Age | Commit message (Collapse) | Author |
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thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them.
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roads wasn't properly reset when the road stop was removed.
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on) in some places.
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with patch setting 'smooth_scroll'
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tram rails with normal rails to for a crossing.
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mysterious.
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the roadbits are.
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over a road/tram
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track (and vice-versa)
-Fix: you could build a drive-through station over a sloped road/tram track
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always have the tendancy to backfire?
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they are already built for another type.
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adding/removing roadtypes.
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bridges.
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foundation of the opposite roadtype.
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vice versa (spotted by Desolator)
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Replacing a unit in a train will now remove the old unit before adding the new one. This will solve issues when max train length has been reached
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you own the tram bits and the town owns the road.
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causing segfaults when trying to load savegames in dedicated server via -g (reported by peter1138)
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(2.5 years) at stations.
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side of a depot.
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'finishing' the turn.
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just behind another vehicle.
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catalan - 34 fixed, 15 changed by arnaullv (49)
italian - 2 fixed by lorenzodv (2)
romanian - 12 fixed, 11 changed by CrystyB (23)
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updates.
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