Age | Commit message (Collapse) | Author |
|
|
|
variables (using var 7B). Currently most useful for vehicle var 60.
|
|
|
|
|
|
|
|
|
|
in all cases
|
|
text cursor disappeared
|
|
false for valid vehicles and crashed for invalid ones
|
|
(almost) always requires your attention
|
|
|
|
vietnamese - 14 changes by nglekhoi
|
|
vehicles.
|
|
belarusian - 17 changes by Wowanxm
norwegian_bokmal - 24 changes by eloekset
polish - 17 changes by nouwak
spanish - 17 changes by Terkhen
vietnamese - 17 changes by nglekhoi
welsh - 18 changes by kazzie
|
|
|
|
callback as a signed value.
|
|
moment making things with the cursor go wrong
|
|
|
|
italian - 18 changes by lorenzodv
norwegian_bokmal - 90 changes by eloekset
norwegian_nynorsk - 1 changes by eloekset
serbian - 17 changes by etran
tamil - 15 changes by aswn
|
|
|
|
GUI-less video driver.
|
|
operations for the current tick
|
|
100.000 opcodes for free
|
|
unsupported tile types.
|
|
well in the admin network (dihedral)
|
|
|
|
dutch - 17 changes by habell
english_US - 17 changes by Rubidium
finnish - 17 changes by jpx_
french - 17 changes by glx
german - 17 changes by planetmaker
lithuanian - 7 changes by Stabilitronas
|
|
auto-refitting.
|
|
auto-refitting.
|
|
|
|
|
|
related variables
|
|
functions use int z as well
|
|
|
|
|
|
changes to reduce casting
|
|
TilePixelHeight(x)
|
|
TILE_HEIGHT
|
|
from the station/object building code
|
|
for the terraform code
|
|
for the water/river code
|
|
from the tunnel code
|
|
from the bridge code
|
|
TILE_HEIGHT for the snow line code
|
|
TILE_HEIGHT for the AI API code
|
|
|
|
use it
|
|
Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight
|
|
functions if they return the Z in pixels (like TilePixelHeight)
|
|
the map (mhl)
|