Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-22 | Fix: Draw rotor in cursor when dragging helicopters. (#9612) | Joan Josep | |
2021-10-22 | Fix #9643, 95386dc: Incorrect determination of screenshot format (#9644) | Loïc Guilloux | |
2021-10-21 | Update: Translations from eints | translators | |
russian: 2 changes by Ln-Wolf | |||
2021-10-20 | Change: Don't store not to be activated newGRFs in savegames (#9627) | Loïc Guilloux | |
2021-10-20 | Fix #9630: intro game could zoom in/out more than allowed by settings (#9633) | Loïc Guilloux | |
Also fixes #9622 | |||
2021-10-20 | Update: Translations from eints | translators | |
swedish: 4 changes by joeax910 spanish: 1 change by MontyMontana | |||
2021-10-20 | Fix #9626, ddafc0d: Incorrect loading of script saved data (#9629) | Loïc Guilloux | |
2021-10-19 | Update: Translations from eints | translators | |
korean: 3 changes by telk5093 french: 2 changes by glx22 portuguese: 2 changes by azulcosta | |||
2021-10-19 | Fix #9624: compilation with RANDOM_DEBUG | glx22 | |
2021-10-18 | Update: Translations from eints | translators | |
greek: 2 changes by dionisis84 russian: 1 change by Ln-Wolf finnish: 2 changes by hpiirai tamil: 88 changes by Aswn | |||
2021-10-18 | Fix #9595: Always use plural forms of cargo for subsidy strings (#9619) | Charles Pigott | |
2021-10-17 | Change: Ignore refresh_rate setting when vsync is enabled | Charles Pigott | |
2021-10-17 | Fix #9614: Refresh rate dropdown was still active when vsync was enabled | Charles Pigott | |
2021-10-17 | Feature: Button to toggle showing advanced signal types (#9617) | Charles Pigott | |
2021-10-17 | Change: Don't use 'server address' string in server list when displaying an ↵ | Charles Pigott | |
invite code (#9615) | |||
2021-10-16 | Codechange: "set but not used" warning when disabling assert() (#9613) | Patric Stout | |
DebugCheckSanity() is unused when asserts are disabled. While at it, use WITH_ASSERT over NDEBUG, as that means we also run this code during beta/RC. | |||
2021-10-15 | Update: Translations from eints | translators | |
indonesian: 9 changes by bsuseno | |||
2021-10-12 | Update: Translations from eints | translators | |
romanian: 6 changes by kneekoo | |||
2021-10-11 | Fix: Try all possible reverse directions when a ship reaches a dead end | glx22 | |
2021-10-11 | Change: Reverse ship when leaving docks if a better path exists | glx22 | |
2021-10-11 | Update: Translations from eints | translators | |
romanian: 9 changes by kneekoo | |||
2021-10-10 | Update: Translations from eints | translators | |
indonesian: 6 changes by bsuseno | |||
2021-10-06 | Update: Translations from eints | translators | |
romanian: 1 change by kneekoo | |||
2021-10-04 | Update: Translations from eints | translators | |
korean: 1 change by telk5093 romanian: 15 changes by kneekoo | |||
2021-10-03 | Update: Translations from eints | translators | |
romanian: 8 changes by kneekoo irish: 55 changes by temuchie | |||
2021-10-03 | Fix #9591: Update station docking tiles upon placing a water object on a ↵ | SamuXarick | |
docking tile (#9594) | |||
2021-10-03 | Add: [Network] Keep the refresh button in lowered state while refreshing (#9600) | Patric Stout | |
This gives user visual feedback that the refresh is still pending, and prevents people from clicking again and again thinking nothing is happening. This is especially true for connections that fall back to TURN, as that takes a few seconds to kick in. Additionally, prevent clicking on the button again while a refresh is pending. This is only delaying a successful result. | |||
2021-10-03 | Fix: Incorrect Romanian own name (#9598) | Loïc Guilloux | |
2021-10-02 | Fix #9548, e5fedcd: [Squirrel] Crash during engine cleanup after reaching ↵ | Loïc Guilloux | |
memory limit on realloc (#9592) | |||
2021-10-02 | Update: Translations from eints | translators | |
romanian: 38 changes by kneekoo | |||
2021-10-02 | Cleanup: Swap comments for IConsoleModes (#9587) | dP | |
