Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-13 | Codechange: add function to determine whether are string starts or ends with ↵ | rubidium42 | |
a given other string | |||
2021-06-13 | Fix #9362: Hover in online players window was slightly too big (#9364) | TELK | |
This causes graphical glitches at the bottom of the window. | |||
2021-06-12 | Codechange: Use dynamic string list for contents of land info window. | Michael Lutz | |
2021-06-12 | Update: Translations from eints | translators | |
norwegian (bokmal): 10 changes by Anolitt korean: 9 changes by telk5093 russian: 9 changes by Ln-Wolf finnish: 10 changes by hpiirai spanish: 8 changes by MontyMontana french: 9 changes by glx22 | |||
2021-06-12 | Fix #9353: [Script] Garbage collecting on priority queues could crash the game | rubidium42 | |
2021-06-12 | Change: Skip creating a RealSpriteGroup when there is only one result. | Peter Nelson | |
This avoids checking RSG for empty sets every time they are evaluated. This might alter behaviour in cases of a malformed NewGRF file. | |||
2021-06-12 | Codechange: Deduplicate ResolveReal() for resolvers that don't use real ↵ | Peter Nelson | |
sprite groups. This may change behaviour when multiple loading/loaded stages are provided, as the various copies checked in different orders, however only one result is expected in these cases anyway. | |||
2021-06-11 | Update: Translations from eints | translators | |
hindi: 67 changes by ritwikraghav14 | |||
2021-06-11 | Fix 4079c47: Missed a file when removing generated .sq files from the repo ↵ | Loïc Guilloux | |
(#9350) | |||
2021-06-11 | Fix: [Script] doxygen_filter is very strict about DOXYGEN_API usage (#9351) | Loïc Guilloux | |
2021-06-11 | Fix #9348, 4d74e51: don't try to sell shares of spectators (#9349) | Patric Stout | |
"new_owner" can be INVALID_OWNER, and as INVALID_OWNER == COMPANY_SPECTATORS, we could end up trying to sell shares of nobody. | |||
2021-06-10 | Feature: Configurable subsidy duration | Tyler Trahan | |
2021-06-10 | Fix aa5a8fe28: [MinGW] Wrong define tested (WIN32 vs _WIN32) | glx22 | |
2021-06-10 | Fix: [MinGW] Ignore wglGetProcAddress() cast warnings | glx22 | |
2021-06-10 | Codechange: [WIN32] Add a wrapper around GetProcAddress() | glx22 | |
2021-06-10 | Fix: [MinGW] Silence 2 cast warnings | glx22 | |
2021-06-10 | Fix: [MinGW] Unused squirrel code triggering a warning | glx22 | |
2021-06-10 | Fix: [MinGW32] Linking error | glx22 | |
2021-06-10 | Fix: [MinGW32] Can't convert lambda to stdcall | glx22 | |
2021-06-10 | Fix: [MinGW32] SHGFP_TYPE_CURRENT is now present in win32api | glx22 | |
2021-06-10 | Codechange: [WIN32] Reduce manual dynamic loading as WinXP is the minimum ↵ | glx22 | |
version | |||
2021-06-10 | Codechange: [WIN32] Use VersionHelpers where appropriate | glx22 | |
2021-06-10 | Add: '-X' option to ignore global folders in the search path (#9341) | Patric Stout | |
This is extreme useful for automated testing. Without this, OpenTTD will always look in your personal-dir (like ~/.local/share/openttd or %USER%\Documents\OpenTTD). For most users this is exactly what we want, that there is a shared place for all their files. However, for automated testing this is rather annoying, as your local development files influence the automated test. As such, '-X' counters this, and only gives the local folders. This is especially useful in combination with '-x' and '-c'. | |||
2021-06-10 | Fix: [Script] Ensure the saved script strings are properly validated and ↵ | rubidium42 | |
terminated when being read from the savegame | |||
