Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-29 | (svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works ↵ | smatz | |
in progress | |||
2008-04-29 | (svn r12918) -Fix [FS#1963] (r12679): last airport would always be shown as ↵ | rubidium | |
buildable even when it was not. | |||
2008-04-29 | (svn r12917) -Codechange: standardise variable names called with ↵ | peter1138 | |
FOR_ALL_ENGINEIDS_OF_TYPE | |||
2008-04-28 | (svn r12916) -Fix: let ThreadObject_pthread::IsRunning() behave the same way ↵ | smatz | |
as ThreadObject_Win32::IsRunning() does | |||
2008-04-28 | (svn r12915) -Fix [FS#1960](r12857): don't initialize Station struct with ↵ | smatz | |
tile=0, buoys will never change that value | |||
2008-04-28 | (svn r12914) -Fix: Game crash when a spectator/server tried to show an ↵ | peter1138 | |
engine with no owner when a NewGRF requested a specific variable. | |||
2008-04-27 | (svn r12913) -Add: ability to backup and restore a player's economic data ↵ | bjarni | |
and data for a vehicle (or chain of vehicles) Autoreplace uses this with the following benefits: -Mass autoreplace (the button in the depot window) will now estimate costs correctly -Autoreplace now either replaces correctly or manages to keep the original vehicle (no more broken trains) Thanks to Ammler for testing this | |||
2008-04-27 | (svn r12912) -Codechange: overloaded ChangeVehicleViewWindow() so each ↵ | bjarni | |
argument can be either a Vehicle pointer or a VehicleID | |||
2008-04-27 | (svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for ↵ | peter1138 | |
manually toggled vehicles. | |||
2008-04-26 | (svn r12906) -Fix: vehicle groups, engine replacement rules and ↵ | smatz | |
player/company names were not properly reset/freed after bankrupt (before new player start) | |||
2008-04-25 | (svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD ↵ | smatz | |
without tram support, it is better than to simply crash | |||
2008-04-25 | (svn r12898) -Codechange: coding style in unmovable_cmd.cpp. | rubidium | |
2008-04-25 | (svn r12897) -Codechange: some coding style in station_cmd.cpp. | rubidium | |
2008-04-25 | (svn r12895) -Fix: restored Icelandic plural form and removed cases from ↵ | glx | |
Brazilian Portuguese (again) | |||
2008-04-25 | (svn r12892) -Fix: too many items in the vehicle toolbars were greyed out. | rubidium | |
2008-04-24 | (svn r12875) -Codechange: Use defined const instead of cast magic | belugas | |
2008-04-24 | (svn r12874) -Codechange: The closest town is already known. Do not search ↵ | belugas | |
for it again. | |||
2008-04-24 | (svn r12873) -Fix [FS#1946]: MSVC is whining because it doesn't understand ↵ | rubidium | |
that bytes should be cast to ints. | |||
2008-04-24 | (svn r12872) -Codechange: Remove obsolete unused engine list order function | peter1138 | |
2008-04-24 | (svn r12870) -Codechange: remove some magic numbers from u.ship.state handling | smatz | |
2008-04-24 | (svn r12863) -Codechange: rewrite GeneratePlayerColour to be better ↵ | rubidium | |
understandable. | |||
2008-04-24 | (svn r12862) -Codechange: reduce code duplication for VehicleType -> ↵ | smatz | |
WindowClass lookup | |||
2008-04-24 | (svn r12861) -Update: WebTranslator2 update to 2008-04-24 10:49:17 | miham | |
brazilian_portuguese - 74 fixed, 2 changed by fukumori (38), tucalipe (38) bulgarian - 59 fixed by thetitan (59) catalan - 75 fixed by arnaullv (75) czech - 70 fixed, 42 changed by Hadez (112) danish - 46 fixed by MiR (46) dutch - 75 fixed by habell (75) estonian - 91 fixed, 33 changed by kristjans (124) french - 74 fixed, 2 changed by glx (76) italian - 76 fixed, 9 changed by lorenzodv (85) latvian - 24 fixed, 39 changed by stripe4 (63) russian - 86 fixed by Smoky555 (86) slovak - 3 fixed by lengyel (3) slovenian - 75 fixed by Necrolyte (75) spanish - 91 fixed, 2 changed by eusebio (93) swedish - 72 fixed by ChrillDeVille (72) traditional_chinese - 82 fixed, 4 changed by xbddc (86) ukrainian - 76 fixed, 36 changed by mad (112) | |||
