Age | Commit message (Collapse) | Author |
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of tiles outside of the map array (ic111)
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to the ground or too far away (based on patch by ic111)
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welsh - 11 changes by kazzie
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Vehicle class
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widget. Draw vertically centred image in dropdown button.
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(O(n^2) -> O(n log n)) and let memory usage scale to the amount of tiles affected instead of allocating memory for the worst case scenario (patch by ic111)
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GUI did not consider margins.
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expand/collapse buttons to fix frame borders and allow buttons to fit height of resize button.
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necessary.
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scrollbars, with sprites instead of text.
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minimal size, instead only increase it.
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especially never should use
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belarusian - 33 changes by KorneySan
brazilian_portuguese - 100 changes by Tucalipe
russian - 2 changes by KorneySan
welsh - 4 changes by kazzie
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articulated vehicles.
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GetTotalCapacityOfArticulatedParts.
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bulgarian - 46 changes by Wold
english_US - 5 changes by Supercheese
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ukrainian - 25 changes by Strategy
welsh - 8 changes by kazzie
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instance variables
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instance variables of SQString into the constructor
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more explicit
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there's no need to construct first and then call init in the next line
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code from (static) Init to constructure for SQFunctionProto
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properly initialized
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finnish - 19 changes by jpx_
persian - 65 changes by Garga
polish - 4 changes by wojteks86
russian - 2 changes by Lone_Wolf
swedish - 31 changes by spacejens
urdu - 80 changes by siphr
welsh - 42 changes by kazzie
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should just close the OSK.
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croatian - 4 changes by VoyagerOne
greek - 2 changes by Jubilee
italian - 4 changes by lorenzodv
korean - 32 changes by telk5093
persian - 34 changes by farazfaraji
urdu - 9 changes by siphr
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greek - 95 changes by Jubilee
gaelic - 33 changes by GunChleoc
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that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP)
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history and scrolling in the console window went on a walk.
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afrikaans - 2 changes by telanus
catalan - 4 changes by juanjo
german - 3 changes by planetmaker
russian - 2 changes by Lone_Wolf
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in milliseconds instead of seconds. New default value is 250ms
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afrikaans - 16 changes by telanus
german - 25 changes by MG
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