Age | Commit message (Collapse) | Author |
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of ignoring it and returning a too long string.
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instead of just disabled. It will be only visible when called from the Depot Building Window.
Less confusion, hopefully. Suggested by Eddi.
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causing artefacts in the sound.
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train/ship/etc. list instead of the one where you can actually build vehicles by setting the appropriate title for the window.
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with a block of zeros.
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sprite cache.
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ran in the context of autoreplace or not
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the class who calls it
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(assertions on savegame loads).
-Fix [FS#2102]: but now in a hopefully beter way.
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when on an aqueduct.
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due to wrong (and unneeded) type conversions in the saveload code.
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get stopped on load.
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acceleration are disabled all electrified engines would have no power on load, until the vehicle got turned around, loaded or got into a depot.
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be marked active in some cases, which then loads garbage in their statistics and such.
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defined GOTO labels.
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drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
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dedicated server that was started with electrification disabled.
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like enums can not be easily matched :(
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CommanderZ.
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to.Patch by Yexo
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entering a non-drivethrough road stop.
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different signatures of functions in menus
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into their own parameter.
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amplitudes/16.
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equivalent constant
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not care, but some other compilers do.
Thanks to glx :)
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the toolbar resizing processes
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concordance with code style
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darker for BM_TRANSPARENT (for 32bpp blitters)
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encoding so it uses similiar scheme as 8bpp-optimized
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
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brazilian_portuguese - 9 fixed by tucalipe (9)
bulgarian - 25 fixed by thetitan (11), kokobongo (14)
catalan - 9 fixed, 4 changed by arnaullv (13)
croatian - 5 fixed by knovak (5)
czech - 8 fixed, 9 changed by Hadez (17)
dutch - 9 fixed by habell (9)
french - 12 fixed by glx (10), belugas (2)
italian - 12 fixed by lorenzodv (12)
korean - 8 fixed, 7 changed by leejaeuk5 (15)
russian - 9 fixed by Smoky555 (9)
slovenian - 18 fixed by Necrolyte (18)
spanish - 9 fixed by eusebio (9)
swedish - 8 fixed by daishan (8)
traditional_chinese - 38 fixed, 108 changed by tiberiusteng (146)
ukrainian - 12 fixed, 2 deleted, 55 changed by mad (69)
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is queried for.
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backup failed.
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