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AgeCommit message (Expand)Author
2021-04-17Fix: Corrupted savegame could crash the game by providing invalid gamelog enu...Milek7
2021-04-17Change: Improve layout and spacing of vehicle group widgets. (#9041)PeterN
2021-04-17Fix #7513: recursive array/class/table release caused stack overflowRubidium
2021-04-17Fix #7513: recursive garbage collection caused stack overflowRubidium
2021-04-17Update: Translations from eintstranslators
2021-04-16Feature: Show previous chat history when the chat message box is openPeter Nelson
2021-04-16Codechange: Use std::deque for chat history instead of fixed arrayPeter Nelson
2021-04-16Fix: Sizing of Multiplayer server list incorrect when GUI zoom doesn't match ...Peter Nelson
2021-04-16Update: Translations from eintstranslators
2021-04-15Update: Translations from eintstranslators
2021-04-14Update: Translations from eintstranslators
2021-04-13Fix: Add virtual destructor to link graph Path.Milek7
2021-04-12Fix #9028: [OpenGL] Clear cursor cache on destroying the OpenGL backend.Michael Lutz
2021-04-12Fix: [win32] buffer_locked state not initialised, causing _screen.dst_ptr to ...Rubidium
2021-04-12Fix: [Video] fast forward boolean states not initialised, potentially causing...Rubidium
2021-04-12Fix: [SDL] buffer_locked state not initialised, causing _screen.dst_ptr to be...Rubidium
2021-04-12Change: warn the user about the resolving of an address being extra very slowRubidium
2021-04-12Fix: split the UDP blocking of sockets to only the socket involved, and when ...Rubidium
2021-04-12Change: move some things only relevant to UDP from network.cpp to network_udp...Rubidium
2021-04-12Fix #8874: show a warning when a NewGRF scan is requested multiple times from...rubidium42
2021-04-12Update: Translations from eintstranslators
2021-04-11Update: Translations from eintstranslators
2021-04-11Fix: clang-cl build (#9018)Wim Leflere
2021-04-11Fix: Invalidate cached vehicle colourmaps when changing liveries setting. (#9...PeterN
2021-04-11Fix: Check for a validly mapped OpenGL screen buffer during driver init. (#9007)Michael Lutz
2021-04-11Change: reworked how the Game Option display options are drawnPatric Stout
2021-04-11Feature: allow a toggle to enable/disable vsyncPatric Stout
2021-04-11Fix #9015: Don't set free space value if not requested. (#9016)PeterN
2021-04-11Fix #9008: Validate starting year given on the command line. (#9014)rubidium42
2021-04-11Cleanup: Fix comment for only one form (#9012)TELK
2021-04-11Fix #8981: Don't attempt to re-reserve path if already entering/entered depot.Peter Nelson
2021-04-10Fix: Adjust scrolling interval of credits to account for text line heightPeter Nelson
2021-04-10Fix: Data races on cursor state in OpenGL backendsJonathan G Rennison
2021-04-10Fix: Thread unsafe use of sprite cache in OpenGLBackend::DrawMouseCursorJonathan G Rennison
2021-04-10Fix d4c3d01d: add plural form 14 to strgen. (#8999)frosch
2021-04-10Update: Translations from eintstranslators
2021-04-10Add: new plural form for Romanian translation (#8936)Nicolae Crefelean
2021-04-10Update: Translations from eintstranslators
2021-04-10Fix #8956: Industry disaster news messages showed the wrong location (#8992)Charles Pigott
2021-04-10Change: do not disable NewGRF window apply button if dev tools are enabled (#...Didac Perez Parera
2021-04-10Fix: [Win32] Font glyphs of certain widths brokeNiels Martin Hansen
2021-04-10Codechange: nullptr deletion in DeleteWindowById (#8941)Didac Perez Parera
2021-04-10Fix e0561dbde: [MinGW] use ofstring(wchar_t*) as ofstring(wstring) doesn't ex...Loïc Guilloux
2021-04-10Fix 70bc55cfd6e: snow line height was set while calculating desert line (#8989)Patric Stout
2021-04-09Update: Translations from eintstranslators
2021-04-09Fix #8930: [Win32] Don't handle printable keys on keydown if an edit box is i...Michael Lutz
2021-04-09Feature: Volume sliders in Game Options windowNiels Martin Hansen
2021-04-09Codechange: Move volume control slider logic to separate functionsNiels Martin Hansen
2021-04-09Add: NWidgetBase::GetCurrentRect functionNiels Martin Hansen
2021-04-09Change: Default music and sound effects volume to be lowerNiels Martin Hansen