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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2019-05-11
Add: Show memory allocations by GS and AI in framerate window
Niels Martin Hansen
2019-05-11
Change: Limit memory allocations for each Squirrel instance
Niels Martin Hansen
2019-05-11
Fix #7371: Avoid dependency on foundations of town tile during saveload
Niels Martin Hansen
2019-05-11
Fix #7463: Promote scroll mode setting to basic category.
Michael Lutz
2019-05-10
Fix #7577: Check if linkgraph station index is valid before dereferencing. (#...
PeterN
2019-05-10
Fix #7576: Crash when destroying rail/tram crossing. (#7579)
PeterN
2019-05-10
Fix #7224: Drag and drop vehicle group creation does not work correctly.
stormcone
2019-05-10
Update: Translations from eints
translators
2019-05-10
Fix: ignore C++ standard library headers in depend (#7578)
glx22
2019-05-09
Update: Translations from eints
translators
2019-05-09
Fix #7565: Incorrect cursor used for placing road/tram tunnels.
peter1138
2019-05-07
Update: Translations from eints
translators
2019-05-05
Update: Translations from eints
translators
2019-05-05
Change: Set default setting in server browser of "Advertised" to "Yes". (#7568)
Corns McGowan
2019-05-04
Cleanup: Remove unused string.
peter1138
2019-05-04
Change: Allow building road stops over self-owned one-way/blocked road.
peter1138
2019-05-04
Fix #7570: Show Github URL in the crashlog window
Transportman
2019-05-04
Fix c02ef3e456: Incorrect order of road toolbar icons.
peter1138
2019-05-04
Remove: grow() helper function
glx
2019-05-04
Codechange: replace grow() usage for MidiFile
glx
2019-05-04
Codechange: replace grow() usage in ClientNetworkContentSocketHandler::OnRece...
glx
2019-05-04
Codechange: replace grow() usage in AllocateSound()
glx
2019-05-04
Update: Translations from eints
translators
2019-05-03
Fix 6f33cfd05: incorrect {G} usage in korean translation
glx
2019-05-03
Update: Translations from eints
translators
2019-05-03
Fix #7481: Just remove oil rig stations right away, don't clean them first
Niels Martin Hansen
2019-05-02
Fix: Clicking on scrollbar 'thumb' moved position up instantly.
peter1138
2019-05-02
Update: Translations from eints
translators
2019-05-01
Cleanup: Update modified and removed strings in language files.
peter1138
2019-05-01
Add: New RoadType API functions.
peter1138
2019-05-01
Feature: Add NotRoadTypes (NRT)
peter1138
2019-05-01
Codechange: Untangle game and scenario toolbars.
Peter Nelson
2019-05-01
Codechange: MakeBridgeRamp()'s road-or-rail-type parameter does not make sense.
peter1138
2019-05-01
Codechange: Use RAILTYPES_NONE instead of INVALID_RAILTYPES when not using rail.
peter1138
2019-05-01
Fix: IniLoadFile::LoadFromDisk expects filename but BaseMedia::AddFile provid...
Berbe
2019-05-01
Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k (#...
glx22
2019-05-01
Fix #7553: check bounds when loading strings (#7554)
glx22
2019-04-30
Fix: Crash on waypoint selection window
kiwitree
2019-04-29
Fix 81d335b: Don't check state of widget not present in scenario editor. (#7551)
PeterN
2019-04-29
Add: Icons on air/water/landscape construction menus (#7485)
pnda
2019-04-29
Fix 5db883f: Railtype bits were moved too late, leading to rails under bridge...
Charles Pigott
2019-04-29
Fix #6507: Don't try to load invalid depots from older savegames
Charles Pigott
2019-04-29
Cleanup: Delete GetSavegameType function since it's been commented out since ...
Charles Pigott
2019-04-29
Fix: Crash when attempting to load old save game with GRFs set
Charles Pigott
2019-04-29
Fix #7255: Prevent crashlog corruption by only printing the 32 most recent ne...
Charles Pigott
2019-04-29
Remove: (Simple)TinyEnumT
Charles Pigott
2019-04-29
Codechange: Remove DistributionTypeByte
Charles Pigott
2019-04-29
Codechange: Remove GoalTypeByte
Charles Pigott
2019-04-29
Codechange: Remove PauseModeByte
Charles Pigott
2019-04-29
Codechange: Remove RoadTypesByte
Charles Pigott
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