Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-17 | (svn r11287) -Codechange: add support for pushing paramaters into ↵ | rubidium | |
NewIndustries' error messages. Patch by Csaboka. | |||
2007-10-17 | (svn r11286) -Fix (r11228): NewGRF industries assume that the order of ↵ | rubidium | |
animation always stays the same. Patch by Csaboka. | |||
2007-10-17 | (svn r11285) -Fix: 'site unsuitable' was always shown instead specified ↵ | glx | |
message when trying to build industry ingame (Csaboka) | |||
2007-10-17 | (svn r11284) -Codechange: don't reset build industry cursor if it failed | glx | |
2007-10-17 | (svn r11283) -Fix(r11282): a typo. Don't ask. | belugas | |
2007-10-17 | (svn r11282) -Fix[FS#1344]: Use the right pointer when evaluating the size ↵ | belugas | |
of the layouts. | |||
2007-10-17 | (svn r11281) -Revert(r11259): the problem was not there. In fact, it made ↵ | belugas | |
it so that no more music were allowed on intro. -Fix[FS#1331]: Somehow, the notion that the first song must be the ttd theme has been lost while on the intro window. When using shuffling setting (which was saved), the intro song at startup was shuffled too. No more :) | |||
2007-10-16 | (svn r11280) -Fix [FS#1343]: wrong money related values when loading old ↵ | rubidium | |
games. Inspired on a patch by SmatZ. | |||
2007-10-16 | (svn r11279) -Codechange: use a typedeffed type for all magic with ↵ | rubidium | |
GameDifficulty instead on relying ints to always be 32 bits, which they are not. | |||
2007-10-16 | (svn r11278) -Fix [FS#1342] (r11269): modulo result can be negative for ↵ | glx | |
signed int | |||
2007-10-16 | (svn r11277) -Fix (r8498): the check for ghost station (on water industries) ↵ | glx | |
always removed station for non-oilrig | |||
2007-10-16 | (svn r11276) -Codechange: be more consistent with naming of some accessors. | rubidium | |
-Fix: make sure canals are never owned by water. Based on a patch by boekabart. | |||
2007-10-16 | (svn r11275) -Fix: oldloader crashing when referencing a vehicle that is not ↵ | rubidium | |
yet loaded. | |||
2007-10-16 | (svn r11272) -Codechange: Truncate text describing the grf file in the ↵ | belugas | |
NewGrf settings gui | |||
2007-10-15 | (svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios ↵ | rubidium | |
for example) would give a new vehicle spree, even though the vehicles were introduced decades ago. | |||
2007-10-15 | (svn r11270) -Fix (r11269): black people only have one eye colour. | rubidium | |
2007-10-15 | (svn r11269) -Feature: user customisable faces. Patch by BigBB. | rubidium | |
2007-10-15 | (svn r11268) -Fix[FS#1336]: Call IsSlopeRefused whenever it is required. ↵ | belugas | |
Looks like there was one spot missing. Thanks frosch | |||
2007-10-15 | (svn r11267) -Update: WebTranslator2 update to 2007-10-15 19:58:13 | miham | |
brazilian_portuguese - 1 fixed by fukumori (1) bulgarian - 12 fixed by thetitan (12) norwegian_bokmal - 118 fixed, 32 changed by jhsoby (150) swedish - 1 fixed by ChrillDeVille (1) ukrainian - 22 changed by mad (22) | |||
2007-10-15 | (svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores | belugas | |
2007-10-14 | (svn r11265) -Feature: Make more advanced rail types more expensive to build. | maedhros | |
2007-10-14 | (svn r11264) -Codechange: replace a lot of magic numbers with enums for the ↵ | rubidium | |
rail and road GUIs. Patch by skidd13. | |||
2007-10-14 | (svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars ↵ | rubidium | |
and HasFoundation{NW|NE}. Patch by frosch. | |||
2007-10-14 | (svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ↵ | rubidium | |
ground when removing owned land, furthermore do not check for shadows (of aircraft). | |||
2007-10-14 | (svn r11261) -Codechange: Draw selection sprites (HT_RECT, HT_POINT, ↵ | rubidium | |
HT_RAIL) on foundations as ChildSprite of the foundation, not as single ParentSprite. Patch by frosch. | |||
2007-10-14 | (svn r11260) -Codechange: replace a magic number by a less magic enumified ↵ | rubidium | |
constant. Patch by ammler. | |||
2007-10-14 | (svn r11259) -Fix [FS#1331]: the wrong song was played in the first intro ↵ | rubidium | |
game of a single OTTD session. | |||
2007-10-14 | (svn r11258) -Fix [FS#1325]: if a Load Amount callback returns 0, it means ↵ | rubidium | |
