Age | Commit message (Collapse) | Author |
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afrikaans - 112 fixed, 3 changed by TrueTenacity (115)
catalan - 1 fixed by arnaullv (1)
czech - 3 deleted by Hadez (3)
slovak - 64 changed by lengyel (64)
traditional_chinese - 8 changed by thomasau (8)
ukrainian - 9 changed by mad (9)
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refactor RoadStop::AllocateBay to remove a loop condition. Suggestions by Tron.
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we are shifting the bitmask.
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empty in english.
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road vehicles with enums. Original patch by mart3p.
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proper types instead of byte, uint etc., give variables more descriptive names and add some comments.
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GetPlatformLength because that is what it really does. Overload it because there is already a GetPlatformLength (one gives the length of the whole platform, the other gives the remaining length in a given direction). Turned both functions into methods of Station. While messing around with it, fix a problem where loading times for overhanging trains are miscomputed.
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involves changing the enum of airport blocks to a static const uint64 as SOME platforms do not support 64-bit enums
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coding style changes to the ShipController and TrainController.
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functions.
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files, and a little elimination of magic numbers in Win32SoundStart
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lithuanian - 11 fixed, 1 changed by Domas (12)
slovak - 63 changed by lengyel (63)
traditional_chinese - 8 changed by thomasau (8)
ukrainian - 1 changed by mad (1)
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the northern edge of the map.
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czech - 3 fixed, 59 deleted, 1 changed by Hadez (63)
french - 40 changed by Skiper (36), glx (4)
icelandic - 88 fixed, 25 changed by scrooge (113)
italian - 3 changed by sidew (3)
portuguese - 22 changed by izhirahider (22)
swedish - 6 fixed by daishan (6)
traditional_chinese - 22 changed by xbddc (22)
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delete all the vehicle's orders
If the orders are shared, then it will still unshare the orders like before.
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a uint8. Later those bools are used as index into an array as they expect the value to be 0 or 1.
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-Fix: PSP needs to link with gcc, not with g++ (don't ask)
-Fix: PSP doens't support threads
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-Add: added general header-inclusing for PSP
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another version.
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Fix some strings which were broken in r7581
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a sprite is too big to fit (ships and aircraft only)
-Codechange: depot windows default now makes a 1x1 matrix and resize the window by block size*number of blocks
This will make less vehicle type specific code and easier to read resizing based on sprite sizes
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-Codechange: Remove _avail_aircraft
Its name is misleading. It is rather _avail_airports, but then only some of them, which leads to inconsistencies when using it.
Further it is unnecessary to store it in savegams.
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the town index and move one function that is not related to the map array out of town_map.h.
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have a limited amount of file-descripters open at any given time.
The Fios keeps track how many times a file is opened, and tries to close up files which aren't used often.
The first platform using this is PSP. Patch based on the work of Turulo.
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french - 38 changed by Skiper (38)
norwegian_nynorsk - 6 fixed by khaavik (6)
traditional_chinese - 64 changed by thomasau (64)
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hangars are part of a station instead of real depots.
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DEBUG() to a remote connection over TCP
For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982
Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9
And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems.
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finnish - 8 fixed by kerba (8)
russian - 4 fixed, 2 changed by DarkFenX (6)
slovak - 2 changed by lengyel (2)
spanish - 7 fixed by eusebio (7)
traditional_chinese - 38 fixed, 27 changed by thomasau (65)
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VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
Surprisingly this can be done without changing the savegame format
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set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile.
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Remove redundant assignments. The function call just before already does it
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Fix harmless typo: s/,/;/
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american - 6 fixed by WhiteRabbit (6)
brazilian_portuguese - 11 changed by fukumori (11)
croatian - 29 fixed, 1 changed by tperic (30)
danish - 2 fixed by MiR (2)
dutch - 4 fixed by habell (4)
french - 1 fixed by glx (1)
korean - 18 changed by leejaeuk5 (4), darkttd (14)
russian - 4 fixed, 31 changed by DarkFenX (35)
slovak - 7 fixed by lengyel (7)
traditional_chinese - 2806 fixed by sam0737 (93), cylau0 (412), xbddc (109), thomasau (440), tiberiusteng (1752)
ukrainian - 4 fixed, 1 deleted, 3 changed by mad (8)
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