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2021-01-23Update: Translations from eintstranslators
2021-01-22Change: Apply some consistency to singleplayer related commentsglx22
2021-01-22Fix: Use the same safety checks as 'stop_ai' for 'reload_ai'glx22
2021-01-22Fix: Never delete the last existing company in singleplayer modeglx22
2021-01-22Fix: Center text and image in vehicle statusbar verticallydP
2021-01-22Update: Translations from eintstranslators
2021-01-22Feature: Allow GameScripts to add additional text to Industry view windowdP
2021-01-22Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effe...Pavel Stupnikov
2021-01-21Update: Translations from eintstranslators
2021-01-20Update: Translations from eintstranslators
2021-01-19Update: Translations from eintstranslators
2021-01-18Change: [NewGRF] industry special flag 19 now specifically targets only passe...frosch
2021-01-18Fix #8589, 653e7fa548: Motion counter is NewGRF-visible but not saved, leadin...Michael Lutz
2021-01-18Feature: Add support for rdtsc for ARM-based Windows (MSVC)Owen Rudge
2021-01-17Codechange: [SDL2/Win32] Be consistent how 0bpp blitters are not allowedPatric Stout
2021-01-17Codechange: [Win32] Use _local_palette for most operationsPatric Stout
2021-01-17Codechange: [Win32] use CSleep() instead of Sleep() like everywhere elsePatric Stout
2021-01-17Codechange: [Win32] Use return-early in RegisterWndClass()Patric Stout
2021-01-17Codechange: [Win32] Remove Windows 95 specific mouse tracking work-around.Michael Lutz
2021-01-17Fix eeb88e8: Trains reversed while paused do not correctly update sprite boun...Matt Kimber
2021-01-17Update: Translations from eintstranslators
2021-01-16Fix 0e62a398c7f: Only center the window, when it is smaller than the screen. ...frosch
2021-01-16Update: Translations from eintstranslators
2021-01-14Add: [SDL2] video driver parameter to put OpenTTD on a particular display on ...frosch
2021-01-14Feature: Choose a sensible window size on a fresh OTTD config file. (#8536)Michael Lutz
2021-01-14Update: Translations from eintstranslators
2021-01-14Fix #7670: prevent useless pathfinder run for blocked vehiclesglx22
2021-01-13Add: Console command to dump debugging information (#8548)Jonathan G Rennison
2021-01-13Update: Translations from eintstranslators
2021-01-13Fix #8560: Planes were landing at the wrong height at airports with lowered h...Charles Pigott
2021-01-13Feature: Show rainforest under vegetation on small mapSamuXarick
2021-01-13Change: darken the background of all graph to increase contrast (#8557)Patric Stout
2021-01-13Fix: tell the user if a font fails to load and fallback is about to be usedPatric Stout
2021-01-13Codechange: nobody was using "str" parameter, so remove itPatric Stout
2021-01-12Update: Translations from eintstranslators
2021-01-11Update: Translations from eintstranslators
2021-01-11Add: a go-to-location button to the LandInfo window.frosch
2021-01-11Add: another go-to-location button to the sign window.frosch
2021-01-11Change: Relocate rename and location buttons in all windows.frosch
2021-01-11Change: Relocate vehicle rename and location buttons.frosch
2021-01-11Add: [NewGRF] new GUI sprites for 'rename' and 'go to location'.frosch
2021-01-11Fix: don't allow free-wagon-chains to exceed max-train-length (#8533)Patric Stout
2021-01-11Change: change console command "restart" and add "reload"Patric Stout
2021-01-11Fix 8f3d1ec: "restart" did not always restart your current gamePatric Stout
2021-01-11Fix #7619: nudge fast planes sooner towards their target (#8531)Patric Stout
2021-01-11Update: Translations from eintstranslators
2021-01-10Fix 218f40e: Warning about 32-bit shift implicitly converted to 64 bitsSamuXarick
2021-01-10Fix: add missing variables to NewGRF inspect window.frosch
2021-01-10Add: [NewGRF] Vehicle variable 4A now also returns, whether the current tile ...Johannes E. Krause
2021-01-10Add: [NewGRF] vehicle variable 63 to test the tracktype of the current tile a...frosch