Age | Commit message (Collapse) | Author |
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setting, so you can hide economy changes, but do show open/close of industries
-Change: store news_display_opt in his own section, so it is no longer stored as uint in openttd.cfg (allows adding news-types easier)
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the current climate, and exclude engine types if their cargo type is invalid and they have no refittable type.
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if the chosen type is not available in the current climate.
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-Codechange: Use the newly created WWT_TEXT widget.
-Cleanup: remove a lot of magic numbers, make the whole window more flexible, with now the possibility to easily add new type of news events.
Thanks glx for ideas from an old patch
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truncated string. It will be usefull on windows where lot of simple text is always drawn on the WE_PAINT event, making the code clearer. For now, left, right (total size of the window), top, color and data are necessary to use it. Maybe more features will be available soon.
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keypresses in a WM_CHAR event. This saves us from doing translation (ToUnicode[Ex], ToAscii[Ex]), and we get free IME-input support as a plus.
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(non-UNICODE) to winMain as a dedicated server, or different video driver will not have a win32 messageloop.
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CF_UNICODETEXT) correctly converts the input to the current locale.
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don't terminate the string when an invalid encoding is encountered, but only focus on maximum length.
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std::numeric_limits<uint32>::max() instead.
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station list window.
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payment graph
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entrances.
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runway sprites when there is no exit in the middle of the runway as in the city airport (skidd13).
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is. The new industry messages do not need a series of tests. Only one property to use.
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'enter' to fully quit
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autoreplace has a cmd and a gui file)
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check if they are in use
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AI which is also controlled by a player, move the player with the company to the company who bought out the AI
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you wouldn't ever be able to do so for a given station
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fixes some warning that I never got anyway...
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coding style (and rest of the code).
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loose the information who it owns
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removed, the town is notified of it
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settings, but require reclick
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now takes stations into account that have no cargo waiting (KeeperOfTheSoul). While at it, doxygen the function
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the 'authorizing' state, not 'inactive'.
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non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
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catalan - 2 fixed by arnaullv (2)
croatian - 95 fixed, 34 changed by Ydobon (129)
czech - 1 fixed, 3 deleted, 109 changed by Hadez (113)
danish - 4 fixed by ThomasA (4)
dutch - 2 fixed by habell (2)
esperanto - 5 fixed by LaPingvino (5)
french - 2 fixed by glx (2)
german - 1 fixed by Neonox (1)
hungarian - 1 fixed by miham (1)
italian - 1 fixed by sidew (1)
japanese - 14 fixed by ickoonite (14)
korean - 9 fixed by Nios (9)
norwegian_nynorsk - 1 fixed by Eikje3 (1)
polish - 2 fixed by meush (2)
simplified_chinese - 5 fixed by Fishingsnow (5)
slovenian - 1 fixed by Necrolyte (1)
spanish - 5 fixed by eusebio (5)
swedish - 5 fixed by daishan (5)
traditional_chinese - 7 fixed by sam0737 (7)
ukrainian - 1 fixed by znikoz (1)
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in the load/save directory listings (stepancheg).
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the code to figure out if an aircraft is buildable in the hangar in question
This should help ensuring that the build command and the list are consistent in what aircraft are buildable
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kicked, i.e. people who only open a telnet (or similar) connection to a server.
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to translate
grf-specific texts. The translations will only be shown if you're using a
language with a grf language id and if a string hasn't already been set
specifically for the language you're using.
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inttypes.h which defines the things we need from stdint.h.
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warnings in those cases
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already have
a symbol called _pause (and therefor our variable conflicts with
thatone. We shouldn't be using _ as global indicator.....)
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that are
mutually exclusive. At the same time, add an INITIALISED state which makes it
possible to check if a grf is not yet active but will be later on during the
GLS_ACTIVATION loading stage.
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the bit for it is set in the vehicle's callbackmask.
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position is less than 4 pixels. The new planespeed movement made this a fatal error on the oilrig. This fix just corrects the oilrig movement orders so that the error does not occur.
Full solution is to allow minor corrections without changing the facing of the aircraft. (spotted by ledow)
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american - 17 fixed by WhiteRabbit (17)
brazilian_portuguese - 4 fixed by fukumori (4)
bulgarian - 1 fixed by thetitan (1)
catalan - 4 fixed by arnaullv (4)
czech - 5 fixed, 39 changed by Hadez (44)
dutch - 4 fixed by habell (4)
finnish - 7 fixed by pallokala (7)
greek - 10 fixed by thanoulas (10)
italian - 4 fixed by sidew (4)
polish - 3 fixed, 5 changed by meush (8)
portuguese - 3 fixed by izhirahider (3)
romanian - 17 fixed, 8 changed by kneekoo (25)
russian - 3 changed by DarkFenX (3)
slovak - 4 fixed, 30 changed by lengyel (34)
ukrainian - 6 fixed by znikoz (6)
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