Age | Commit message (Collapse) | Author |
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brazilian_portuguese - 24 fixed by tucalipe (24)
dutch - 10 fixed by habell (10)
estonian - 8 changed by kristjans (8)
hungarian - 10 fixed by IPG (10)
italian - 1 changed by lorenzodv (1)
malay - 22 fixed by Syed (22)
norwegian_bokmal - 1 fixed by khh (1)
polish - 336 fixed, 104 changed by konrad (440)
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station
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(only present on some systems)
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console commands.
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companies, since joining an AI company is not possible.
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game with no AIs available.
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arabic_egypt - 35 fixed by khaloofah (35)
catalan - 10 fixed by arnaullv (10)
estonian - 10 fixed, 26 changed by kristjans (36)
german - 10 fixed by planetmaker (10)
italian - 10 fixed by lorenzodv (10)
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ERR_AREA_ALREADY_FLAT and ERR_ESCAVATION_WOULD_DAMAGE.
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the what kind of order an order is.
-Fix: AIOrder::GetOrderDestination and AIOrder::GetOrderFlags didn't work on ORDER_CURRENT when the vehicle was loading/leaving in a station.
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DrawString(..., STR_JUST_RAW_STRING, ...) use DrawString(..., string, ...).
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they are part of strings and add some colours to a few strings.
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DrawString.
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DrawString and not DrawStringMultiLine.
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they were multiline strings being drawn using DrawString instead of DrawStringMultiLine.
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same as for DrawString (except the addition of the bottom parameter)
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windows.
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custom currency windows.
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half the AI api in non-noai related code.
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that's the value the AIs got (due to casting).
Clarify some api documentation.
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to build towns near water by not discarding watery random tiles but by searching for near land (db48x)
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Up to 1000 times faster when large area is selected
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(hopefully) automatically be updated to support new pragmas
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required to restart OpenTTD to take effect. Now also support non 1 ASCII character custom grouping separators.
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graph windows.
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catalan - 15 fixed by arnaullv (15)
czech - 2 changed by Hadez (2)
estonian - 28 changed by kristjans (28)
german - 2 changed by planetmaker (2)
luxembourgish - 32 fixed by Gubius (32)
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to be primarily for OSX users though
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'client address' so we can be sure the client address is always resolved
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couldn't handle skipping strings on load yet?
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cause of the problem, r16129 just causes it to be triggered.
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int64 larger than MAX_INT32 causing division by negative numbers and small anomolies when drawing graphs.
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with user override.
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