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2019-01-13Fix #6408: Improve wording of the dragging signal distance tooltips (juanjo) ...Alberth289346
2019-01-13Fix: Grammar in a bunch of comments (#7054)nikolas
2019-01-12Fix #6780: Some windows didn't get updated from OnTick() (#7048)PeterN
2019-01-12Codechange: Define INVALID_TOWN as a TownID (#7044)Joan Josep
2019-01-12Codechange #5859: Simplify CheckTrainStayInDepot() (#7045)Joan Josep
2019-01-12Add: Mexican Peso currencyNikolas Nyby
2019-01-12Fix: Remove duplicate town name "Huacho" (#7038)nikolas
2019-01-11Add: when placing non-rectangular airport, consider airport tile table tiles ...Johannes E. Krause
2019-01-11Fix: Spelling fixes on some Latin American town namesNikolas Nyby
2019-01-11Update: Translations from eintstranslators
2019-01-11Codechange: Fix typo in variable name: pices -> pieces (#7033)nikolas
2019-01-11Fix: Always draw dirty blocks, else fast-forward is super fast.Peter Nelson
2019-01-11Change: Use GUITimer class instead of bare int/uints.Peter Nelson
2019-01-11Change: Animate text effects by real time instead of game ticks.Peter Nelson
2019-01-11Change: Switch various window timers to real time instead of game ticks.Peter Nelson
2019-01-11Change: OnGameTick() is only called when not paused.Peter Nelson
2019-01-11Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust ti...Peter Nelson
2019-01-10Update: Translations from eintstranslators
2019-01-10Add #4115: default company colour setting (#6998)Gabda87
2019-01-09Change: Desert tiles are now half-desert if a neighboured tile is non-desert ...Andy
2019-01-09Fix: Don't increase motion counter while train is waiting at non-path signals...Andy
2019-01-07Update: Translations from eintstranslators
2019-01-06Doc: Fix spelling in comments.J0an Josep
2019-01-06Fix: [NPF] Don't look two-way for road vehicles when looking for a depot. Roa...J0an Josep
2019-01-06Codechange: [YAPF] Stop looking for an automatic servicing road depot when th...Juanjo!
2019-01-06Codechange: [NPF] Stop looking for an automatic servicing (rail/road) depot w...Juanjo!
2019-01-06Fix #7001: Pathfinders should see standard road stations as tiles where to re...J0an Josep
2019-01-06Fix 13056ae: PR #7017 added new enum value in bad position, move itNiels Martin Hansen
2019-01-05Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017)Eddi-z
2019-01-05Fix: [Win32] don't mess with std[out|err|in] if we can't allocate a consoleglx
2019-01-05Fix 6a3d411: Silence truncation warningNiels Martin Hansen
2019-01-05Change: Fluidsynth music driver plays through mixer instead of own audio driverNiels Martin Hansen
2019-01-05Add: Mixer feature for streaming sampled musicNiels Martin Hansen
2019-01-05Fix 6accbf9: Silence warnings about unused fread() resultNiels Martin Hansen
2019-01-04Codechange: Use window class as expected.Juanjo
2019-01-04Codechange: Use INVALID_TRACKDIR instead of 0xFF.J0an Josep
2019-01-04Update: Translations from eintstranslators
2018-12-31Update: Translations from eintstranslators
2018-12-29Fix #6966: Only allow switching to a valid company.Alberth
2018-12-27Update: Translations from eintstranslators
2018-12-27Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined ...glx
2018-12-27Fix #6974: Add save-load filter widget to apiJoan Josep
2018-12-26Change: use vcpkg integration in Visual Studioglx
2018-12-24Update: Translations from eintstranslators
2018-12-14Update: Translations from eintstranslators
2018-12-13Update: Translations from eintstranslators
2018-12-12Update: Translations from eintstranslators
2018-12-10Update: Translations from eintstranslators
2018-12-09Update: Translations from eintstranslators
2018-12-08Add: [OSX] Text layout using the native CoreText API.Michael Lutz