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2021-06-15Codechange: [Network] Let IsInNetmask use std::stringrubidium42
2021-06-15Codechange: [Network] Simplify formatting of network addresses to stringrubidium42
2021-06-14Fix: [Network] Determining GetNetworkRevisionString could overflow and underf...rubidium42
2021-06-14Codechange: use SLE_STRUCT(LIST) for Linkgraph chunksPatric Stout
2021-06-14Codechange: move Save/Load functions of same chunk next to each otherPatric Stout
2021-06-14Codechange: use SLE_STRUCT(LIST) for GameScript chunksPatric Stout
2021-06-14Codechange: use as much of STNN code for STNS as possiblePatric Stout
2021-06-14Codechange: use SLE_STRUCT(LIST) for Station chunksPatric Stout
2021-06-14Codechange: use SLE_STRUCT(LIST) for Company chunksPatric Stout
2021-06-14Codechange: use SLE_STRUCT(LIST) for Town chunksPatric Stout
2021-06-14Codechange: remove the special station/vehicle code from SaveLoadPatric Stout
2021-06-14Codechange: ability to store structs and list of structs in savegamesPatric Stout
2021-06-14Update: Translations from eintstranslators
2021-06-14Cleanup: nested_array should not be accessed directly.Peter Nelson
2021-06-13Fix a99ac62: fmt's include of cassert breaks our assert logicrubidium42
2021-06-13Update: Translations from eintstranslators
2021-06-13Codechange: improve style/writing of IConsolePrint stringsrubidium42
2021-06-13Change: do not print the '-' in front of help messages and make help messages...rubidium42
2021-06-13Codechange: replace IConsolePrintF with IConsolePrint and fmt formattingrubidium42
2021-06-13Change: improve some of the console messages related to networking (make them...rubidium42
2021-06-13Cleanup: remove IConsoleWarning/IConsoleError helpersrubidium42
2021-06-13Change: unify the style of console error messages and convert to fmtrubidium42
2021-06-13Change: not performing a command is worthy of an error, not a warningrubidium42
2021-06-13Codechange: remove single use IConsoleDebugrubidium42
2021-06-13Codechange: add an IConsolePrint overload that does formatting with fmtrubidium42
2021-06-13Fix 81062163: for (really) old games, station bus/truck station cache was not...Patric Stout
2021-06-13Codechange: use fmt in DebugPrint where applicablerubidium42
2021-06-13Cleanup: remove old DEBUG macro and debug functionrubidium42
2021-06-13Codechange: convert printf DEBUG statements to fmt Debug statementsrubidium42
2021-06-13Codechange: use the fmt library for simpler debug formatsrubidium42
2021-06-13Add: minimal set of headers from {fmt} 7.1.3 to 3rdpartyrubidium42
2021-06-13Fix #9361, a2051ba: [Network] Off by one in CanWriteToPacketrubidium42
2021-06-13Codechange: make the name of SettingDesc a std::stringrubidium42
2021-06-13Codechange: add std::string accepting SetDParamStr to ErrorMessageDatarubidium42
2021-06-13Codechange: use StrStartsWith/StrEndsWith when finding settingsrubidium42
2021-06-13Codechange: add function to determine whether are string starts or ends with ...rubidium42
2021-06-13Fix #9362: Hover in online players window was slightly too big (#9364)TELK
2021-06-12Codechange: Use dynamic string list for contents of land info window.Michael Lutz
2021-06-12Update: Translations from eintstranslators
2021-06-12Fix #9353: [Script] Garbage collecting on priority queues could crash the gamerubidium42
2021-06-12Change: Skip creating a RealSpriteGroup when there is only one result.Peter Nelson
2021-06-12Codechange: Deduplicate ResolveReal() for resolvers that don't use real sprit...Peter Nelson
2021-06-11Update: Translations from eintstranslators
2021-06-11Fix 4079c47: Missed a file when removing generated .sq files from the repo (#...Loïc Guilloux
2021-06-11Fix: [Script] doxygen_filter is very strict about DOXYGEN_API usage (#9351)Loïc Guilloux
2021-06-11Fix #9348, 4d74e51: don't try to sell shares of spectators (#9349)Patric Stout
2021-06-10Feature: Configurable subsidy durationTyler Trahan
2021-06-10Fix aa5a8fe28: [MinGW] Wrong define tested (WIN32 vs _WIN32)glx22
2021-06-10Fix: [MinGW] Ignore wglGetProcAddress() cast warningsglx22
2021-06-10Codechange: [WIN32] Add a wrapper around GetProcAddress()glx22