.rubidium
2007-09-11(svn r11088) -Fix (r11063, r11067): MSVC warning C4804: '>' : unsafe use of ↵glx
type 'bool' in operation
2007-09-10(svn r11087) -Update: WebTranslator2 update to 2007-09-10 22:36:01miham
brazilian_portuguese - 6 fixed by tucalipe (6) catalan - 6 fixed by arnaullv (6) dutch - 6 fixed by webfreakz (6) estonian - 6 fixed by kristjans (6) french - 6 fixed by glx (6) hungarian - 6 fixed by miham (6) italian - 6 fixed by lorenzodv (6) slovak - 6 fixed by lengyel (6) spanish - 6 fixed by eusebio (6) swedish - 24 fixed by daishan (24) ukrainian - 6 fixed by mad (6)
2007-09-10(svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the ↵rubidium
acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984.
2007-09-10(svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, ↵rubidium
which caused a mess of tab and non-tab usage.
2007-09-10(svn r11084) -Documentation [FS#1219]: of command.*. Patch by Progman.rubidium
2007-09-10(svn r11083) -Fix r11078: don't clear the anim buffer when alpha = 0 (tnx to ↵truelight
frosch)
2007-09-10(svn r11082) -Fix r11081: save before commit (yeah, whitelines are important ↵truelight
too!)
2007-09-10(svn r11081) -Fix r11080: now solved the problem in a pretty way: don't do ↵truelight
animation if we are not drawing to the screen-pointer
2007-09-09(svn r11080) -Fix r11079: fix it, still dirty, correctly, as the last commit ↵truelight
was ... wrong ;)
2007-09-09(svn r11079) -Fix: dirty fix to allow big-screenshots with 32bpp-animtruelight
2007-09-09(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as ↵truelight
32bpp-simple (based on the work of frosch) -Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
2007-09-09(svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using ↵truelight
0..255 makes it much faster (frosch) -Fix: ComposeColourXXX could work a tiny bit faster when using 256, not 255 as value to divide with; downside is that it can give alpha errors (frosch)