2021-06-10 | Cleanup: [Network] Remove C-string Recv_string and its last use | rubidium42 | |
2021-06-10 | Codechange: [Network] Use std::string to get a NewGRF's name | rubidium42 | |
2021-06-10 | Change: allow pause/unpause console command in single player too (#9342) | Patric Stout | |
2021-06-10 | Cleanup: [ContentInfo] Remove some functions that are not needed anymore | rubidium42 | |
2021-06-10 | Codechange: [ContentInfo] Use std::string instead of string buffers | rubidium42 | |
2021-06-10 | Codechange: [ContentInfo] Use a vector for dependencies instead of custom ↵ | rubidium42 | |
allocation | |||
2021-06-10 | Codechange: [ContentInfo] Use StringList for tags instead of custom allocations | rubidium42 | |
2021-06-10 | Codechange: [ContentInfo] Do not use memset/memcpy to make it possible to ↵ | rubidium42 | |
use vector/string | |||
2021-06-10 | Cleanup: [ContentInfo] Remove unused function | rubidium42 | |
2021-06-10 | Add: adhere the autosave_on_exit setting for Null videodriver (#9343) | Patric Stout | |
This is especially useful for automated-testing, to make a save when the game quits while using "-vnull:ticks=N". | |||
2021-06-10 | Codechange: rework CHTS-chunk save/load to be more like the others | Patric Stout | |
2021-06-10 | Codechange: rename SL_LST to SL_REFLIST to highlight the "reference" part | Patric Stout | |
You can easily mistake SlList / SL_LST to be a list of SL_VAR, but it is a list of SL_REF. With this rename, it hopefully saves a few people from "wtf?" moments. | |||
2021-06-10 | Codechange: refactor SlList to use SlStorageHelper | Patric Stout | |
2021-06-10 | Codechange: refactor SlDequeueHelper to work with unsigned and be more generic | Patric Stout | |
Future additions will start using it for std::list too. | |||
2021-06-10 | Codechange: use wrappers to get Var[Mem|File]Type, instead of GB() | Patric Stout | |
2021-06-10 | Codechange: move GetVariableAddress inside SlObjectMember | Patric Stout | |
Also move it to static, as nobody else is using it. | |||
2021-06-10 | Fix 2e136285: Crash when CTRL-clicking on a sign (#9345) | Vít Šefl | |
2021-06-09 | Update: Translations from eints | translators | |
spanish (mexican): 2 changes by absay | |||
2021-06-08 | Update: Translations from eints | translators | |
german: 1 change by Wuzzy2 spanish: 1 change by ilyabakhlin | |||
2021-06-08 | Fix: compatible NewGRFs in crash-log reported wrong md5 (#9340) | Patric Stout | |
The text suggests it reports the original md5, but it does in fact report the replaced md5. Now it reports both. | |||
2021-06-07 | Codechange: make [Save|Load]Settings() behave more like other Save/Load code ↵ | Patric Stout | |
(#9335) Prepare the full description and send it to SlObject. This does require some code to be able to read to a SLE_VAR_NULL, like strings etc, as there is no way to know their length beforehand. | |||
2021-06-06 | Codechange: merge guiflags and flags in settings .ini files | Patric Stout | |
It was rather confusing which one was for what, especially as some SaveLoad flags were settings-only. Clean up this mess a bit by having only Setting flags. | |||
2021-06-06 | Codechange: move SLF_NO_NETWORK_SYNC into settings | Patric Stout | |
It is a settings-only flag, so don't pollute SaveLoad code with it. | |||
2021-06-06 | Codechange: move SLF_NOT_IN_SAVE into settings | Patric Stout | |
It is a settings-only flag, so don't pollute SaveLoad code with it. | |||
2021-06-06 | Codechange: remove the unused SLF_HEX flag | Patric Stout | |
2021-06-06 | Update: Translations from eints | translators | |
english (us): 1 change by 2TallTyler catalan: 5 changes by J0anJosep |