Age | Commit message (Collapse) | Author |
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title screen
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hotkeys.cfg
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scenario editor
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quit as the toolbar
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ShowBuildXxxToolbar().
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all toolbars for global hotkeys
Users that have run a version between r20056 and r20068 should delete their hotkeys.cfg to reset the terraform toolbar hotkeys to default
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check whether compatible grfs are available now.
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croatian - 2 changes by VoyagerOne
finnish - 2 changes by jpx_
french - 2 changes by glx
italian - 2 changes by lorenzodv
russian - 2 changes by Lone_Wolf
serbian - 50 changes by etran
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hotkeys)
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scenario editor
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with slower/longer trains
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irish - 116 changes by tem
serbian - 2 changes by etran
spanish - 2 changes by Terkhen
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while it should be a client setting
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crossings per railtype.
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when using original or better town layout.
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lines simplifies code.
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DrawStringMultiLine().
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vehicle list without selecting any company
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a savegame fails on the dedicated server, generate a new game.
Generating a new game is the least bad solution:
* loading the intro game: desyncs due to GM_MENU on the server and GM_NORMAL on the clients, NewGRFs not being loaded on the server but being loaded on the client;
* creating an empty map: OpenTTD will go crazy due to missing towns. Also clients can't properly join because of the missing towns;
* loading the last saved game: doesn't always exist and loading it might fail causing an infinite loop;
* stopping being a server: breaks the dedicated server horribly; if you loaded the game via rcon you can't connect with it anymore as you can't join the server;
* generating a new game: should always succeed, although people might think a scenario loaded fine because there are no companies and such.
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serbian - 7 changes by etran
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the new railtypes
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infinite loop
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in a tick
In RoadVehicleController at tick N a road vehicle gets a j of slightly less
than adv_speed. In tick N+1 RoadVehCheckTrainCrash is called, then the road
vehicle gets a j of slightly more than adv_speed. This causes a second call
of RoadVehCheckTrainCrash. If in tick N the road vehicle moved onto a level
crossing and a (maglev) entered that tile at the same tick, in tick N+1 the
road vehicle would be crashed twice.
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define as well.
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irish - 61 changes by tem
brazilian_portuguese - 1 changes by Tucalipe
romanian - 12 changes by kkmic
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not needed further.
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chuvash - 12 changes by mefisteron
irish - 37 changes by Rubidium, tem
malay - 94 changes by Syed
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