Age | Commit message (Collapse) | Author |
|
Settings windows
- Previously, it was 1 in World Gen window, but 5 in Settings window
|
|
|
|
the vehicle group window focused on the vehicle's group.
|
|
window.
|
|
window opens the vehicle group window, then selects and scrolls to the vehicle's group.
|
|
and scrolls to the vehicle's group.
|
|
vehicle group window.
|
|
|
|
with NewGRF defined railtypes.
|
|
is iteration.
|
|
context data between cases.
|
|
vice versa.
|
|
incorrect.
|
|
|
|
korean: 1 change by telk5093
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
croatian: 9 changes by VoyagerOne
|
|
Custom sea level default value was lower than the minimum
|
|
portuguese: 16 changes by mcbanhas
|
|
|
|
portuguese: 225 changes by mcbanhas
|
|
german: 9 changes by planetmaker
portuguese: 19 changes by mcbanhas
|
|
german: 11 changes by mini1025
|
|
The wrong road owner was used when updating the tram infrastructure total.
This could result in desyncs, negative infrastructure totals, etc.
|
|
ukrainian: 56 changes by nsergiy
|
|
Ensure the same coordinates are used for station/town/player signs regardless of how the landscape changes below it after the coordinates were first determined.
By keeping track of whether each ViewportSign is valid for Kdtree use (and only ever registering the viewport sign when the object is valid) a lot of code can be simplified and become more robust at the same time.
|
|
hungarian: 1 change by Brumi
|