Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-17 | (svn r13720) -Fix (r13715): string wasn't correctly passed to draw function. | rubidium | |
2008-07-17 | (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line ↵ | rubidium | |
with all other structs/classes that are in a pool. | |||
2008-07-17 | (svn r13718) -Fix: possible desync on the autorenew settings 20+ game years ↵ | rubidium | |
(i.e. 4.5+ hours) after a company was started. | |||
2008-07-17 | (svn r13717) -Codechange: place the whole 'create new company' command in ↵ | rubidium | |
#ifdef ENABLE_NETWORK as it may only be executed when we are playing in a network game. | |||
2008-07-17 | (svn r13716) -Fix [FS#2144]: any player could construct new companies. | rubidium | |
2008-07-17 | (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they ↵ | rubidium | |
were printed, otherwise the text could change due to the few number of slots that could be used to bind. -Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'. | |||
2008-07-17 | (svn r13714) -Fix: remove the unique_id from the message that a client has ↵ | rubidium | |
joined as it is only exposes the unique_id more than needed. Patch by dih. | |||
2008-07-17 | (svn r13713) -Fix: possible crash on creating a network packet. | rubidium | |
2008-07-17 | (svn r13712) -Fix: enforce the length restrictions of company and president ↵ | rubidium | |
name in the commands too. | |||
2008-07-15 | (svn r13707) -Update: WebTranslator2 update to 2008-07-16 01:21:36 | miham | |
brazilian_portuguese - 3 fixed by tucalipe (3) bulgarian - 78 fixed, 230 changed by thetitan (3), groupsky (305) catalan - 3 fixed by arnaullv (3) dutch - 3 fixed by webfreakz (3) italian - 3 changed by lorenzodv (3) korean - 4 fixed, 5 changed by leejaeuk5 (9) russian - 3 fixed by Smoky555 (3) slovenian - 4 fixed by Necrolyte (4) spanish - 3 fixed by eusebio (3) swedish - 4 fixed by daishan (4) ukrainian - 2 fixed by mad (2) | |||
2008-07-15 | (svn r13706) -Fix (r13695): Small typo. | frosch | |
2008-07-15 | (svn r13705) -Codechange: Define and use BridgePieces enum, which will ↵ | belugas | |
remove a few more magic numbers | |||
2008-07-14 | (svn r13704) -Fix: make timetables work more sensible when used in ↵ | rubidium | |
conjunction with conditional orders, i.e. make it possibly to tell how long to travel to the next destination if you jump. | |||
2008-07-14 | (svn r13703) -Update: the other language files due to a few changed strings ↵ | rubidium | |
in r13702. | |||
2008-07-14 | (svn r13702) -Fix: do not overflow the order/timetable window when 'long' ↵ | rubidium | |
orders are displayed. | |||
2008-07-14 | (svn r13701) -Codechange: add some more info in crash.log | glx | |
2008-07-14 | (svn r13700) -Fix: possible buffer overflow in string truncation code. | rubidium | |
2008-07-14 | (svn r13699) -Fix: handle SETX(Y) properly when truncating a string instead ↵ | rubidium | |
of ignoring it and returning a too long string. | |||
2008-07-13 | (svn r13698) -Fix (r13697): MorphOS compilation. | frosch | |
2008-07-13 | (svn r13697) -Feature: Add some support for symbolic links in .tar files. | frosch | |
2008-07-13 | (svn r13696) -Fix[GUI]: The Build button of the vehicle list is now hidden, ↵ | belugas | |
instead of just disabled. It will be only visible when called from the Depot Building Window. Less confusion, hopefully. Suggested by Eddi. | |||
2008-07-12 | (svn r13695) -Fix [FS#2120]: in some cases the (sound) mixer could overflow ↵ | rubidium | |
causing artefacts in the sound. | |||
2008-07-12 | (svn r13694) -Change: make it more explicit that you've opened the available ↵ | rubidium | |
