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2021-05-30Codechange: use setting name instead of index for HandleOldDiffCustom() (#9311)Patric Stout
2021-05-30Codechange: rename _SQ64 into POINTER_IS_64BIT (#9313)Patric Stout
2021-05-30Codechange: [Network] Let admin-console use std::string(_view)rubidium42
2021-05-30Codechange: [Network] Let admin-game script use std::stringrubidium42
2021-05-30Codechange: [Game] Pass the length instead of '\0' terminating (and undoing ↵rubidium42
that) in the middle of a C-string
2021-05-30Codechange: [Network] Make admin name and version std::stringrubidium42
2021-05-30Fix: limit heightmap sizes to something reasonable to prevent crafted ↵rubidium42
heightmaps to OOM-crash the game
2021-05-30Codechange: [Network] Use std::string to determine an unique name for clientsrubidium42
2021-05-30Codechange: [Network] Use std::string to send the client name and rcon commandsrubidium42
2021-05-30Codechange: [Network] Use std::string for server side logic of kicking and ↵rubidium42
banning clients
2021-05-30Codechange: [Network] Let server rcon result use std::stringrubidium42
2021-05-30Codechange: [Network] Let server changing a client name use std::stringrubidium42
2021-05-29Codechange: use setting name instead of index for CmdChange(Company)Setting ↵Patric Stout
(#9306) This is mostly done as there are now constraints on settings.ini you might not expected. For example, conditional settings always have to come last, as otherwise they would influence the index.
2021-05-29Codechange: Rename window related DeleteXXX to match new behaviourglx22
2021-05-29Fix f6d5c01: Delay deletion when closing windowsglx22
2021-05-29Codechange: [Network] Use std::string in CommandPacketrubidium42
2021-05-29Codechange: move from C-string to std::string for DoCommandrubidium42
2021-05-29Codechange: let IsUnique.* functions accept std::stringrubidium42
2021-05-29Codechange: add std::string variant of Utf8StringLengthrubidium42
2021-05-29Fix: Do not send vehicles towards incomplete PF nodesVít Šefl
YAPF could end up in a situation where it sets the best intermediate node to a node whose construction is never finalized (i.e. it is never added to the open list). The content of the node would be overwritten in the next round, potentially sending the vehicle to an unwanted location.
2021-05-29Codechange: move casting a "const char *" to "char *" to the callerPatric Stout
It is not nice to have your definition say you won't change a value while in fact the whole reason for your existance is to change it.
2021-05-29Fix: ScriptObject::DoCommand could modify "text" while defined "const"Patric Stout
This could have unwanted side-effects, as it could change the source for ever and ever.
2021-05-29Doc: describe what each settings-file is aboutPatric Stout
2021-05-29Codechange: move all settings.ini files to table/settingsPatric Stout
2021-05-29Codechange: rename str_validate to StrMakeValid(InPlace) (#9304)Patric Stout
This to be more explicit the function changes the value, and not returns yes/no.
2021-05-29Fix #9281: acquire a company uses special bookkeeping to make you rich (#9300)Patric Stout
When you buy-out a company, you got your shares back. This is based on company-value, which includes values for the vehicles etc. In other words, you not only got the vehicles, but you also got paid to get them back. Additionally, you also got the loan of the company, but not the money for the loan (as that is subtracted from the company-value). Solve this by changing the rules of a buy-out: don't sell your shares, get the loan AND the balance and get the infrastructure.
2021-05-29Cleanup: set the base in the setting templates, instead of defining the base ↵rubidium42
for every setting This has the added benefit of not getting mistaken that multiple bases can be used for the same SettingTable
2021-05-29Fix: [Network] Prevent an empty server name to be set anywhererubidium42
2021-05-29Codechange: use separate pre and post callbacks for int settingsrubidium42
2021-05-29Codechange: use separate pre and post callbacks for string settingsrubidium42
2021-05-29Codechange: split Write_ValidateSetting to get separate functions for making ↵rubidium42
ints valid and writing ints
2021-05-29Codechange: split Write_ValidateSetting to get separate functions for making ↵rubidium42
strings valid and writing strings
2021-05-28Update: Translations from eintstranslators
norwegian (bokmal): 3 changes by Anolitt dutch: 3 changes by Afoklala portuguese (brazilian): 3 changes by Vimerum
2021-05-27Update: Translations from eintstranslators
chinese (traditional): 9 changes by benny30111 english (us): 3 changes by 2TallTyler
2021-05-27Change: by default, make "unload all" leave stations empty (#9301)Patric Stout
2021-05-27Codechange: add helper functions to read an int setting valuerubidium42
2021-05-27Codechange: remove SettingDescType in lieu of the actual classesrubidium42
2021-05-27Codechange: let OneOfMany and ManyOfMany be their own classes as wellrubidium42
2021-05-27Codechange: make BoolSettingDesc its own sub classrubidium42
2021-05-27Cleanup: remove unneeded temporary variables and castsrubidium42
2021-05-27Codechange: move bits of SettingDesc down to the appropriate sub classesrubidium42
And by doing so remove the hack where ints were put into pointers so "def" could either be an int or a string
2021-05-27Codechange: use IntSettingDesc in the settings GUIrubidium42
2021-05-27Codechange: make parsing of IniItems overridable functions of SettingDescrubidium42
2021-05-27Codechange: make Write_ValidateSetting a function of StringSettingDescrubidium42
2021-05-27Codechange: make Write_ValidateSetting a function of IntSettingDescrubidium42
2021-05-27Cleanup: use (config) formatting for console settings functionsrubidium42
2021-05-27Codechange: make formatting of values into strings a method of SettingDescrubidium42
2021-05-27Codechange: make sub classes of SettingDesc for the different types of settingsrubidium42
2021-05-27Codechange: make SettingDesc an instance in the setting table to allow for ↵rubidium42
sub classes
2021-05-27Codechange: do not use SettingDescBase directly when not neededrubidium42