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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2020-05-19
Fix #8155: Roadtype speed limit in toolbar dropdown in scenario editor was do...
Yexo
2020-05-18
Update: Translations from eints
translators
2020-05-18
Fix: Desync after house replacement
dP
2020-05-17
Update: Translations from eints
translators
2020-05-16
Update: Translations from eints
translators
2020-05-15
Update: Translations from eints
translators
2020-05-14
Update: Translations from eints
translators
2020-05-13
Update: Translations from eints
translators
2020-05-13
Fix #8137: New clients can't join (desync) after funding an industry
dP
2020-05-13
Codechange: Refactor FindStationsAroundTiles to avoid code duplication
dP
2020-05-12
Update: Translations from eints
translators
2020-05-12
Fix #8142, 5aa6351: Buoy owner and tile owner can be different (#8143)
glx22
2020-05-12
Add: stations_near and industries_near cache check (#8139)
glx22
2020-05-11
Update: Translations from eints
translators
2020-05-11
Add: INR currency (#8136)
Ilayaraja
2020-05-10
Fix #8119: Update docking area when clearing a shore rail tile
glx
2020-05-10
Fix #8132: Corrupted savegame crashing OpenTTD on load
glx
2020-05-10
Fix: Stop any gamelog action when recovering from SlError()
glx
2020-05-10
Update: Translations from eints
translators
2020-05-09
Fix #8119, f538179: Update docking tile area when placing a diagonal rail nex...
SamuXarick
2020-05-09
Update: Translations from eints
translators
2020-05-08
Fix: Two issues in MIDI file writer
Niels Martin Hansen
2020-05-07
Update: Translations from eints
translators
2020-05-07
Fix #8117: Memory leak in admin port (#8122)
glx22
2020-05-07
Add: docking tiles cache check (#8120)
glx22
2020-05-06
Fix #8021: limit savegame range for docking tiles fixing
glx
2020-05-06
Fix: reset roadtype/streetcartype info for non-road bridges
Yexo
2020-05-06
Update: Translations from eints
translators
2020-05-06
Update: Lang files
glx
2020-05-06
Codechange: Use a dynamic copyright year
glx
2020-05-04
Fix #8108: always update tile_hash after updating v->tile
Yexo
2020-05-04
Fix c01a2e2: crash on loading old savegames with invalid animated tile inform...
SamuXarick
2020-05-04
Fix #8108: possible crash on loading TTD savegames with phantom oil rigs
SamuXarick
2020-05-04
Update: Translations from eints
translators
2020-05-03
Fix #8093: Build+Refit changed game-state in command test run, and thus cause...
frosch
2020-05-03
Fix: When build+refit an engine, do not refit any free wagons that may get at...
frosch
2020-05-03
Codechange: Unify the tests whether build+refit is in simulation-test or real...
frosch
2020-04-26
Codechange: [Script] Improve copying a list into another empty list.
Michael Lutz
2020-04-17
Update: Translations from eints
translators
2020-04-16
Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts (#8074)
SamuXarick
2020-04-16
Update: Translations from eints
translators
2020-04-12
Remove: [OSX] Old QuickTime music driver.
Michael Lutz
2020-04-12
Cleanup: [OSX] Mop up some remaining stuff catering to compiling with very ol...
Michael Lutz
2020-04-12
Remove: [OSX] Support for the pre 10.6 ATS font selection.
Michael Lutz
2020-04-12
Remove: [OSX] Support for the pre-10.5 audio/music APIs.
Michael Lutz
2020-04-12
Remove: [OSX] Stuff that is pre-10.7 from the Cocoa/Quartz video driver.
Michael Lutz
2020-04-12
Remove: [OSX] Old fullscreen subdriver for pre 10.7 systems.
Michael Lutz
2020-04-12
Remove: [OSX] QuickDraw video subdriver used for OSX versions up to 10.4.
Michael Lutz
2020-04-12
Codechange: [OSX] Allow compiling with SDK version pre 10.9.
Michael Lutz
2020-04-12
Fix #8081: Check for waypoints when removing docking tiles
glx
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