Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-26 | (svn r15279) -Fix: deadlock (with wide fonts) or desync when generating ↵ | smatz | |
manager name | |||
2009-01-26 | (svn r15278) -Fix [FS#2332]: test noise limit of nearest town instead of ↵ | smatz | |
st->town | |||
2009-01-26 | (svn r15277) -Fix (r15027): Building bridges in AITestMode always returned ↵ | Yexo | |
false. | |||
2009-01-26 | (svn r15276) -Update: WebTranslator2 update to 2009-01-26 18:54:43 | translators | |
catalan - 1 changed by arnaullv (1) croatian - 75 fixed by tifached (75) czech - 22 fixed, 2 changed by Hadez (24) french - 10 fixed by glx (10) german - 4 fixed by Athaba (4) greek - 10 changed by tek1979 (10) italian - 7 changed by lorenzodv (7) korean - 3 changed by darkttd (3) romanian - 7 changed by kkmic (7) simplified_chinese - 8 fixed, 33 changed by ww9980 (41) | |||
2009-01-25 | (svn r15275) -Fix: SDL adds _GNU_SOURCE to the defined macros even when the ↵ | rubidium | |
compiler doesn't provide the functions promised when that define exists... | |||
2009-01-25 | (svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags | smatz | |
2009-01-25 | (svn r15273) -Fix: OSK of the chat did not update the caret graphics | rubidium | |
2009-01-25 | (svn r15272) -Codechange: Check that engine types of vehicles are valid and ↵ | peter1138 | |
for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required. | |||
2009-01-25 | (svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons ↵ | peter1138 | |
instead of absolute sprite IDs. | |||
2009-01-25 | (svn r15270) -Change [API CHANGE]: remove AIEventTest | glx | |
2009-01-25 | (svn r15269) -Codechange: reduced indentation in CmdBuildRail* | glx | |
2009-01-25 | (svn r15268) -Fix: AIEventVehicleLost triggered at every pbs signal ↵ | frosch | |
independent of the vehicle being lost. | |||
2009-01-25 | (svn r15266) -Fix (r15159): compilation without threads was broken | smatz | |
2009-01-25 | (svn r15263) -Codechange: added Engine::GetCost() to remove some code ↵ | glx | |
duplication. | |||
2009-01-24 | (svn r15262) -Fix: AIEvents were not freed, when they were not queued for ↵ | frosch | |
any AI. | |||
2009-01-24 | (svn r15261) -Add: added Engine::GetRunningCost() to remove some code ↵ | glx | |
duplication. Also stops AIs decrementing vehicle counter of first company | |||
2009-01-24 | (svn r15260) -Update: WebTranslator2 update to 2009-01-24 18:45:20 | translators | |
arabic_egypt - 9 fixed by khaloofah (9) brazilian_portuguese - 99 fixed by tucalipe (99) catalan - 22 fixed, 202 changed by arnaullv (224) dutch - 10 fixed by Excel20 (10) finnish - 10 fixed by jpx_ (10) german - 19 fixed by dih (19) hungarian - 10 fixed, 4 changed by IPG (4), alyr (7), oklmernok (3) italian - 22 fixed by lorenzodv (22) korean - 11 fixed, 1 changed by darkttd (12) latvian - 47 fixed by waste (47) lithuanian - 14 fixed by Enternald (14) romanian - 10 fixed, 1 changed by kkmic (11) simplified_chinese - 13 fixed by ww9980 (13) spanish - 10 fixed by Dominus (10) turkish - 12 fixed by Emin (12) ukrainian - 19 fixed by mad (19) | |||
2009-01-24 | (svn r15259) -Fix: [NewGRF] small memory leak when scanning labels | rubidium | |
2009-01-24 | (svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore | smatz | |
2009-01-24 | (svn r15256) -Fix (r15027): use of uninitialised variable while ↵ | smatz | |
saving/loading game with AIs | |||
2009-01-24 | (svn r15255) -Fix (r15027): AIVehicle::GetLength() returned only the length ↵ | frosch | |
of the first part of articulated road vehicles. | |||
2009-01-24 | (svn r15254) -Fix (r15242): of course MSVC requires a cast | glx | |
2009-01-24 | (svn r15253) -Fix (r15193): dutch people shouldn't write english :p | truebrain | |
2009-01-24 | (svn r15252) -Fix (r15027): AIMarine::AreWaterTilesConnected() reported ↵ | frosch | |
aqueducts being connected with all surrounding tiles. Also add some type safety. | |||
