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2009-03-13(svn r15700) -Codechange: split Cmd* from signs.cpp to signs_cmd.cpp.rubidium
2009-03-13(svn r15699) -Codechange: split Cmd* from vehicle.cpp to vehicle_cmd.cpp.rubidium
2009-03-13(svn r15698) -Update: WebTranslator2 update to 2009-03-13 18:45:47translators
dutch - 1 changed by Excel20 (1) english_US - 1 fixed by WhiteRabbit (1) finnish - 1 fixed by jpx_ (1) german - 1 fixed, 3 changed by planetmaker (4) italian - 1 fixed by lorenzodv (1) slovak - 1 fixed by James (1) turkish - 3 fixed by jnmbk (3)
2009-03-13(svn r15697) -Fix (r15695): warning about comparing signed vs unsigned.rubidium
2009-03-13(svn r15696) -Codechange: move the NewGRF language ID into the language file ↵rubidium
instead of maintaining a table in the code.
2009-03-12(svn r15695) -Feature [FS#2672]: Allow the number of towns that will be ↵belugas
generated in the generate world window to be customized. Some warnings: -the maximum number of towns to be accepted is set to 5000 -the minimum number of towns to be accepted is set to 1 -the number that is specified is NOT guaranteed to be the exact number of towns generated. The normal mechanism of town creation has not been modified. So town placement can still fail. -setting a custom number of town will change your difficulty settings to custom as well
2009-03-12(svn r15694) -Codechange/feature/fix: invert the order in which base ↵rubidium
graphics sets are queried making it fairly unlikely that downloaded graphics sets override the original graphics.
2009-03-12(svn r15692) -Fix [FS#2721]: Just sell the old engines after ↵frosch
autorenew/replace. Don't bother about trains exceeding the trainlimit, which will be sold anyway.
2009-03-12(svn r15691) -Update: WebTranslator2 update to 2009-03-12 18:42:18translators
french - 1 fixed by glx (1) hungarian - 1 fixed by alyr (1) luxembourgish - 258 fixed, 3 changed by Gubius (261) persian - 146 fixed by ali sattari (146) russian - 1 fixed by Smoky555 (1) spanish - 1 fixed by eusebio (1)
2009-03-12(svn r15690) -Feature(tte(tte)): CTRL-"New Game" skips the "World ↵rubidium
generation" window.
2009-03-12(svn r15689) -Fix [FS#2720]: do not crash when the generate map doesn't ↵rubidium
contain a suitable location for a town.
2009-03-12(svn r15688) -Codechange: unifiy cleaning up the map generation (normal and ↵rubidium
abort)
2009-03-12(svn r15687) -Fix [FS#2723]: wrong/misleading error message when autorail ↵rubidium
builds nothing when trying to build over signals in the wrong way.
2009-03-12(svn r15686) -Codechange: make it a bit harder for crashes to trash your ↵rubidium
config file.
2009-03-12(svn r15685) -Fix [FS#2720]: do not crash when someone substitutes the "map ↵rubidium
generation" sprites with garbage.
2009-03-12(svn r15684) -Add [NoAI]: AIOrder::SkipToOrder().yexo
2009-03-12(svn r15683) -Fix (r15670): Removing town-owned bridges was no longer possible.yexo
2009-03-12(svn r15682) -Codechange: some coding stylerubidium
2009-03-12(svn r15681) -Cleanup: remove unneeded forward declaration.rubidium
2009-03-12(svn r15680) -Cleanup: remove redundant commentsmatz
2009-03-12(svn r15679) -Cleanup: Little code-style applicationbelugas
2009-03-11(svn r15678) -Fix (r15676): crash when (re)applying newgrf settingsrubidium
2009-03-11(svn r15677) -Fix [FS#2546]: vehicle images would be determined during the ↵rubidium
process of moving the vehicle which means that only the (orientation) data for the vehicles in front of it is valid. Now the data for the vehicles behind the vehicle are valid too.
2009-03-11(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge ↵rubidium
VehiclePositionChanged and EndVehicleMove.
2009-03-11(svn r15675) -Codechange: don't unnecessarily mark vehicles dirty before ↵rubidium
deleting them; it already happens in the destructor.
