Age | Commit message (Collapse) | Author |
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was sometimes not freed correctly. (michi_cc)
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is reversing with the first vehicle inside a depot. (michi_cc)
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updated when cycling the signal side. Patch by michi_cc with a small addition from me.
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window been shown
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Note: Proper indenting in next commit.
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brazilian_portuguese - 33 fixed by tucalipe (33)
czech - 1 fixed, 11 changed by Hadez (12)
dutch - 4 fixed by habell (4)
estonian - 25 fixed, 111 changed by kristjans (135), vermon (1)
french - 3 fixed, 8 changed by glx (9), belugas (2)
galician - 78 fixed by Condex (78)
german - 13 fixed by dih (13)
korean - 20 fixed, 1 changed by leejaeuk5 (21)
simplified_chinese - 51 fixed, 1 changed by ww9980 (52)
slovenian - 54 fixed by Necrolyte (54)
ukrainian - 3 fixed by mad (3)
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waypoint is deleted. Smatz pointing
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of signs.
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parameteers were broken.
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not work for strings including some {StringY}.
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waypoints and stations even when patch option is disabled
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patch option is off) is not needed
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Provided by ln
I've added a little fix on currency.cpp too, why not :)
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trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
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over the several loading stages.
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While at it, an alphabetic error been fixed
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consist, not only the first vehicle
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order when the number of orders was 0; you could see that the vehicles had a shared order though.
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to a single location.
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implicitly tells that it wants to be build on water (land shape flags bit 5).
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show the clone/refit button when the vehicle was not completely stopped in the depot.
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depot when the front is already in the depot.
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strings due to sign extension (minime)
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when a depot window was opened
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autoreplace kernel.
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dualheads.
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32bpp-anim blitter (backup buffer was too small)
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indicating what it actually is.
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CMD_START_STOP_VEHICLE.
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multimonitor systems if the first monitor is right of the second one.
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the command. Checking for the length in pixels is impossible because that differs per client.
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constants.
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