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2010-11-20(svn r21275) -Fix (r21272): Draw NW+SW fences in the correct order.frosch
2010-11-20(svn r21274) -Change: Increase the bounding box size of hangars in the hope ↵frosch
it fixes more glitches than it causes.
2010-11-20(svn r21273) -Codechange: Return values should start at the same line.alberth
2010-11-20(svn r21272) -Change [FS#119-ish]: Draw airport fences as groundsprites on ↵frosch
runway/taxiway tiles. This makes the usual foundation-glitch a lot less likely to happen.
2010-11-20(svn r21271) -Change: use the last red instead of last red exit penalty for ↵rubidium
making sure other waypoint entries are evaluated as well when they are occupied, e.g. when there are no signals before the waypoint but a train just beyond the waypoint is stopped (like for stations)
2010-11-20(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.alberth
2010-11-20(svn r21269) -Codechange: Add TILE_SEQ_CHILD macro to construct child ↵frosch
sprites in default stations sprite layouts.
2010-11-20(svn r21268) -Fix (r21266): crash (or rather a triggered assertion) in some ↵rubidium
cases
2010-11-20(svn r21267) -Doc: Typo fixes.alberth
2010-11-20(svn r21266) -Change: don't receive money for removing the rail of non-rail ↵rubidium
railstation tiles, i.e. rail station tiles for which the NewGRF has prevented trains to be routed
2010-11-20(svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if ↵alberth
there are no industry types available.
2010-11-20(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could ↵rubidium
leave a non-drive through road stop at once
2010-11-20(svn r21262) -Fix (r18708)[FS#4246]: Custom station foundations using the ↵frosch
'simple foundations'-method did not draw any sprite for WSE-slopes when there are foundations on both neighboured tiles in the north. As there must be at least one sprite to provide the correct offset for the groundsprite draw the (empty) default foundation sprite in that case.
2010-11-19(svn r21261) -Codechange: beat some sense into some variable namesrubidium
2010-11-19(svn r21260) -Codechange: make strgen more stringent w.r.t. the allowed ↵rubidium
characters in strings
2010-11-19(svn r21259) -Change: [NewGRF] Split var43 into var43 (animation stage) and ↵rubidium
var47 (object colour)
2010-11-19(svn r21258) -Fix: remove strings with the U+FFFD "replacement character"rubidium
2010-11-19(svn r21257) -Update from WebTranslator v3.0:translators
arabic_egypt - 6 changes by kasakg finnish - 2 changes by jpx_ french - 2 changes by glx italian - 1 changes by lorenzodv lithuanian - 63 changes by BlinK_ portuguese - 8 changes by JayCity spanish - 4 changes by Terkhen turkish - 5 changes by niw3
2010-11-19(svn r21256) -Fix [FS#4189]: Clients weren't always notified when the ↵rubidium
connection was lost
2010-11-19(svn r21255) -Fix (r179): main menu error messages wouldn't show when you ↵rubidium
had an error message open in the game while whatever triggered you to go back to the main menu
2010-11-19(svn r21254) -Change: show a different "lag" message when a client is ↵rubidium
lagging because of connection trouble or lagging because the client is just slow
2010-11-19(svn r21253) -Change: mention the OpenTTD version on the console/logs when ↵rubidium
starting an OpenTTD dedicated server like we mention it in the title bar for the GUI version
2010-11-19(svn r21252) -Codechange: introduce a constant for the number of ↵rubidium
milliseconds per game tick and use it
2010-11-18(svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIsrubidium
2010-11-18(svn r21249) -Fix (r21240, r21236) [FS#4242]: rear ends of dualheaded ↵rubidium
engines didn't smoke nor spark (Hirundo)
2010-11-18(svn r21248) -Codechange: don't run the tar scanner twice upon startuprubidium
2010-11-18(svn r21247) -Fix: make the tar scanner forget about old (possibly removed) tarsrubidium
2010-11-18(svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) ↵rubidium
show up in the AI list but you could not select all
2010-11-18(svn r21245) -Fix (r21200): [OSX] Make gcc 4.2 happyplanetmaker
2010-11-18(svn r21244) -Fix [FS#4240] (r21179): the news message always stayed in the ↵rubidium
middle; let it follow the setting of the statusbar instead
2010-11-18(svn r21243) -Fix: load of failures of WT3 to properly validate some strings...rubidium
2010-11-18(svn r21242) -Update from WebTranslator v3.0:translators
belarusian - 12 changes by KorneySan croatian - 6 changes by VoyagerOne czech - 1 changes by SmatZ finnish - 7 changes by jpx_ german - 2 changes by planetmaker hungarian - 12 changes by IPG italian - 6 changes by lorenzodv russian - 7 changes by KorneySan, Lone_Wolf serbian - 14 changes by etran slovenian - 83 changes by ntadej spanish - 8 changes by Terkhen swedish - 12 changes by Zuu vietnamese - 5 changes by nglekhoi
2010-11-18(svn r21241) -Fix: Display dragged vehicles in the correct orientation while ↵terkhen
using RTL languages.
