Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-15 | (svn r10164) -Update: WebTranslator2 update to 2007-06-15 07:44:28 | miham | |
catalan - 2 fixed by arnaullv (2) dutch - 2 fixed by habell (2) esperanto - 1 fixed by LaPingvino (1) norwegian_bokmal - 24 fixed by oletk (24) turkish - 16 fixed by jnmbk (16) | |||
2007-06-15 | (svn r10163) -Fix(r8128): Industries had lost their random recoloring. A ↵ | belugas | |
test was removed and is now reintroduced in another way. | |||
2007-06-14 | (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the ↵ | rubidium | |
loan commands a little better readable. | |||
2007-06-14 | (svn r10157) -Fix: use as indentified for PNGs, the place of the image as it ↵ | truelight | |
was in the grf, not the internal SpriteID | |||
2007-06-14 | (svn r10156) -Fix: PNG loader can now load 8bpp palette images and greyscale ↵ | truelight | |
images | |||
2007-06-14 | (svn r10155) -Fix [FS#601]: Airports didn't flood when there are aircraft on ↵ | rubidium | |
the airport. | |||
2007-06-13 | (svn r10154) -Fix [FS#870]: some vehicles were not drawn when having a high ↵ | rubidium | |
resolution and a high zoom-out level. Patch by B. N. SmatZ!. | |||
2007-06-13 | (svn r10153) -Fix [FS#869]: vehicles disappear when crossing certain tiles. ↵ | rubidium | |
Fix by B. N. SmatZ!. | |||
2007-06-13 | (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter ↵ | truelight | |
and no libpng available | |||
2007-06-13 | (svn r10149) -Fix r10143: MSVC warnings... (tnx boekabart and glx) | truelight | |
2007-06-13 | (svn r10148) -Fix r10143: make --without-png to compile again | truelight | |
2007-06-13 | (svn r10147) -Fix: the oldloader did clear some bits for road vehicles that ↵ | rubidium | |
shouldn't be cleared in some cases. | |||
2007-06-13 | (svn r10146) -Codechange: Silence a compiler warning | belugas | |
-Codechange: Comment style beautifying -Codechange: define (tentatively) var 0x44 and 0x61 for industry tiles | |||
2007-06-13 | (svn r10145) -Fix: make compiling with networking disabled (again) possible. | rubidium | |
2007-06-13 | (svn r10143) -Add: store the filename of the grfs opened and allow easy ↵ | truelight | |
access to the name -Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format | |||
2007-06-13 | (svn r10142) -Fix r10132: do something useful with the alpha channel instead ↵ | truelight | |
of ignoring it | |||
2007-06-13 | (svn r10141) -Fix (FS#848, r8973): Set the newgrf bit for realistic plane ↵ | celestar | |
speeds (bulb) | |||
2007-06-13 | (svn r10140) -Fix [FS#867]: an industry could overbuild a bridge. | rubidium | |
2007-06-13 | (svn r10139) -Fix: all inner parts of OpenTTD assume that the resolution is ↵ | rubidium | |
at least 1 by 1, so force the resolution to be always at least 1 by 1. | |||
2007-06-13 | (svn r10138) -Fix: when you got a sufficiently small resolution, there is a ↵ | rubidium | |
possibility for a division by zero when a sound is played. | |||
2007-06-13 | (svn r10137) -Add: console command to get the current game date. | rubidium | |
2007-06-13 | (svn r10132) -Codechange: split out the last direct video-buffer read access ↵ | truelight | |
to the blitter-layer -Add: added a new renderer and blitter to make room for some optimized bpp -Fix: fill the alpha channel in the grf-spriteloader | |||
2007-06-13 | (svn r10131) -Fix [FS#810]: when removing a dock, a ship will always try to ↵ | rubidium | |
reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water. | |||
2007-06-13 | (svn r10130) -Fix (r4493): SetCurrentGrfLangID returned the wrong language ↵ | maedhros | |
ids for most languages. | |||
2007-06-13 | (svn r10129) -Fix (r10111): Test for x == INVALID_COORD instead of v->tile ↵ | peter1138 | |
== INVALID_TILE to determine if a vehicle should be removed from the has. | |||
2007-06-13 | (svn r10128) -Fix (r4811): missing printf parameters in newgrf debug message | peter1138 | |
2007-06-13 | (svn r10127) -Add: Addition of basic structure for industry tiles callbacks ↵ | belugas | |
(unfinished). -Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles -Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented) | |||
