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AgeCommit message (Expand)Author
2020-12-25Codechange: move block a bit lower to increase readabilityPatric Stout
2020-12-25Doc: for over 10 years now, we do not load the exact AI version first (#8431)Patric Stout
2020-12-25Update: Translations from eintstranslators
2020-12-25Codechange: Rename strings to match their usage.frosch
2020-12-25Change: Remove the LAN/Internet combobox from the server list in favour of ad...frosch
2020-12-25Change: Towns don't build dead-end road bridges (#8401)Tyler Trahan
2020-12-25Feature: Add an option to disable tree growth completely (#8415)Pavel Stupnikov
2020-12-25Fix: Don't lower tree density if spreading is not enabled (#8413)Pavel Stupnikov
2020-12-25Change: [Linkgraph] Allow job threads to be aborted early when clearing sched...Jonathan G Rennison
2020-12-24Update: Translations from eintstranslators
2020-12-23Update: Translations from eintstranslators
2020-12-22Update: Translations from eintstranslators
2020-12-22Change: [Linkgraph] Only acquire thread join performance measurements on netw...Jonathan G Rennison
2020-12-22Change: [Linkgraph] Pause the game when linkgraph jobs lag (#6470)Jonathan G Rennison
2020-12-22Feature: Set exclusive access to industry from GS (#8115)Pavel Stupnikov
2020-12-22Feature: Influence industry production changes from GS (#7912)Niels Martin Hansen
2020-12-22Fix 86e08aa: STR_CARGO_PLURAL_CANDY with cases was not renamed (#8412)Patric Stout
2020-12-22Fix: next 67 savegame versions are used in PatchPacks; skip them (#8411)Patric Stout
2020-12-21Fix c02ef3e4: [NewGRF] Variable 0x44 was always HZB_TOWN_EDGE for road stops....Matt Kimber
2020-12-21Change: Place "Group by" above "Sort by" in station window for consistencyBernard Teo
2020-12-21Feature: Drag-and-drop vehicles in group GUI for shared order groupsBernard Teo
2020-12-21Cleanup: Use range-based for-loop in group_gui.cppBernard Teo
2020-12-21Cleanup: Move EndContainer() for empty WWT_PANEL to the same lineBernard Teo
2020-12-21Feature: Option to group vehicle lists by shared ordersBernard Teo
2020-12-21Codechange: Make vehicle lists internally support grouping of vehiclesBernard Teo
2020-12-21Update: Apply name changes to all languages.Xaroth Brook
2020-12-21Cleanup: Rework the CargoSpec macro for improved readability.Xaroth Brook
2020-12-21Doc: some comments for the win32 video driver (#8409)Patric Stout
2020-12-21Update: Translations from eintstranslators
2020-12-21Remove: Remnants of PSP support.Michael Lutz
2020-12-20Update: Translations from eintstranslators
2020-12-20Feature #7962: Improve rendering of large viewportsdP
2020-12-20Feature #7962: Significantly improve sprite sorter performancedP
2020-12-19Fix: [OSX] Warning about ambiguous method (-Wobjc-multiple-method-names). (#8...Michael Lutz
2020-12-18Update: Translations from eintstranslators
2020-12-17Update: Translations from eintstranslators
2020-12-16Change: extend the allowed range for max loan setting (#8386)Pavel Stupnikov
2020-12-16Change: send network error to the server before making an emergency save (#8387)Pavel Stupnikov
2020-12-15Fix: [NewGRF] Action 7/9 conditions 0x0F to 0x12 failed, if 'param' was 0x88....frosch
2020-12-15Fix: Remove unnessary reference to suppress warning (#8337)Byoungchan Lee
2020-12-15Fix: for original terrain generator, keep a single gap of water at the border...SamuXarick
2020-12-15Fix: a cargos sneaked in; should be cargoes for consistency (#8383)Patric Stout
2020-12-15Fix: prefix the Nth vehicle with "#" when ungroupedPatric Stout
2020-12-15Feature: Show group name as part of the default vehicle name.stormcone
2020-12-15Update: Translations from eintstranslators
2020-12-15Fix: workarounds for two emscripten bugs in the network stackPatric Stout
2020-12-15Add: [Emscripten] use "relative mouse mode" with SDL2Patric Stout
2020-12-15Add: support for emscripten (play-OpenTTD-in-the-browser)Patric Stout
2020-12-15Codechange: unroll the SDL2 main loopPatric Stout
2020-12-15Change: set the default setting for autorenew to on for new games (#8352)Tyler Trahan