Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-21 | (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is ↵ | truelight | |
unreadable from outside the blitter, so the blitter can store anything he likes -Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots -Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects -Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly) | |||
2007-06-21 | (svn r10240) -Update: WebTranslator2 update to 2007-06-21 08:03:49 | miham | |
american - 30 fixed, 1 changed by WhiteRabbit (31) bulgarian - 1 fixed by thetitan (1) dutch - 1 fixed by habell (1) estonian - 25 fixed by kristjans (25) french - 1 fixed by glx (1) german - 15 fixed by Neonox (15) hungarian - 24 fixed by miham (24) italian - 1 fixed by lorenzodv (1) japanese - 25 fixed by ickoonite (25) korean - 1 fixed by darkttd (1) slovenian - 1 fixed by Necrolyte (1) | |||
2007-06-20 | (svn r10239) -Fix (r10236): The pin button didn't move when resizing the ↵ | maedhros | |
timetable gui. | |||
2007-06-20 | (svn r10238) -Fix (r10236): Resizing the timetable window caused it to think ↵ | maedhros | |
it could only show one line at a time. | |||
2007-06-20 | (svn r10237) -Fix (r10236): It helps if you use svn add with new files... | maedhros | |
2007-06-20 | (svn r10236) -Feature: Introduce a form of timetabling for vehicles. | maedhros | |
2007-06-20 | (svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is ↵ | truelight | |
transparency and therefor should never be repainted (spotted by Rubidium) | |||
2007-06-20 | (svn r10234) -Fix r10233: make peter1138 happy | truelight | |
2007-06-20 | (svn r10233) -Fix: 8bpp-optimized encoder fucked up if 255+ pixels in a row ↵ | truelight | |
were non-transparent (tnx boekabart) | |||
2007-06-20 | (svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 ↵ | belugas | |
entries. Only 11. It never hurt before, but it would have... | |||
2007-06-19 | (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always ↵ | rubidium | |
have to remove the canal before terraforming, instead of "just" removing the canal. | |||
2007-06-19 | (svn r10229) -Cleanup: removed duplicate include (dihedral) | glx | |
2007-06-19 | (svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff? | rubidium | |
2007-06-19 | (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does ↵ | truelight | |
palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites) | |||
2007-06-19 | (svn r10226) -Codechange: Add support for newindustry tiles drawing. | belugas | |
Heavily based on Maedhros's newhouses implementation | |||
2007-06-19 | (svn r10225) -Codechange: move common Colour routines for 32bpp to the base ↵ | truelight | |
class (and nick it colour, not color) | |||
2007-06-19 | (svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly ↵ | rubidium | |
when a town builds road over tram bits. | |||
2007-06-19 | (svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared | glx | |
2007-06-19 | (svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as ↵ | peter1138 | |
collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz) | |||
2007-06-19 | (svn r10221) -Fix: the one way sprites weren't drawn in the correct order, ↵ | rubidium | |
so they could remove the tramtrack in some cases. | |||
2007-06-19 | (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends | truelight | |
2007-06-19 | (svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when ↵ | rubidium | |
it shouldn't be terraformed. | |||
2007-06-19 | (svn r10218) -Fix r10216: more compile errors | glx | |
2007-06-19 | (svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa ↵ | truelight | |
driver (tnx glx) | |||
2007-06-19 | (svn r10216) -Fix: palette animation always redid all palette entries, where ↵ | truelight | |
in fact only a few indexes were needed -Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation | |||
2007-06-19 | (svn r10215) -Fix r10214: forgot 2 cases of the same mistake | truelight | |
2007-06-19 | (svn r10214) -Fix: off-by-one in draw-rect-color-remapping (peter1138) | truelight | |
2007-06-19 | (svn r10212) -Fix [FS#723]: money overflow bugs in many locations. | rubidium | |
2007-06-18 | (svn r10211) -Feature: [NewGRF] Add support for action 0F | glx | |
2007-06-18 | (svn r10210) -Codechange: make all money related variables 64 bits, so ↵ | rubidium | |
overflowing them should become a little harder. | |||
2007-06-18 | (svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the ↵ | rubidium | |
previous commit | |||
2007-06-18 | (svn r10208) -Codechange: replace int32 with Money where appropriate. | rubidium | |
2007-06-18 | (svn r10207) -Codechange: remove the redundant player_money in favour of the ↵ | rubidium | |
money64, which is now renamed to player_money. | |||
2007-06-18 | (svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer | truelight | |
2007-06-18 | (svn r10205) -Codechange: refactor returning of cost, so it can be more ↵ | rubidium | |
easily modified. | |||
2007-06-18 | (svn r10203) -Codechange: more moving things to blitter-layer: DrawLine | truelight | |
2007-06-18 | (svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with ↵ | peter1138 | |
Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go. | |||
2007-06-18 | (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded). | rubidium | |
2007-06-18 | (svn r10199) -Fix [FS#884, YAPF]: 'target_seen' flag that is set prematurely ↵ | KUDr | |
in some cases (1 tile long cached segment followed by target station) stops on assert (immeR) | |||
2007-06-18 | (svn r10198) -Fix (r10194): did not search all search paths. | rubidium | |
2007-06-18 | (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. | rubidium | |
2007-06-18 | (svn r10196) -Update: WebTranslator2 update to 2007-06-18 10:15:44 | miham | |
japanese - 2 fixed by ickoonite (2) slovenian - 3 fixed by Necrolyte (3) | |||
2007-06-17 | (svn r10194) -Codechange: prefer the current working directory above the ↵ | rubidium | |
user's home directory when openttd.cfg exists in the current working directory, otherwise prefer the home directory. | |||
2007-06-17 | (svn r10193) -Fix r10190: somehow an other partly-patch was applied too | truelight | |
2007-06-17 | (svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa ↵ | truelight | |
video-driver | |||
2007-06-17 | (svn r10191) -Backport (r9148 from NoAI): detecting of CPU type (32 vs 64 bits). | rubidium | |
2007-06-17 | (svn r10190) -Codechange: merged renderer and blitter to one single class ↵ | truelight | |
API: blitter -Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL | |||
2007-06-17 | (svn r10188) -Codechange: make it a little easier to load a savegame from ↵ | rubidium | |
the console: -g <absolute path> -g <relative path from current working directory> -g <relative path from within the savegame directory> | |||
2007-06-17 | (svn r10187) -Fix: don't do a 270 degree turn on the international airport ↵ | rubidium | |
when a 90 degree turn is enough. | |||
2007-06-17 | (svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32) | glx | |