2010-11-18(svn r21240) -Feature: [NewGRF] Implement action0 visual effect properties ↵rubidium
for ships and RVs (Hirundo)
2010-11-18(svn r21239) -Codechange/Fix: [NewGRF] Use 0xFF instead of 0 as default ↵rubidium
value for visual effect. This makes setting train prop 22 to 0 actually work (Hirundo)
2010-11-18(svn r21238) -Feature: [NewGRF] Support callback 0x10 for RVs and ships ↵rubidium
(Hirundo)
2010-11-18(svn r21237) -Codechange: Move HandleLocomotiveSmokeCloud to ↵rubidium
Vehicle::ShowVisualEffect (Hirundo)
2010-11-18(svn r21236) -Codechange: Make the visual effects drawing routine work for ↵rubidium
all vehicle types (Hirundo)
2010-11-18(svn r21235) -Codechange: Move Train::UpdateVisualEffect to the Vehicle ↵rubidium
class (Hirundo)
2010-11-18(svn r21234) -Codechange: Make Train::UpdateVisualEffect work for all ↵rubidium
vehicle types (Hirundo)
2010-11-18(svn r21233) -Codechange: Introduce an enum to remove some magic numbers ↵rubidium
from the visual effect code (Hirundo)
2010-11-18(svn r21232) -Codechange: Move cached_vis_effect from the TrainCache to the ↵rubidium
VehicleCache (Hirundo)
2010-11-18(svn r21231) -Codechange: Generalize the naming of some settings and ↵rubidium
variables related to visual effects (Hirundo)
2010-11-18(svn r21230) -Fix/Change/Feature: [NewGRF] Make positioning of diesel fumes ↵rubidium
and electric sparks actually work (Hirundo).
2010-11-17(svn r21229) -Fix [FS#4130]: [YAPF] Road vehicles not finding the nearest ↵rubidium
depot in some (corner) cases
2010-11-17(svn r21228) -Fix: some MSVC 64 bits warningsrubidium
2010-11-17(svn r21227) -Fix (r21222): conversion didn't go right when cases were involvedrubidium
2010-11-17(svn r21226) -Fix: load of failures of WT3 to properly validate some strings...rubidium
2010-11-17(svn r21225) -Update from WebTranslator v3.0:translators
croatian - 7 changes by VoyagerOne czech - 14 changes by SmatZ dutch - 2 changes by habell finnish - 8 changes by USephiroth french - 6 changes by glx german - 12 changes by planetmaker italian - 11 changes by lorenzodv macedonian - 116 changes by RCTMASTA portuguese - 4 changes by JayCity romanian - 9 changes by tonny russian - 2 changes by Lone_Wolf serbian - 1 changes by etran spanish - 8 changes by Terkhen vietnamese - 5 changes by nglekhoi
2010-11-17(svn r21224) -Fix [FS#4172]: [NewGRF] The specs' cargo strings and OpenTTD's ↵rubidium
use of the clashed. Provide properties so NewGRFs can provide cargo strings tailored for OpenTTD while retaining (some) backward compatability