2007-06-13 | (svn r10126) -Fix (r10111, FS#864): old_new_hash cache was not reset when ↵ | glx | |
the position hash were | |||
2007-06-12 | (svn r10125) -Fix [FS#865]: under some circumstances the wagons of a train ↵ | rubidium | |
didn't get loaded properly. | |||
2007-06-12 | (svn r10124) -Fix r10123: fix the OSX video driver properly | truelight | |
2007-06-12 | (svn r10123) -Fix r10121: the 8 bpp cocoa video driver works again | bjarni | |
2007-06-12 | (svn r10122) -Codechange: Add a CountBitsSet function and use it to replace ↵ | maedhros | |
some less efficient loops. | |||
2007-06-12 | (svn r10121) -Codechange: split renderer from rest of code; no longer any ↵ | truelight | |
code directly accesses the video-buffer -Add: added NULL blitter and renderer, which are always used for -vnull -Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized) -Remove: removed CTRL+D from win32, which is incompatible with above -Add: extended screenshot support for PNG and BMP -Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones -Codechange: minor stuff in blitters | |||
2007-06-12 | (svn r10119) -Update: WebTranslator2 update to 2007-06-12 20:09:56 | miham | |
bulgarian - 1 fixed by thetitan (1) estonian - 23 changed by kristjans (23) italian - 2 fixed by lorenzodv (2) korean - 2 fixed by darkttd (2) romanian - 28 fixed, 59 changed by CrystyB (87) swedish - 31 fixed by giddorah (31) ukrainian - 3 fixed by mad (3) | |||
2007-06-12 | (svn r10117) -Fix [FS#863]: When deleting the vehicles of bankrupt players, ↵ | maedhros | |
delete trains as a whole rather than each part individually, as that leads to invalid tests on parts that have already been deleted. | |||
2007-06-12 | (svn r10116) -Fix [FS#850]: remove invalid characters (for the file system) ↵ | rubidium | |
from savegame names. Based on a patch by TheJosh. | |||
2007-06-12 | (svn r10115) -Codechange: Create accessors to triggers and random bits for ↵ | belugas | |
industries. Implementation will follow soon. | |||
2007-06-12 | (svn r10114) -Fix: Only load newgrf error messages if the language matches ↵ | maedhros | |
the current language. Since only one error can be loaded anyway, if the language didn't match you'd get "Undefined string". Also since we're only loading one language there's no need to use AddGRFString any more. | |||
2007-06-12 | (svn r10113) -Fix (r10092): Missing svn properties and some Id/@file comments | peter1138 | |
2007-06-12 | (svn r10111) -Codechange: Add new vehicle hash table for collision detection ↵ | peter1138 | |
and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003') | |||
2007-06-12 | (svn r10110) -Fix: Reset NewGRF errors along with all the other NewGRF data ↵ | maedhros | |
so that errors get loaded again when pressing "Apply". | |||
2007-06-12 | (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the ↵ | rubidium | |
"current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD). | |||
2007-06-12 | (svn r10108) -Codechange: implement variable 0x60 (Get industry tile ID at ↵ | belugas | |
offset) for industries. It is exposed for for industry tiles who will reuse it too, for variable 0x62. | |||
2007-06-11 | (svn r10107) -Fix (r10092): Missing 'i' in 'optimized' | peter1138 | |
2007-06-11 | (svn r10106) -Fix (r10098): there's always a compiler complaining about ↵ | rubidium | |
something... | |||
2007-06-11 | (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they ↵ | truelight | |
store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks... | |||
2007-06-11 | (svn r10104) -Update: WebTranslator2 update to 2007-06-11 19:45:13 | miham | |
catalan - 4 changed by arnaullv (4) czech - 3 fixed, 1 changed by Hadez (4) danish - 2 fixed by MiR (2) dutch - 1 fixed by habell (1) estonian - 2 fixed, 15 changed by kristjans (17) french - 3 fixed by glx (3) hungarian - 2 fixed by miham (2) | |||
2007-06-11 | (svn r10103) -Fix (r10086): TrackBitsToTrack doesn't cope well with ↵ | maedhros | |
TRACK_BIT_NONE (e.g. non-rail tiles), so use FindFirstTrack instead. | |||
2007-06-11 | (svn r10102) -Documentation: @file header was wrong | truelight | |
2007-06-11 | (svn r10101) -Codechange: the class is named 8bppSimple, so name the files ↵ | truelight | |
like that too |