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2009-03-16(svn r15744) -Fix (r9667): when town generator failed to create requested ↵smatz
number of towns, there were too many cities
2009-03-16(svn r15743) -Codechange: move the definitions of some fake squirrel types ↵yexo
to their own file.
2009-03-16(svn r15742) -Fix (r15736): AIs with an invalid info.nut weren't ignored ↵yexo
anymore.
2009-03-16(svn r15741) -Fix (r15740): czech town name generator needs very long ↵smatz
buffer, use different min size for each generator
2009-03-16(svn r15740) -Codechange: make code in namegen.cpp ~50% faster, apply coding ↵smatz
style and add comments
2009-03-16(svn r15739) -Codechange: Expose GRF ID of engines in var action property 0x25.peter1138
2009-03-15(svn r15736) -Codechange: Split AIScanner/AIFileInfo to the more generic ↵yexo
classes ScriptScanner/ScriptFileInfo.
2009-03-15(svn r15735) -Update: trunk ain't going to 0.7 anymore ;)rubidium
2009-03-15(svn r15733) -Fix: Enabling freeform edges could cause submarines to get ↵yexo
stuck on land tiles.
2009-03-15(svn r15732) -Fix: enumified constant name stylerubidium
2009-03-15(svn r15731) -Codechange: unify submarine creationrubidium
2009-03-15(svn r15729) -Fix: silence MSVC warningrubidium
2009-03-15(svn r15728) -Update: WebTranslator2 update to 2009-03-15 18:52:21translators
czech - 7 fixed, 6 changed by SmatZ (13) danish - 4 fixed by MiR (4) german - 3 fixed by planetmaker (3) hungarian - 2 fixed by alyr (2) indonesian - 2 fixed by fanioz (2) korean - 4 fixed by darkttd (4) lithuanian - 43 fixed, 1 changed by Enternald (8), geckonas (36) norwegian_nynorsk - 12 fixed by Thor (12)
2009-03-15(svn r15727) -Codechange: apply coding style to namegen arrayssmatz
-Fix (r1307): missing comma in _name_original_english_4
2009-03-15(svn r15726) -Codechange: unify coding style for const pointerssmatz
2009-03-15(svn r15725) -Fix: centering on a vehicle didn't respect its z coordinatesmatz
2009-03-15(svn r15724) -Codechange: some widget documentation/fixing of enumified ↵rubidium
constant names (Alberth)
2009-03-15(svn r15723) -Codechange: use a constructor for WindowDescs as that makes ↵rubidium
expanding them much easier (Alberth)
2009-03-15(svn r15721) -Change: give a more useful (for 'normal' users) error message ↵rubidium
when there's no AI and they want to play with an AI
2009-03-15(svn r15720) -Change: put a bit more information into the crash logrubidium
2009-03-15(svn r15719) -Update: the credit section.yexo
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-15(svn r15717) -Cleanup: apply some documentation coding style upon the stuff ↵rubidium
in table/
2009-03-14(svn r15716) -Change [NoAI]: AI libraries should now be stored in ↵yexo
ai/library/<library_name>/ instead of ai/library/<category_name>/<library_name>/. Libraries inside tar files are not affected.
2009-03-14(svn r15714) -Remove: 'Original vehicle names' - err - language... Use the ↵frosch
(static) newgrf on BaNaNaS if you care.
2009-03-14(svn r15713) -Feature(ette): Allow static newgrfs to set 'GRF ID engine ↵frosch
overrides', if the source GRF is static.
2009-03-14(svn r15712) -Update: WebTranslator2 update to 2009-03-14 18:38:56translators
catalan - 4 fixed by arnaullv (4) finnish - 3 fixed by jpx_ (3) french - 3 fixed by glx (3) german - 3 fixed by planetmaker (3) hungarian - 1 fixed, 1 changed by alyr (2) italian - 3 fixed by lorenzodv (3) lithuanian - 17 fixed by geckonas (17) norwegian_nynorsk - 11 fixed by Thor (11) slovenian - 10 fixed by Necrolyte (10)
2009-03-14(svn r15711) -Codechange: lots of whitespace cleanup/fixesrubidium
2009-03-14(svn r15710) -Fix (r15706): for non MSVC io.h needs to be included before ↵glx
defining unlink. Also remove redundant tchar.h includes as it is already in stdafx.h.
