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2011-01-18(svn r21838) -Change: allow LMB scrolling with the mouse outside of the ↵rubidium
extra viewport instead of canceling scrolling when going slightly over the edge
2011-01-18(svn r21837) -Fix [FS#4419]: LMB dragging would switch over to other ↵rubidium
viewports instead of staying locked to the viewport you started on
2011-01-18(svn r21836) -Fix: when a train was reversed while inside a tunnel/bridge, ↵smatz
it wouldn't have (re)set the GOINGUP/DOWN bits after leaving the tunnel/bridge
2011-01-18(svn r21835) -Codechange: use UpdateStatusAfterSwap() instead of copying the ↵smatz
same code three times
2011-01-18(svn r21834) -Update from WebTranslator v3.0:translators
hungarian - 4 changes by IPG japanese - 151 changes by kokubunzi serbian - 1 changes by etran spanish - 1 changes by Terkhen ukrainian - 4 changes by Fixer
2011-01-18(svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually ↵rubidium
saved in case threading is enabled, which is enabled by default
2011-01-18(svn r21832) -Feature: limit vehicle lateness to the length of a full ↵rubidium
timetable cycle, e.g. when a cycle takes 50 days and the vehicle is 65 days later reduce the lateness to 15 days
2011-01-18(svn r21831) -Fix [FS#4414]: service orders for trains/aircraft would ↵rubidium
(sometimes) not get a time when autofilling
2011-01-17(svn r21830) -Fix: Deunionize a union which was not initialized correctly.terkhen
2011-01-17(svn r21829) -Update from WebTranslator v3.0:translators
belarusian - 4 changes by KorneySan croatian - 2 changes by VoyagerOne czech - 1 changes by CrazyBenny dutch - 4 changes by habell english_US - 1 changes by Rubidium estonian - 3 changes by notAbot finnish - 1 changes by jpx_ french - 2 changes by glx italian - 1 changes by lorenzodv polish - 1 changes by amateja romanian - 24 changes by kkmic russian - 4 changes by KorneySan, Lone_Wolf spanish - 2 changes by Terkhen swedish - 3 changes by Ledel, urdh ukrainian - 34 changes by Fixer
2011-01-16(svn r21827) -Cleanup: remove string removed in r21826 from other languages toorubidium
2011-01-16(svn r21826) -Fix [FS#4007]: the expectations from the "always build ↵rubidium
infrastructure" setting name/description didn't match the behaviour
2011-01-16(svn r21825) -Update from WebTranslator v3.0:translators
catalan - 4 changes by arnau czech - 2 changes by SmatZ english_US - 1 changes by Rubidium estonian - 1 changes by notAbot finnish - 1 changes by jpx_ italian - 1 changes by lorenzodv polish - 3 changes by nouwak serbian - 1 changes by etran spanish - 163 changes by Terkhen swedish - 1 changes by Ledel ukrainian - 1 changes by Fixer
2011-01-16(svn r21824) -Codechange: don't call GetSlopeZ() when the ground vehicle is ↵smatz
on a flat tile
2011-01-16(svn r21822) -Codechange: Merge event handling code.alberth
2011-01-16(svn r21821) -Codechange: Clean up the jump conditions.alberth
2011-01-16(svn r21820) -Codechange: Concatenate both functions.alberth
2011-01-16(svn r21819) -Codechange: Swap order of HandleMouseDrag() and ↵alberth
HandleDragDrop(), and split the w vardecl in the former.
2011-01-16(svn r21818) -Change: Rename the genders of the spanish translation.terkhen
2011-01-16(svn r21817) -Change: only show rail/road types that will eventually be ↵rubidium
available in-game. For example don't show trams when there is no tram NewGRF loaded
2011-01-15(svn r21816) -Fix [FS#4378] (r14012): Allow dragging of combo signals (again)planetmaker
2011-01-15(svn r21815) -Fix [FS#3908]: [YAPF] Apply a pathfinder penalty for back of ↵rubidium
one-way path signals so those aren't preferred over other possibilities
2011-01-15(svn r21814) -Fix/Add: Check GRF version from action 8, and disallow usage ↵frosch
of GRFs with versions above 7.