train/ship/etc. list instead of the one where you can actually build vehicles by setting the appropriate title for the window. | |||
2008-07-12 | (svn r13693) -Fix (r11106, r11117): Do not rely on .tar files always ending ↵ | frosch | |
with a block of zeros. | |||
2008-07-12 | (svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the ↵ | rubidium | |
sprite cache. | |||
2008-07-09 | (svn r13691) -Codechange: make it easier to determine whether a command is ↵ | smatz | |
ran in the context of autoreplace or not | |||
2008-07-09 | (svn r13683) -Codechange: privatize a function that is not used outside of ↵ | belugas | |
the class who calls it | |||
2008-07-08 | (svn r13682) -Codechange: -Codechange: remove a now useless variable(dih). | belugas | |
2008-07-08 | (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases ↵ | rubidium | |
(assertions on savegame loads). -Fix [FS#2102]: but now in a hopefully beter way. | |||
2008-07-07 | (svn r13680) -Fix: NPF crashing when a ship tried to find a nearby depot ↵ | rubidium | |
when on an aqueduct. | |||
2008-07-07 | (svn r13679) -Fix [FS#2131]: saving TTD imported games in recession failed ↵ | rubidium | |
due to wrong (and unneeded) type conversions in the saveload code. | |||
2008-07-06 | (svn r13678) -Fix (r13677): electric trains from pre elrail savegames would ↵ | rubidium | |
get stopped on load. | |||
2008-07-04 | (svn r13677) -Fix [FS#2102]: in the case that elrails and 'realistic' ↵ | rubidium | |
acceleration are disabled all electrified engines would have no power on load, until the vehicle got turned around, loaded or got into a depot. | |||
2008-07-04 | (svn r13676) -Fix [FS#2126]: inactive companies from old (TTD) saves could ↵ | rubidium | |
be marked active in some cases, which then loads garbage in their statistics and such. | |||
2008-07-04 | (svn r13675) -Fix: memory leak when NewGRFs got forcefully disabled and they ↵ | rubidium | |
defined GOTO labels. | |||
2008-07-04 | (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The ↵ | rubidium | |
drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache. | |||
2008-07-03 | (svn r13673) -Fix [FS#2122]: desync when building electrified trains on a ↵ | rubidium | |
dedicated server that was started with electrification disabled. | |||
2008-07-03 | (svn r13672) -Fix(r13670): silent warnings that MSVC did not raised. Looks ↵ | belugas | |
like enums can not be easily matched :( | |||
2008-07-01 | (svn r13671) -Cleanup: Zeros for sell. | frosch | |
2008-07-01 | (svn r13670) -Codechange : Merge some very alike events handlers. | belugas | |
2008-06-30 | (svn r13667) -Documentation: Comment 'tgp.cpp' a bit. Based on patch by ↵ | frosch | |
CommanderZ. | |||
2008-06-30 | (svn r13665) -Fix[FS#2119]: Wrong PlayerID used for sending a message ↵ | belugas | |
to.Patch by Yexo | |||
2008-06-30 | (svn r13664) -Fix [FS#2117]: bus/truck forgetting go-to-depot order when ↵ | rubidium | |
entering a non-drivethrough road stop. | |||
2008-06-30 | (svn r13663) -Codechange: Use a default parameter, hoping to reduce the ↵ | belugas | |
different signatures of functions in menus | |||
2008-06-30 | (svn r13662) -Fix [FS#2113]: crash when adding conditional orders to ships. | rubidium | |
2008-06-30 | (svn r13661) -Fix: server crashing when banning the rconning client. | rubidium | |
2008-06-28 | (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' ↵ | frosch | |
into their own parameter. | |||
2008-06-27 | (svn r13648) -Cleanup (r5303): Amplitudes should be amplitudes and not ↵ | frosch | |
amplitudes/16. | |||
2008-06-27 | (svn r13647) -Codechange: replace MAX_UVALUE() for std types with the ↵ | skidd13 | |
equivalent constant | |||
2008-06-27 | (svn r13646) -Change: typos and miss-aligned enum values | belugas | |