2009-03-14(svn r15709) -Change [FS#2729]: be a tad more specific about the fact that ↵rubidium
you're building incompatible tracks when building incompatible track types on the same tile.
2009-03-14(svn r15708) -Feature [FS#2728]: Pop up the AI Debug Window if one of the ↵yexo
AIs crashed and show a message that the user should report the crash.
2009-03-14(svn r15707) -Fix (r15686): The config file was not updated on Windows ↵michi_cc
because rename() can't replace existing files.
2009-03-14(svn r15706) -Fix: Make sure the filename passed to unlink() is always in ↵michi_cc
file system encoding.
2009-03-13(svn r15705) -Fix: Do not show passenger-/mail-capacity if the aircraft ↵frosch
carries only cargo.
2009-03-13(svn r15704) -Cleanup: remove further includes from recently split filessmatz
2009-03-13(svn r15703) -Codechange: split Cmd* from waypoint.cpp to waypoint_cmd.cpp.belugas
2009-03-13(svn r15702) -Feature(tte): direct content download 'links' in the play ↵rubidium
scenario/heightmap windows.
2009-03-13(svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent ↵frosch
information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.
2009-03-13(svn r15700) -Codechange: split Cmd* from signs.cpp to signs_cmd.cpp.rubidium
2009-03-13(svn r15699) -Codechange: split Cmd* from vehicle.cpp to vehicle_cmd.cpp.rubidium
2009-03-13(svn r15698) -Update: WebTranslator2 update to 2009-03-13 18:45:47translators
dutch - 1 changed by Excel20 (1) english_US - 1 fixed by WhiteRabbit (1) finnish - 1 fixed by jpx_ (1) german - 1 fixed, 3 changed by planetmaker (4) italian - 1 fixed by lorenzodv (1) slovak - 1 fixed by James (1) turkish - 3 fixed by jnmbk (3)
2009-03-13(svn r15697) -Fix (r15695): warning about comparing signed vs unsigned.rubidium
2009-03-13(svn r15696) -Codechange: move the NewGRF language ID into the language file ↵rubidium
instead of maintaining a table in the code.
2009-03-12(svn r15695) -Feature [FS#2672]: Allow the number of towns that will be ↵belugas
generated in the generate world window to be customized. Some warnings: -the maximum number of towns to be accepted is set to 5000 -the minimum number of towns to be accepted is set to 1 -the number that is specified is NOT guaranteed to be the exact number of towns generated. The normal mechanism of town creation has not been modified. So town placement can still fail. -setting a custom number of town will change your difficulty settings to custom as well
2009-03-12(svn r15694) -Codechange/feature/fix: invert the order in which base ↵rubidium
graphics sets are queried making it fairly unlikely that downloaded graphics sets override the original graphics.
2009-03-12(svn r15692) -Fix [FS#2721]: Just sell the old engines after ↵frosch
autorenew/replace. Don't bother about trains exceeding the trainlimit, which will be sold anyway.
2009-03-12(svn r15691) -Update: WebTranslator2 update to 2009-03-12 18:42:18translators
french - 1 fixed by glx (1) hungarian - 1 fixed by alyr (1) luxembourgish - 258 fixed, 3 changed by Gubius (261) persian - 146 fixed by ali sattari (146) russian - 1 fixed by Smoky555 (1) spanish - 1 fixed by eusebio (1)
2009-03-12(svn r15690) -Feature(tte(tte)): CTRL-"New Game" skips the "World ↵rubidium
generation" window.
2009-03-12(svn r15689) -Fix [FS#2720]: do not crash when the generate map doesn't ↵rubidium
contain a suitable location for a town.
2009-03-12(svn r15688) -Codechange: unifiy cleaning up the map generation (normal and ↵rubidium
abort)