2011-01-15(svn r21813) -Fix [FS#4411](r21720): Prevent crash when displaying the owner ↵terkhen
view.
2011-01-15(svn r21812) -Fix (r21754): Don't try to scroll the matrix widget to ↵alberth
position -1.
2011-01-15(svn r21811) -Fix: guess what...rubidium
2011-01-15(svn r21810) -Update from WebTranslator v3.0:translators
croatian - 2 changes by VoyagerOne estonian - 2 changes by notAbot italian - 2 changes by lorenzodv serbian - 4 changes by etran spanish - 3 changes by Terkhen
2011-01-15(svn r21809) -Fix [FS#4404]: remove unreached automatic orders as well when ↵rubidium
reaching an ordered waypoint or depot (fonsinchen)
2011-01-15(svn r21808) -Fix: don't create automatic orders when there are no manual ↵rubidium
orders (fonsinchen)
2011-01-15(svn r21807) -Codechange: split automatic order removal into a separate ↵rubidium
function (fonsinchen)
2011-01-15(svn r21806) -Codechange: Correct additional appearances of the same typo.terkhen
2011-01-15(svn r21805) -Codechange: Correct a typo.terkhen
2011-01-15(svn r21804) -Remove [FS#4409]: the 'stopall' console command, as its ↵smatz
functionality was broken. Group start/stop commands can be used instead
2011-01-15(svn r21803) -Cleanup: Remove unnecessary semicolons.terkhen
2011-01-15(svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_daysmatz
2011-01-15(svn r21801) -Fix (r21772): Attach scrollbar to select matrix in object gui.alberth
2011-01-15(svn r21800) -Fix [FS#3569]: under certain circumstances one could crash a ↵rubidium
competitor's train; take the lazy non-future proof version of the fix from the 1.0 branch as fixing the real bug is significantly more complex and might even break some backwards compatability if not done perfectly
2011-01-15(svn r21799) -Fix: further variables need to be reset when we loaded a ↵smatz
TTDPatch savegame in the past
2011-01-14(svn r21798) -Fix: loading a TTO savegame failed after loading a TTDP ↵smatz
savegame with vehicle multiplier bigger than 1
2011-01-14(svn r21797) -Fix/Change: unify the size (in characters) of the string ↵rubidium
inputs with eachother and TTD to prevent crashes/asserts with e.g. signs that are too long
2011-01-14(svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly ↵rubidium
converted from TTDPatch savegames
2011-01-14(svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, ↵rubidium
convert the data on the map as well
2011-01-14(svn r21794) -Fix (r21790): convert train orders too (Rubidium)smatz
2011-01-14(svn r21793) -Fix (r20446): broken usage of GetTileOwner() caused wrong ↵smatz
conversion of old savegames
2011-01-14(svn r21792) -Update from WebTranslator v3.0:translators
belarusian - 1 changes by KorneySan croatian - 1 changes by VoyagerOne czech - 8 changes by CrazyBenny, marek995 dutch - 1 changes by habell english_US - 3 changes by Rubidium estonian - 1 changes by notAbot finnish - 3 changes by jpx_ french - 3 changes by glx german - 5 changes by planetmaker hungarian - 1 changes by IPG italian - 1 changes by lorenzodv latvian - 1 changes by frosch polish - 1 changes by wojteks86 russian - 1 changes by KorneySan spanish - 4 changes by Terkhen swedish - 1 changes by spacejens turkish - 9 changes by niw3 ukrainian - 1 changes by Fixer vietnamese - 1 changes by nglekhoi
2011-01-14(svn r21791) -Fix [FS#4407]: off-by-one-ish for the terraforming limitrubidium
2011-01-14(svn r21790) -Fix [FS#4398]: TTDPatch savegames can have train waypoints ↵smatz
encoded as buoys
2011-01-14(svn r21789) -Fix [FS#4405]: When the font misses the fallback character ↵frosch
'?', use the sprite font's '?' instead.
2011-01-14(svn r21788) -Codechange: Enable GetRawSprite() to also load sprites not ↵frosch
using the spritecache but a custom allocator function.
2011-01-14(svn r21787) -Codechange: Pass the allocator function to use to ReadSprite().frosch