Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-06-05 | Codechange: remove #ifdef from .cpp files to exclude features | Patric Stout | |
With CMake, these files are simply not compiled to start with. | |||
2020-06-05 | Add: introduce CMake for project management | Patric Stout | |
CMake works on all our supported platforms, like MSVC, Mingw, GCC, Clang, and many more. It allows for a single way of doing things, so no longer we need shell scripts and vbs scripts to work on all our supported platforms. Additionally, CMake allows to generate project files for like MSVC, KDevelop, etc. This heavily reduces the lines of code we need to support multiple platforms from a project perspective. Addtiionally, this heavily improves our detection of libraries, etc. | |||
2020-06-05 | Fix: unbreak building with ICU on macOS | Marcus Calhoun-Lopez | |
A symbol clash breaks building ICU on macOS, and although it isn't necessary, it might as well be possible. | |||
2020-06-05 | Cleanup: StationCargoList::AreMergable doxygen comment references Vehicle ↵ | TechGeekNZ | |
instead of Station. | |||
2020-06-05 | Cleanup: Add note explaining how settings.h is generated from source. | TechGeekNZ | |
2020-06-05 | Cleanup: Fix typo in settings.h.preamble. | TechGeekNZ | |
2020-06-04 | Codechange: Realign SDL driver with SDL2 driver to ease maintenance and ↵ | TechGeekNZ | |
emphasise differences. | |||
2020-06-01 | Codechange: remove has_newindustries global | Yexo | |
2020-06-01 | Codechange: replace custom timer and OnGameTick() with OnHundrethTick() | Yexo | |
2020-06-01 | Codechange: remove has_newhouses global | Yexo | |
2020-06-01 | Add: [Script] Native priority queue; useful e.g. for pathfinders. | Michael Lutz | |
2020-06-01 | Fix #8066: Try another fallback colourspace if first one fails | Niels Martin Hansen | |
2020-06-01 | Fix: [Win32] Crash message not fitting in crash dialog | glx | |
2020-06-01 | Fix #7970: [Win32] Disable event loop on crash to prevent recursive faults | glx | |
2020-06-01 | Fix #8166: don't crash on loading an invalid roadtype newgrf | Yexo | |
Initialization code for GRFFile::roadtype_map was copied from railtype_map. But while RailType is a byte-sized enum and could thus be initialized via memset, RoadType doesn't have a defined size. | |||
2020-06-01 | Fix #8024: make online content gui more responsive while loading | Yexo | |
Previously the internal content list was invalidated and sorted for every new item added. Now the sorting is delayed until the GUI is drawn, which means we only sort once per GUI tick. Since the amount of incoming items per GUI tick is not controlled by the GUI but rather by network speed, we were previously doing a lot of duplicate work per tick, causing the mouse cursor to lag while the list was initialized. | |||
2020-05-30 | Update: Translations from eints | translators | |
croatian: 1 change by VoyagerOne | |||
2020-05-28 | Cleanup: Correct typographic errors in code comments. | TechGeekNZ | |
2020-05-27 | Fix: Compilation warnings in story_gui and script_story_page | Jonathan G Rennison | |
See: #7896 | |||
2020-05-27 | Update: Translations from eints | translators | |
chinese (traditional): 2 changes by ww9980 chinese (simplified): 1 change by ww9980 | |||
2020-05-22 | Feature: Push-buttons on storybook pages (#7896) | Niels Martin Hansen | |
Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle. Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit. | |||
2020-05-21 | Codechange: Store info about the dedicated server log file in globals with ↵ | Michael Lutz | |
automatic destruction to simplify control flow in openttd_main. | |||
2020-05-21 | Codechange: Use std::string in the driver and blitter selection code. | Michael Lutz | |
2020-05-21 | Codechange: Store base set related texts in std::strings. | Michael Lutz | |
2020-05-21 | Codechange: Use std::string in INI file parsing. | Michael Lutz | |
2020-05-21 | Add: Optional implementation of std::optional for pre-C++17 compilers. | Michael Lutz | |
Sourced from https://github.com/akrzemi1/Optional, Boost Software License, Version 1.0. | |||
2020-05-21 | Codechange: Use std::string for most of the user-settable custom names. | Michael Lutz | |
2020-05-21 | Codechange: Store GS lang texts in std::strings. | Michael Lutz | |
2020-05-21 | Codechange: Use std::string for storing GRF error messages. | Michael Lutz | |
2020-05-21 | Codechange: Use std::string when translating TTDP NewGRF string codes. | Michael Lutz | |
2020-05-21 | Codechange: Consistently use WChar when passing characters around, and also ↵ | Michael Lutz | |
define it as char32_t. | |||
2020-05-21 | Codechange: Replace custom linked list for GRF texts with STL vectors and ↵ | Michael Lutz | |
strings. | |||
2020-05-21 | Codechange: Replace SmallPair with std::pair. | Michael Lutz | |
std::pair is already the smallest possible pair, and it already handles non-POD types correctly. | |||
2020-05-20 | Update: Translations from eints | translators | |
latvian: 9 changes by Tranzistors | |||
2020-05-20 | Fix: Trees disappear completely after a few years when they're not allowed ↵ | dP | |
to spread | |||
2020-05-19 | Fix #8155: Roadtype speed limit in toolbar dropdown in scenario editor was ↵ | Yexo | |
doubled | |||
2020-05-18 | Update: Translations from eints | translators | |
latvian: 35 changes by Tranzistors | |||
2020-05-18 | Fix: Desync after house replacement | dP | |
2020-05-17 | Update: Translations from eints | translators | |
spanish (mexican): 7 changes by Absay | |||
2020-05-16 | Update: Translations from eints | translators | |
latvian: 13 changes by Tranzistors | |||
2020-05-15 | Update: Translations from eints | translators | |
indonesian: 1 change by fanioz dutch: 1 change by JanWillem latvian: 39 changes by Tranzistors spanish (mexican): 1 change by Absay | |||
2020-05-14 | Update: Translations from eints | translators | |
spanish (mexican): 16 changes by Absay russian: 3 changes by Lone_Wolf | |||
2020-05-13 | Update: Translations from eints | translators | |
latvian: 21 changes by Tranzistors korean: 5 changes by telk5093 | |||
2020-05-13 | Fix #8137: New clients can't join (desync) after funding an industry | dP | |
2020-05-13 | Codechange: Refactor FindStationsAroundTiles to avoid code duplication | dP | |
2020-05-12 | Update: Translations from eints | translators | |
latvian: 45 changes by Tranzistors spanish (mexican): 9 changes by Absay | |||
2020-05-12 | Fix #8142, 5aa6351: Buoy owner and tile owner can be different (#8143) | glx22 | |
2020-05-12 | Add: stations_near and industries_near cache check (#8139) | glx22 | |
2020-05-11 | Update: Translations from eints | translators | |
latvian: 54 changes by Tranzistors spanish (mexican): 4 changes by Absay | |||
2020-05-11 | Add: INR currency (#8136) | Ilayaraja | |
Co-authored-by: ilayarja97 <ilayarja97@gmail.com> |