Age | Commit message (Collapse) | Author |
|
and adjust a comment
|
|
be found in the industry spec, so take it from there instead.
|
|
one-input-cargo-creates-one-output-cargo limit in the factories, sawmills, steelmills and the ones I'm forgetting to mention right now. Use of this functionality will come later.
|
|
for strgen
|
|
error().
|
|
|
|
|
|
|
|
Currently only used for newhouses.
Basically, it is more a gathering of IDs from grf files and ingame data.
|
|
you always switch them at the last moment... UnScaleByZoom was ScaleByZoom and visa versa... (tnx to yeti_ for noticing)
|
|
estonian - 10 fixed by kristjans (10)
japanese - 9 fixed by ickoonite (9)
traditional_chinese - 21 changed by xbddc (21)
|
|
obvious reasons
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
|
|
-Codechange: use predefined enums for viewport zoomlevels
|
|
loading.
|
|
disabled.
|
|
|
|
|
|
the changed loading algorithm thought it was already finished.
|
|
of loading one (semi-)random vehicle at a time:
- Now it is really FIFO.
- When there is enough cargo to fill the first vehicle in the queue, the next vehicle in the queue start loading (and the next when ....).
|
|
handling.
|
|
generally loading/unloading will happen fifo, but there are no guarantees on the FIFO-ness. For (better) FIFO guarantees you still need to use improved loading.
|
|
|
|
|
|
|
|
and we are currently (un)loading.
|
|
|
|
roads of the users, even in case of "No Road" layout (skiddl13)
|
|
|
|
with callback 36. This is set on construction for ships and roadvehicles, and whenever carriages are attached for trains.
|
|
perfectly valid... (fixes dbsetxl refits again...)
|
|
|
|
|
|
translation (bulb)
|
|
changed, instead of 'recalculating' it every time it is used or just tested.
|
|
building when its rating for the town was not high enough.
|
|
vehicle profits.
|
|
since it's in the original data files.
|
|
show up in the purchase list (mart3p).
|
|
transparency button.
|
|
american - 11 fixed by WhiteRabbit (11)
danish - 11 fixed by ThomasA (11)
dutch - 9 fixed, 2 changed by Zr40 (11)
|
|
|
|
lists and add running cost changing for ships.
|
|
|
|
and leaves the station.
|
|
for all vehicle types.
|
|
|
|
changes, as well as 'state'. (Thanks to bulb)
|
|
variable 45 (mart3p).
|
|
unpowered (mart3p).
|
|
cannot smoke/spark (mart3p).
|