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2008-05-30(svn r13341) -Codechange: make most of the network settings configurable via ↵rubidium
the patch command.
2008-05-29(svn r13339) -Feature: splitting of the main toolbar when the resolution ↵rubidium
becomes very low so the buttons are still visible and useable. Patch by Dominik.
2008-05-29(svn r13338) -Doc: add documentation about the window placement. Patch by ↵rubidium
Alberth.
2008-05-29(svn r13337) -Doc: add documentation to some variables in settings_type.h.rubidium
2008-05-29(svn r13336) -Fix: loading old savegames, e.g. the intro game, would reset ↵rubidium
the autosave settings.
2008-05-29(svn r13335) -Fix: remove rogue (debugging) printf.rubidium
2008-05-29(svn r13334) -Codechange: move the network settings variables from ↵rubidium
network/network_internal to settings.
2008-05-29(svn r13333) -Fix: compilance without networking enabled.rubidium
2008-05-29(svn r13332) -Fix (r13325): network games got somewhat broken.rubidium
2008-05-29(svn r13331) -Fix (r12924): Wrong include type for (sdt::)mappeter1138
2008-05-29(svn r13330) -Fix: 'Player name' dialog was broken in two wayssmatz
2008-05-29(svn r13328) -Fix (r13327): Don't access an item when there isn't anyskidd13
2008-05-29(svn r13327) -Codechange: NetworkGameWindow uses GUILists Sort() nowskidd13
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29(svn r13323) -Codechange: scrollbars are not refresh counterspeter1138
2008-05-29(svn r13322) -Codechange: _no_scroll belongs more with the window code.rubidium
2008-05-29(svn r13321) -Codechange: move some GUI/viewport related functions out op ↵rubidium
openttd.cpp to viewport.cpp/window.cpp.
2008-05-29(svn r13320) -Codechange: move some enums from openttd.h to more logical ↵rubidium
locations.
2008-05-29(svn r13319) -Codechange: Remove use of imaginary horizontal scrollbar in ↵peter1138
the group vehicle list
2008-05-29(svn r13318) -Codechange: move some functions from gui.h/misc_gui.cpp to ↵rubidium
window_gui.h/window.cpp because they belong there.
2008-05-28(svn r13317) -Codechange: make news messages use a linked list instead of a ↵rubidium
moving circular buffer. This makes it possible to store more news messages in the history. Based on a patch by Cirdan. -Codechange: the number of news messages is reduced by removing every news message that is a configurable amount older than when it would not be shown in the newspaper popup/ticker, which is e.g. a month for industry production changes and half a year for subsidy offers. As a result the more important messages will stay longer in the message history (if longer than 30 messages).
2008-05-28(svn r13316) -Codechange: move some functions around to make them grouped ↵rubidium
more logically.
2008-05-28(svn r13315) -Fix (r13314): Assert if no engines or wagons availablepeter1138
2008-05-28(svn r13314) -Codechange: Switch EngineList from std::vector to GUIListpeter1138
2008-05-28(svn r13313) -Fix-ish (r13306): List was copied in another place the ↵peter1138
autoreplace gui...
2008-05-28(svn r13312) -Update: apply english.txt changes from r13311 to other languagesskidd13
2008-05-28(svn r13311) -Codechange: Use GUIList for the industry directory windowskidd13
-Codechange: Replaced the four sort buttons by a dropdown -Codechange: Reduced the default window size
2008-05-28(svn r13310) -Fix: invalidate OSK when parent editbox changes (from keyboard)smatz
2008-05-28(svn r13309) -Fix: the difficulty settings from the savegame would be reset ↵rubidium
by the ones of the intro game.
2008-05-28(svn r13307) -Codechange: Separate VehicleList and its two functions so only ↵peter1138
the 3 users include it, reducing dependencies on misc/smallvec.h
2008-05-28(svn r13306) -Fix (r8362): Pass engine list by pointer instead of making a ↵peter1138
copy of it.
2008-05-28(svn r13305) -Fix (r13039): Confirmation window sent both yes and no answers ↵peter1138
instead of just yes.
2008-05-27(svn r13304) -Fix (r13042): possible double free (showed up in r13092)smatz
2008-05-27(svn r13303) -Fix (r13301): 64bit gcc compilation was brokensmatz
2008-05-27(svn r13302) -Fix (r13301): GCC doesn't necessarily like what MSVC likes...rubidium
2008-05-27(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.rubidium
2008-05-27(svn r13299) -Fix (r13286): Stations sort type isn't updated correctlyskidd13
2008-05-27(svn r13298) -Codechange: remove unused _total_signssmatz
2008-05-27(svn r13297) -Codechange: Use GUIList for the town directory windowpeter1138
2008-05-27(svn r13296) -Fix (r13276): VL_FIRST_SORT was never resetsmatz
2008-05-27(svn r13295) -Codechange: remove now redundant checksmatz
2008-05-27(svn r13294) -Codechange: convert the inheritance of GUIList in ↵skidd13
IndustryDirectoryWindow to a member object
2008-05-27(svn r13293) -Fix (r13226): airport far from a town generated too much noisesmatz
2008-05-27(svn r13292) -Fix (r13285): MSVC warningsglx
2008-05-27(svn r13291) -Fix (r13266): qsort passed wrong sizeof datapeter1138
2008-05-27(svn r13287) -Codechange: move engine list gui code away from engine.cpp ↵peter1138
(and its headers) to engine_gui.cpp
2008-05-27(svn r13286) -Codechange: GUIList Sort returns now if the list sequence has ↵skidd13
been altered
2008-05-27(svn r13285) -Codechange: station sorting uses GUILists Sort() nowskidd13
2008-05-27(svn r13283) -Codechange: convert the inheritance of GUIList in ↵skidd13
PlayerStationsWindow to a member object
2008-05-27(svn r13280) -Fix (r13276): MSVC compilation was brokensmatz