Age | Commit message (Collapse) | Author |
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other language files
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road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
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arabic_egypt - 1 fixed by khaloofah (1)
german - 1 changed by planetmaker (1)
hebrew - 668 fixed, 19 changed by 19izhar73 (687)
korean - 10 changed by leejaeuk5 (10)
serbian - 6 fixed, 4 changed by salejemaster (10)
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changing company.
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guarantees that _current_company is the same as _local_company.
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too instead of a separate command.
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procedure returns false
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sea level at both southern borders
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references (by enabling the GC).
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Load(version, data).
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constructor and Load() function while the savegame was not completely loaded.
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brazilian_portuguese - 1 fixed by tucalipe (1)
german - 4 changed by planetmaker (3), hellow (1)
hebrew - 615 fixed, 54 changed by 19izhar73 (669)
korean - 6 changed by darkttd (6)
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std::map
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about the selected AI if it wasn't visible.
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properties from NewGRF, and supply defaults as used by TTDPatch. These values are not yet used.
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one bit by reducing a division and removing a multiplication: 3/4*2 = 0; 3/2 = 1. And a smidgeon less CPU usage, hah.
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arabic_egypt - 3 fixed by khaloofah (3)
dutch - 1 fixed by habell (1)
hebrew - 533 fixed, 426 changed by 19izhar73 (959)
hungarian - 1 fixed by oklmernok (1)
italian - 1 changed by lorenzodv (1)
korean - 6 changed by dlunch (6)
norwegian_nynorsk - 36 fixed by Thor (36)
polish - 1 fixed by xaxa (1)
russian - 1 fixed by Smoky555 (1)
spanish - 1 fixed by Dominus (1)
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getting old
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file name. Windows doesn't come with them by default, but one can easily install a font with non-ASCII name.
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to squirrel
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have localised names. Windows thinks it's a feature to use the name matching the system's locale, Windows doesn't provide an API to get the font name given another locale and freetype uses the English locale to resolve the name when opening the font... This results in fonts that will can't be found and warnings that the fallback font can't be loaded. Work around this by 'manually' getting the non-localised font name from the font.
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documentation.
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a window in a single place, instead of in the OnClick event for some windows. This standardises behaviour so that clicking anywhere in a window will close its drop down menu, which happened before for some windows but not all. In addition the dubious feature of hiding a drop down menu by opening the same menu has been removed. This only caused wasted CPU cycles as a whole new list was generated and then destroyed. Breathe.
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catalan - 1 fixed by arnaullv (1)
czech - 1 fixed, 6 changed by Hadez (7)
finnish - 1 fixed by jpx_ (1)
french - 1 fixed by glx (1)
german - 1 fixed, 4 changed by planetmaker (5)
indonesian - 2 fixed by fanioz (2)
italian - 1 fixed by lorenzodv (1)
korean - 1 fixed, 8 changed by leejaeuk5 (8), darkttd (1)
latvian - 128 fixed by waste (128)
portuguese - 1 fixed by SnowFlake (1)
romanian - 1 fixed by kkmic (1)
simplified_chinese - 2 fixed by ww9980 (2)
slovenian - 101 fixed by Necrolyte (101)
turkish - 1 fixed by Emin (1)
ukrainian - 2 fixed by mad (2)
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instead of mph. (Documentation by Rubidium)
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Engine::GetDisplayMaxSpeed(), GetPower() and GetDisplayWeight(). (and using them)
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front vehicles just like it is done on construction.
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pass/mail
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list in the company finance window. Concept from Zr40.
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swedish forgotten in r6358.
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are too many companies
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brazilian_portuguese - 1 fixed by tucalipe (1)
catalan - 1 fixed by arnaullv (1)
czech - 1 fixed by Hadez (1)
dutch - 1 fixed by Excel20 (1)
finnish - 1 fixed by jpx_ (1)
french - 1 fixed by belugas (1)
german - 1 fixed, 5 changed by planetmaker (6)
hebrew - 14 fixed, 54 changed by 19izhar73 (54), omri.kipi (14)
hungarian - 1 fixed by IPG (1)
italian - 1 fixed by lorenzodv (1)
korean - 1 fixed, 2 changed by darkttd (2), dlunch (1)
latvian - 76 fixed by KiitsLV (76)
polish - 13 fixed by xaxa (13)
portuguese - 1 fixed by SnowFlake (1)
romanian - 1 fixed by kkmic (1)
russian - 24 fixed by Smoky555 (24)
spanish - 1 fixed by eusebio (1)
traditional_chinese - 123 fixed, 62 changed by josesun (185)
turkish - 1 fixed by Emin (1)
ukrainian - 7 fixed by mad (7)
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versions aren't supported anymore. One check in stdafx.h is enough
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map.
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refuse construction of noise-controlled airports
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correct value is a bit of a no-no
Also, protect against such misuse with an assert.
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station_gui.h
-Fix: comment for ReallocT was wrong, the memory is not zeroed.
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object, in order to keep the Unmovable type free of any irrelevant data
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german - 3 fixed by planetmaker (3)
indonesian - 22 fixed by fanioz (22)
korean - 3 changed by darkttd (1), dlunch (2)
polish - 6 fixed by xaxa (6)
portuguese - 140 fixed, 4 changed by nars (144)
romanian - 1 changed by kkmic (1)
simplified_chinese - 3 fixed by ww9980 (3)
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to a random value if it's 'random' when the newgame gui is opened.
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-Document: the fact that zlib reads uninitialised data (valgrind notices this) and that it won't be fixed in zlib and that we can't do anything about it except ignoring it.
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