2009-03-11(svn r15674) -Update: WebTranslator2 update to 2009-03-11 18:52:10translators
german - 9 changed by planetmaker (9) indonesian - 1 fixed by fanioz (1) luxembourgish - 121 fixed by Gubius (121) portuguese - 4 fixed by SnowFlake (4) russian - 1 fixed by Smoky555 (1) slovak - 3 fixed by James (3)
2009-03-11(svn r15673) -Fix: it was not possible to compile a win32 dedicated server ↵glx
(even if 'configure --enable-dedicated' passed)
2009-03-11(svn r15672) -Codechange: (left,right,top,bottom)_coord -> ↵rubidium
coord.(left,right,top,bottom), i.e. use Rect.
2009-03-11(svn r15671) -Codechange: bit of coding style/clarification.rubidium
2009-03-11(svn r15670) -Fix (r15601): The owner of both the road and of the tram ↵yexo
tracks was checked, but not the owner of the road itself.
2009-03-11(svn r15669) -Change: Key presses that are not handles by an input box are ↵yexo
no longer marked as handled but given to other OnKeyPress handlers. This makes the global shortcuts like F1 work again when an input box is open.
2009-03-11(svn r15668) -Fix: a few typos.yexo
2009-03-10(svn r15667) -Fix (r15601)[FS#2718]: It was possible to remove rail ↵yexo
tunnels/bridges and aqueducts build by rival companies.
2009-03-10(svn r15666) -Fix [FS#2689]: sorting of engines in the purchase list didn't ↵rubidium
use the same numbers as the GUI showed, e.g. articulated parts weren't taken into accound when ordering by capacity.
2009-03-10(svn r15665) -Fix (r8973): Handling of aircraft crash counter did not take ↵peter1138
account of the reduced number of calls (from 6 down to 2) to the aircraft event handler, resulting in crashed aircraft taking three times longer than they should to clear. Compensate by increasing the counter by 3 on every call instead of 1.
2009-03-10(svn r15664) -Fix [FS#2716]: as always windows needs special handling when ↵glx
strings are involved
2009-03-10(svn r15663) -Fix: growing of vsize as (some) threads weren't properly released.rubidium
2009-03-10(svn r15662) -Fix (r11795): Don't mark a company as having ratings in a town ↵peter1138
when querying the cost of a command.
2009-03-09(svn r15659) -Fix [Squirrel]: The garbage collection would sometimes loop ↵yexo
(2^32 - small_value) times instead of only small_value times.
2009-03-09(svn r15658) -Fix [NoAI]: Rewrite AIAbstractList::Valuate to make it more ↵yexo
readable and fix a crash if no parameters are given to that function.
2009-03-09(svn r15657) -Fix [FS#2716]: undeterministic file sorting when the date is ↵rubidium
equal for all files
2009-03-09(svn r15656) -Fix: Changing dynamic_engines also requires reloading newgrfs ↵frosch
as well as resetting the OverrideManager.
2009-03-09(svn r15655) -Codechange: Initialise vehicle vars only after a placement new ↵michi_cc
so possible default constructors don't overwrite the values.
2009-03-09(svn r15654) -Fix: Only ever call any vehicle callbacks after the whole ↵frosch
articulated engine has been built. (except 0x16)
2009-03-09(svn r15653) -Update: WebTranslator2 update to 2009-03-09 18:42:57translators
dutch - 1 fixed by habell (1) german - 1 fixed by planetmaker (1) luxembourgish - 387 fixed by Gubius (387) romanian - 1 fixed by kkmic (1) thai - 29 fixed by meemee1983 (29) welsh - 1 fixed by PlayDead (1)
2009-03-09(svn r15652) -Fix [FS#2706]: new (this) is seldom a good idea as destructors ↵michi_cc
of member variables aren't run causing memory leaks.
2009-03-09(svn r15651) -Codechange: Codestyle and comments.peter1138
2009-03-09(svn r15650) -Codechange: Use a ReusableBuffer for loading NewGRF ↵peter1138
pseudo-sprites into instead of using malloc()/free() for every single one.
2009-03-09(svn r15649) -Fix (r15556): don't unnecessarily reallocaterubidium
2009-03-08(svn r15648) -Fix (r14773): hack around an OSX stupidity in < 10.4 w.r.t. ↵rubidium
signals by not having any signal handling support for OSX < 10.4. Thanks to PearPC and TrueBrain's OSX compiler.