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AgeCommit message (Expand)Author
2019-05-14Codechange: [Win32] Remove a FreeType work-around from Uniscribe if not using...Michael Lutz
2019-05-14Add: [Win32] Support for loading fonts from a file for the GDI font renderer.Michael Lutz
2019-05-14Codechange: [Win32] Pass a native GDI font description around when we have on...Michael Lutz
2019-05-14Add: [Win32] GDI engine for font glyph rendering as a replacement for includi...Michael Lutz
2019-05-14Codechange: Refactor the Freetype font cache into a generic part that does no...Michael Lutz
2019-05-13Update: Translations from eintstranslators
2019-05-13Fix e8d397e4ee: Avoid using RemapCoords2 during savegame conversion. (#7588)PeterN
2019-05-11Update: Translations from eintstranslators
2019-05-11Add: Show memory allocations by GS and AI in framerate windowNiels Martin Hansen
2019-05-11Change: Limit memory allocations for each Squirrel instanceNiels Martin Hansen
2019-05-11Fix #7371: Avoid dependency on foundations of town tile during saveloadNiels Martin Hansen
2019-05-11Fix #7463: Promote scroll mode setting to basic category.Michael Lutz
2019-05-10Fix #7577: Check if linkgraph station index is valid before dereferencing. (#...PeterN
2019-05-10Fix #7576: Crash when destroying rail/tram crossing. (#7579)PeterN
2019-05-10Fix #7224: Drag and drop vehicle group creation does not work correctly.stormcone
2019-05-10Update: Translations from eintstranslators
2019-05-10Fix: ignore C++ standard library headers in depend (#7578)glx22
2019-05-09Update: Translations from eintstranslators
2019-05-09Fix #7565: Incorrect cursor used for placing road/tram tunnels.peter1138
2019-05-07Update: Translations from eintstranslators
2019-05-05Update: Translations from eintstranslators
2019-05-05Change: Set default setting in server browser of "Advertised" to "Yes". (#7568)Corns McGowan
2019-05-04Cleanup: Remove unused string.peter1138
2019-05-04Change: Allow building road stops over self-owned one-way/blocked road.peter1138
2019-05-04Fix #7570: Show Github URL in the crashlog windowTransportman
2019-05-04Fix c02ef3e456: Incorrect order of road toolbar icons.peter1138
2019-05-04Remove: grow() helper functionglx
2019-05-04Codechange: replace grow() usage for MidiFileglx
2019-05-04Codechange: replace grow() usage in ClientNetworkContentSocketHandler::OnRece...glx
2019-05-04Codechange: replace grow() usage in AllocateSound()glx
2019-05-04Update: Translations from eintstranslators
2019-05-03Fix 6f33cfd05: incorrect {G} usage in korean translationglx
2019-05-03Update: Translations from eintstranslators
2019-05-03Fix #7481: Just remove oil rig stations right away, don't clean them firstNiels Martin Hansen
2019-05-02Fix: Clicking on scrollbar 'thumb' moved position up instantly.peter1138
2019-05-02Update: Translations from eintstranslators
2019-05-01Cleanup: Update modified and removed strings in language files.peter1138
2019-05-01Add: New RoadType API functions.peter1138
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-05-01Codechange: Untangle game and scenario toolbars.Peter Nelson
2019-05-01Codechange: MakeBridgeRamp()'s road-or-rail-type parameter does not make sense.peter1138
2019-05-01Codechange: Use RAILTYPES_NONE instead of INVALID_RAILTYPES when not using rail.peter1138
2019-05-01Fix: IniLoadFile::LoadFromDisk expects filename but BaseMedia::AddFile provid...Berbe
2019-05-01Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k (#...glx22
2019-05-01Fix #7553: check bounds when loading strings (#7554)glx22
2019-04-30Fix: Crash on waypoint selection windowkiwitree
2019-04-29Fix 81d335b: Don't check state of widget not present in scenario editor. (#7551)PeterN
2019-04-29Add: Icons on air/water/landscape construction menus (#7485)pnda
2019-04-29Fix 5db883f: Railtype bits were moved too late, leading to rails under bridge...Charles Pigott
2019-04-29Fix #6507: Don't try to load invalid depots from older savegamesCharles Pigott