Age | Commit message (Collapse) | Author |
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dutch: 7 changes by JanWillem
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This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
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(#7583)
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When drag and drop a vehicle into an empty slot in the vehicle group window it tries to create the new group as the subgroup of the first group (GroupID = 0). This is failing if the dragged vehicle's type is different than the first group's vehicle type.
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norwegian (bokmal): 28 changes by Leifbk
russian: 17 changes by Lone_Wolf
korean: 14 changes by telk5093
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ukrainian: 11 changes by odisseus
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swedish: 31 changes by Joel_A
dutch: 2 changes by JanWillem
hungarian: 25 changes by Brumi
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croatian: 25 changes by VoyagerOne
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ClientNetworkContentSocketHandler::OnReceiveData()
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spanish (mexican): 16 changes by Absay
russian: 18 changes by Lone_Wolf
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korean: 536 changes by telk5093
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dutch: 27 changes by JanWillem
french: 29 changes by glx
hungarian: 3 changes by Brumi
korean: 71 changes by telk5093
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Road type and rail type are stored in separate locations, so this parameter does
not make make sense as it is only used for rail bridges. Instead explicitly set the
rail type in MakeRailBridgeRamp().
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INVALID_RAILTYPES, if it was accidentally tested, would match any railtype.
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provided full path (#7348)
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(#7555)
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bridges losing their type
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2005
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GroupStatistics pool was not initialised before trying to delete vehicles (specifically, trams with no tram track)
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news messages
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