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AgeCommit message (Expand)Author
2019-01-19Cleanup: Remove unused stringsNiels Martin Hansen
2019-01-19Fix 8859381: Display of requires/produces in Build Industry windowNiels Martin Hansen
2019-01-18Update: Translations from eintstranslators
2019-01-17Fix: Some code and comment typosnikolas
2019-01-17Fix #7032: use the same mode to load and render glyphsglx
2019-01-17Codechange: Remove unnecessarily defined functions under MinGWCharles Pigott
2019-01-17Fix: A few minor compile warnings under MinGWCharles Pigott
2019-01-16Fix: depend was messing the line endings in append modeglx
2019-01-15Update: Translations from eintstranslators
2019-01-14Change: Obey forbid_90_deg_turns when choosing available track with no destin...Peter Nelson
2019-01-14Change: When ship is lost, pick first available track instead of a random track.Peter Nelson
2019-01-14Codechange: Replace trackbit lookup table with existing functions.Peter Nelson
2019-01-14Codechange: Use const instead of magic number for ship order distance. Allow ...Peter Nelson
2019-01-14Change: Allow only one ship to leave depot at a time.Peter Nelson
2019-01-14Change: Don't pathfind with no destination or if destination is known to be t...Peter Nelson
2019-01-14Change: Don't leave ship depot with no orders.Peter Nelson
2019-01-14Update: Translations from eintstranslators
2019-01-14Fix: BSD find used by OSX requires explicit pathglx
2019-01-14Add: squirrel_export.vbs for users unable to run bash/gawk scriptsglx
2019-01-14Cleanup: remove svn references in squirrel_export.shglx
2019-01-14Fix: remove manual single file generation in squirrel_export.sh as it's brokenglx
2019-01-14Fix: keep line endings when running squirrel_export.sh on windowsglx
2019-01-13Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, J...Joan Josep
2019-01-13Update: Translations from eintstranslators
2019-01-13Fix #7050: Missing guard around network chat message function for compiling w...PeterN
2019-01-13Fix #6408: Improve wording of the dragging signal distance tooltips (juanjo) ...Alberth289346
2019-01-13Fix: Grammar in a bunch of comments (#7054)nikolas
2019-01-12Fix #6780: Some windows didn't get updated from OnTick() (#7048)PeterN
2019-01-12Codechange: Define INVALID_TOWN as a TownID (#7044)Joan Josep
2019-01-12Codechange #5859: Simplify CheckTrainStayInDepot() (#7045)Joan Josep
2019-01-12Add: Mexican Peso currencyNikolas Nyby
2019-01-12Fix: Remove duplicate town name "Huacho" (#7038)nikolas
2019-01-11Add: when placing non-rectangular airport, consider airport tile table tiles ...Johannes E. Krause
2019-01-11Fix: Spelling fixes on some Latin American town namesNikolas Nyby
2019-01-11Update: Translations from eintstranslators
2019-01-11Codechange: Fix typo in variable name: pices -> pieces (#7033)nikolas
2019-01-11Fix: Always draw dirty blocks, else fast-forward is super fast.Peter Nelson
2019-01-11Change: Use GUITimer class instead of bare int/uints.Peter Nelson
2019-01-11Change: Animate text effects by real time instead of game ticks.Peter Nelson
2019-01-11Change: Switch various window timers to real time instead of game ticks.Peter Nelson
2019-01-11Change: OnGameTick() is only called when not paused.Peter Nelson
2019-01-11Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust ti...Peter Nelson
2019-01-10Update: Translations from eintstranslators
2019-01-10Add #4115: default company colour setting (#6998)Gabda87
2019-01-09Change: Desert tiles are now half-desert if a neighboured tile is non-desert ...Andy
2019-01-09Fix: Don't increase motion counter while train is waiting at non-path signals...Andy
2019-01-07Update: Translations from eintstranslators
2019-01-06Doc: Fix spelling in comments.J0an Josep
2019-01-06Fix: [NPF] Don't look two-way for road vehicles when looking for a depot. Roa...J0an Josep
2019-01-06Codechange: [YAPF] Stop looking for an automatic servicing road depot when th...Juanjo!