(according to TTDP's source code, not "the" specs) that it should take the "default" one. | |||
2007-10-14 | (svn r11257) -Fix (r11145): wrong endian used when preparing text ref stack | glx | |
2007-10-14 | (svn r11256) -Codechange: Make opening a new toolbar not overlapping its ↵ | belugas | |
parent one, by locating it under the parent, and aligned with the left side of it. FS#1310, by BigBB | |||
2007-10-13 | (svn r11255) -Fix [FS#1332]: industry counter was not updated on TTD ↵ | glx | |
savegame loading | |||
2007-10-13 | (svn r11253) -Fix (r9411): industries can still use cargo they define, even ↵ | glx | |
if these cargo are disabled by a grf loaded later | |||
2007-10-13 | (svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly | glx | |
2007-10-13 | (svn r11251) -Fix[FS#1318]: Newindustries must not rely on the old check ↵ | belugas | |
placement functions. It is the the job of callbacks. Therefor, upon substitution, disable the said check. Warning, plenty of industries are going to be generated ;) | |||
2007-10-12 | (svn r11249) -Update: WebTranslator2 update to 2007-10-12 22:42:24 | miham | |
afrikaans - 110 fixed, 141 changed by TrueTenacity (251) catalan - 1 fixed by arnaullv (1) czech - 1 fixed by Hadez (1) french - 1 fixed by glx (1) slovak - 1 fixed by lengyel (1) slovenian - 1 fixed by Necrolyte (1) spanish - 1 fixed by eusebio (1) turkish - 11 fixed by jnmbk (11) ukrainian - 3 fixed by mad (3) | |||
2007-10-12 | (svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was ↵ | belugas | |
implying that the only condition an override could be placed in a slot is that there were no previous override. That is not exact: the slot must not have been occupied by an industry coming from a grf. So now, tourist center is available if more then one grf is used | |||
2007-10-12 | (svn r11247) -Fix: The Industry's name to fund could be larger than the ↵ | belugas | |
window itself. Now, it fits within the physical allowed space | |||
2007-10-11 | (svn r11246) -Codechange: beautify some conditions from "if else" into ↵ | belugas | |
trinary operator | |||
2007-10-11 | (svn r11245) -Fix r11228: the moreanimation feature made loading TTD(p) ↵ | truelight | |
games impossible (Csaboka) | |||
2007-10-11 | (svn r11244) -Fix: trees can now be planted on bare land without making it ↵ | truelight | |
grassy (Csaboka) -Fix: planting tree in desert doesn't make it grassy for the first tile-cycle (Csaboka) -Fix: when a tree dies in desert, it no longer becomes a snowy tile for the first tile-cycle (Csaboka) | |||
2007-10-10 | (svn r11243) -Fix: update waypoint signs when renaming a town | glx | |
2007-10-10 | (svn r11242) -Codechange: When displaying the industry funding gui, present ↵ | belugas | |
the industries in the same order as they are available. Prior of this, they were separated in processing/organic and extractive. Now, all are mixed, just filtered when required. This will allow easy comparison with TTDPatch's list. (glx and me) | |||
2007-10-10 | (svn r11241) -Fix: Obiwan error on industry animated tiles. Spotted and ↵ | belugas | |
fixed by Csaboka | |||
2007-10-10 | (svn r11240) -Fix [FS#1323] (r11152): forgot to invert a test | glx | |
2007-10-09 | (svn r11239) -Fix (r10495): don't do cargo translation when loading grfs, ↵ | glx | |
but do it once all grfs are loaded. This ensure correct accept/produced cargo when a grf uses cargo defined in a grf loaded after itself | |||
2007-10-09 | (svn r11238) -Fix [FS#1316]: the orders of trains going to a waypoint where ↵ | rubidium | |
not updated when the waypoint would be moved. | |||
2007-10-09 | (svn r11237) -Codechange: reduce code duplication between ↵ | rubidium | |
GetRailFoundation() and CheckRailSlope(). Patch by frosch. | |||
2007-10-09 | (svn r11236) -Fix [FS#1322]: DeleteVehicleChain can just work as good for ↵ | rubidium | |
all vehicles, instead of not allowing trains to use it (enforced by an assert), but actually using it for trains. Patch by SmatZ. | |||
2007-10-09 | (svn r11235) -Update: WebTranslator2 update to 2007-10-09 19:28:02 | miham | |
croatian - 1 fixed by tperic (1) dutch - 3 fixed by habell (3) hungarian - 1 fixed by miham (1) italian - 1 fixed by lorenzodv (1) | |||
2007-10-09 | (svn r11234) -Fix [FS#1312]: the explosion vehicles were placed too far to ↵ | rubidium | |
the south. |