2021-10-02 | Fix #9588, 140a96b: [Squirrel] Reaching memory limit during script ↵ | Loïc Guilloux | |
registration could prevent further script detections (#9589) Also the memory allocation triggering the limit was never freed. And if the exception was thrown in a constructor using placement new, the pre-allocated memory was not freed either. | |||
2021-10-01 | Update: Translations from eints | translators | |
romanian: 145 changes by kneekoo | |||
2021-09-30 | Update: Translations from eints | translators | |
spanish: 14 changes by MontyMontana | |||
2021-09-29 | Update: Translations from eints | translators | |
indonesian: 28 changes by bsuseno romanian: 49 changes by kneekoo | |||
2021-09-28 | Update: Translations from eints | translators | |
hungarian: 4 changes by pnpBrumi indonesian: 41 changes by bsuseno italian: 28 changes by CoderLel romanian: 46 changes by kneekoo slovak: 18 changes by ApplePie420 danish: 279 changes by nielsmh | |||
2021-09-27 | Update: Translations from eints | translators | |
czech: 40 changes by LubosKolouch, 27 changes by CzechRepublic98 hungarian: 1 change by pnpBrumi turkish: 13 changes by ahmetlii | |||
2021-09-26 | Add: Console command to list search directories for various things | Niels Martin Hansen | |
2021-09-26 | Update: Translations from eints | translators | |
japanese: 18 changes by akaregi, 10 changes by clzls slovenian: 17 changes by Matej1245 czech: 33 changes by CzechRepublic98 chinese (simplified): 27 changes by clzls arabic (egypt): 17 changes by AviationGamerX luxembourgish: 99 changes by phreeze83 hungarian: 24 changes by pnpBrumi, 6 changes by baliball serbian: 107 changes by nkrs romanian: 16 changes by kneekoo, 2 changes by ALEX11BR irish: 229 changes by temuchie ukrainian: 113 changes by StepanIvasyn latvian: 8 changes by lexuslatvia lithuanian: 41 changes by devbotas polish: 1 change by yazalo | |||
2021-09-26 | Change: Allow all tiles around docks to be docking tiles (#9578) | Loïc Guilloux | |
2021-09-26 | Revert 7ca1793: Using Trackdir keyed node is not required, Exitdir keyed ↵ | Loïc Guilloux | |
node still have the correct trackdir (#9576) | |||
2021-09-26 | Add: use of Intel Intrinsics & RDTSC on e2k (MCST Elbrus 2000) (#9575) | r-a-sattarov | |
MCST e2k (Elbrus 2000) architecture has half native / half software support of most Intel/AMD SIMD e.g. MMX/SSE/SSE2/SSE3/SSSE3/SSE4.1/SSE4.2/AES/AVX/AVX2 & 3DNow!/SSE4a/XOP/FMA4 E2K - this is VLIW/EPIC architecture, like Intel Itanium (IA-64) architecture. Ref: https://en.wikipedia.org/wiki/Elbrus_2000 Co-authored-by: Alexander Troosh @troosh, Konstantin Ivlev @sse4 and Dmitry Shcherbakov @crypto-das | |||
2021-09-25 | Update: Translations from eints | translators | |
swedish: 8 changes by Abbin44 norwegian (bokmal): 14 changes by Anolitt chinese (traditional): 6 changes by SiderealArt slovenian: 4 changes by Matej1245 vietnamese: 14 changes by KhoiCanDev luxembourgish: 24 changes by phreeze83 hungarian: 1 change by baliball serbian: 29 changes by nkrs german: 1 change by SecretIdetity russian: 2 changes by SecretIdetity, 1 change by Ln-Wolf catalan: 1 change by J0anJosep turkish: 1 change by ahmetlii french: 1 change by glx22 | |||
2021-09-25 | Change: Heading for 13 now (#9573) | Patric Stout | |
2021-09-25 | Add: allow gamescripts to build neutral objects (#9568) | dP | |
2021-09-24 | Update: Translations from eints | translators | |
dutch: 4 changes by Afoklala spanish: 4 changes by MontyMontana polish: 9 changes by pAter-exe | |||
2021-09-23 | Fix: Changing raw industry funding method redraws GUI (#9572) | Tyler Trahan | |
2021-09-23 | Feature: Add selected toolbar buttons to MacBook Pro Touch Bar | Danny de Bruijne | |
2021-09-23 | Update: Translations from eints | translators | |
english (us): 1 change by 2TallTyler | |||
2021-09-22 | Update: Translations from eints | translators | |
spanish (mexican): 8 changes by absay portuguese (brazilian): 14 changes by Vimerum |