2009-01-24 | (svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' ↵ | smatz | |
state instead of 'stopped' (this problem doesn't affect trains in depot) | |||
2009-01-24 | (svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low. | Yexo | |
2009-01-24 | (svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from ↵ | smatz | |
'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123) | |||
2009-01-23 | (svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons ↵ | smatz | |
and non-front engines | |||
2009-01-23 | (svn r15247) -Change: show a lock near the password/join button in the ↵ | rubidium | |
company window whenever the company is password protected | |||
2009-01-23 | (svn r15246) -Fix [FS#2577]: close all windows *before* starting a new ↵ | rubidium | |
game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game | |||
2009-01-23 | (svn r15245) -Fix: don't "save" the NewGRF settings on closing the NewGRF ↵ | rubidium | |
window when the content of the window isn't editable | |||
2009-01-23 | (svn r15244) -Fix (r15027): The station tile of an oilrig-like industry is ↵ | frosch | |
not neccessarily the first industry tile. | |||
2009-01-23 | (svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and ↵ | rubidium | |
kick the client) because trying to join with an invalid player ID | |||
2009-01-23 | (svn r15242) -Feature: allow moving clients between companies/spectators by ↵ | rubidium | |
the server and the clients themselves (dihedral) | |||
2009-01-23 | (svn r15241) -Fix (r15027): NoAI API was not aware of certain newindustries ↵ | frosch | |
'features'. | |||
2009-01-23 | (svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert. | Yexo | |
2009-01-23 | (svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in ↵ | Yexo | |
the config file or the savegame. | |||
2009-01-23 | (svn r15238) -Fix (r15236): Missed a file | peter1138 | |
2009-01-23 | (svn r15237) -Codechange: Remove string removed in r15236 in other languages. | peter1138 | |
2009-01-23 | (svn r15236) -Codechange: Rename realistic_acceleration patch option to ↵ | peter1138 | |
train_acceleration_model, and change from boolean to value. Don't forget to update your settings. | |||
2009-01-23 | (svn r15235) -Update: WebTranslator2 update to 2009-01-23 18:47:35 | translators | |
arabic_egypt - 46 fixed by khaloofah (46) dutch - 12 fixed by habell (12) finnish - 12 fixed by jpx_ (12) french - 12 fixed by glx (12) greek - 70 changed by doukas (70) hungarian - 12 fixed, 1 changed by oklmernok (13) italian - 1 fixed by lorenzodv (1) korean - 11 fixed, 3 changed by dlunch (14) latvian - 44 fixed by waste (44) norwegian_nynorsk - 34 fixed by wollollo (34) polish - 30 fixed by xaxa (30) romanian - 12 fixed by kkmic (12) simplified_chinese - 9 fixed by ww9980 (9) spanish - 12 fixed by Dominus (12) turkish - 12 fixed by Emin (12) | |||
2009-01-23 | (svn r15234) -Fix (r15176): Crash if you pressed space in the content ↵ | Yexo | |
download window before selecting an item. | |||
2009-01-23 | (svn r15233) -Fix (r15231): compilation with SDL broken on win32 | glx | |
2009-01-23 | (svn r15232) -Codechange: sprinklin' of coding style | rubidium | |
2009-01-23 | (svn r15231) -Change: (sdl) check the full screen resolutions to determine ↵ | rubidium | |
what 'valid' resolutions we've got | |||
2009-01-23 | (svn r15230) -Fix (r1): aircraft could have zero speed while in air after ↵ | smatz | |
loading old savegame | |||
2009-01-23 | (svn r15229) -Fix (r14712): passwords weren't reset when creating a new company. | rubidium | |
2009-01-23 | (svn r15228) -Fix [FS#2571]: possible crash when an AI/Library doesn't have ↵ | glx | |
a required function | |||
2009-01-23 | (svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' ↵ | smatz | |
after converting old savegames | |||
2009-01-23 | (svn r15226) -Fix (r15214): broken AI content download | glx | |