2008-04-24 | (svn r12860) -Fix [FS#1947]: Train depart animation trigger was not called ↵ | peter1138 | |
in some cases. | |||
2008-04-23 | (svn r12859) -Fix: make the town rating tests use less memory and much ↵ | rubidium | |
quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs. | |||
2008-04-23 | (svn r12858) -Add: small piece of code that can help hunting desyncs. Has to ↵ | rubidium | |
be enabled by --enable-desync-debug=1 though. | |||
2008-04-23 | (svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station ↵ | rubidium | |
code. | |||
2008-04-23 | (svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all ↵ | peter1138 | |
vehicles in the consist before other properties. | |||
2008-04-23 | (svn r12855) -Codechange: do not use autoptr's for testing whether certain ↵ | rubidium | |
objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though. | |||
2008-04-23 | (svn r12854) -Codechange: make drawing of rail catenary a bit faster | smatz | |
2008-04-23 | (svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was ↵ | smatz | |
drawn twice in some cases | |||
2008-04-23 | (svn r12852) -Fix: do not try to draw rail catenary above non-rail station tiles | smatz | |
2008-04-23 | (svn r12850) -Fix (r12848): compilation was broken for some platforms | glx | |
2008-04-23 | (svn r12848) -Cleanup/Codechange: Use correct variable types, don't prefix ↵ | peter1138 | |
with _ for non-globals, and use implicit enum numbering. | |||
2008-04-23 | (svn r12847) -Cleanup: Identing and variable scope | peter1138 | |
2008-04-23 | (svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was ↵ | rubidium | |
introduced. | |||
2008-04-23 | (svn r12844) -Fix: the industry tick trigger should only be triggered once ↵ | rubidium | |
every 256 ticks, not every tick... Also bail out of the triggers a little earlier if you know they are not going to happen anyway. | |||
2008-04-22 | (svn r12843) -Feature [FS#1945]: The autoreplace window is now resizable in ↵ | bjarni | |
both directions The code to open this window is also unified for all vehicle types | |||
2008-04-22 | (svn r12842) -Codechange [FS#1604]: scale message history by map size | glx | |
2008-04-22 | (svn r12839) -Codechange: Allocate temporary engine data when loading GRFs ↵ | peter1138 | |
as needed instead of statically. | |||
2008-04-22 | (svn r12837) -Codechange: Alignment of widget array | belugas | |
2008-04-21 | (svn r12836) -Fix: SunOS non-dedicated server compilation. | rubidium | |
2008-04-21 | (svn r12824) -Codechange: Standardise routines for drawing vehicle images, ↵ | peter1138 | |
using correct types and less duplication. | |||
2008-04-21 | (svn r12820) -Documentation: Mark callbacks as 8 or 15 bit in ↵ | frosch | |
'newgrf_callbacks.h'. | |||
2008-04-21 | (svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does ↵ | rubidium | |
it, i.e. testing the low bits for 0xFF or 0 instead of all bits. | |||
2008-04-21 | (svn r12818) -Codechange: make callbacks 31 and 37 behave like they do in ↵ | rubidium | |
TTDP according to frosch's survey. | |||
2008-04-21 | (svn r12817) -Feature: the ability to play NewGRF sounds for industries and ↵ | rubidium | |
stations. | |||
2008-04-21 | (svn r12816) -Fix: the cargo count in the performance rating window could be ↵ | rubidium | |
wrong. | |||
2008-04-21 | (svn r12815) -Codechange: reshuffle some variables in the CargoPacket struct ↵ | rubidium | |
saving 4 of 36 bytes with a 32 bit compiler and 8 of 48 bytes on 64 bit compiler per cargo packets. There are generally more cargopackets in game than vehicles. | |||
2008-04-21 | (svn r12814) -Codechange: reshuffle some variables in the Vehicle struct ↵ | rubidium | |
saving 20 bytes with a 32 bit compiler and 32 bytes on 64 bit compiler per vehicle. |