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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2021-03-08
Codechange: remove the unused lock around Blitter
Patric Stout
2021-03-08
Remove: [Video] no longer draw in a thread
Patric Stout
2021-03-08
Add: Buttons to open global goals from company goals and vice versa
dP
2021-03-08
Change: Don't show global goals in company goal windows
dP
2021-03-08
Fix #8817: keep NewGRF order for object class sorting (#8818)
Didac Perez Parera
2021-03-08
Fix #8784: using alt+enter didn't update the fullscreen toggle visibly (#8820)
Patric Stout
2021-03-08
Change: Clarify what effect town interactions have (#8744)
Eddi-z
2021-03-08
Fix #8808: [OSX, OpenGL] Crash on switching blitters due to double-mapping th...
Michael Lutz
2021-03-08
Fix 937d60f2: Broken company colours for 40bpp-blitter. (#8821)
Michael Lutz
2021-03-08
Add: Option to (dis-)allow accelerated video drivers. (#8819)
Patric Stout
2021-03-08
Add: filter for "engines only" in build train window (#8733)
Didac Perez Parera
2021-03-07
Update: Translations from eints
translators
2021-03-07
Fix #8809: Crash when removing airport when hangar window open
Jonathan G Rennison
2021-03-06
Update: Translations from eints
translators
2021-03-05
Update: Translations from eints
translators
2021-03-04
Fix dddf885f: use IConsoleError to produce console errors
Patric Stout
2021-03-04
Add: allow making heightmap screenshot via console
Patric Stout
2021-03-04
Feature: allow custom width/height of screenshot via console
Patric Stout
2021-03-04
Update: Translations from eints
translators
2021-03-03
Fix #8799: NGameAllowedSorter() is not imposing strict weak ordering relation...
Patric Stout
2021-03-02
Fix #8774: Black screenshots when using 40bpp-blitter. (#8791)
Michael Lutz
2021-03-02
Update: Translations from eints
translators
2021-03-01
Fix #8775: [Win32] Don't create the main window when alt-tabbing back into fu...
Michael Lutz
2021-03-01
Fix: [Win32] Original window size was lost when tabbing in and out of fullscr...
Michael Lutz
2021-03-01
Codechange: validate that "max" value of settings fit in their storage
Patric Stout
2021-03-01
Fix: old snow_line_height had a higher maximum value than could be stored
Patric Stout
2021-03-01
Fix: three max-values for settings could exceed their storage size
Patric Stout
2021-03-01
Fix c4df0f95: bootstrap was only showing a black screen (#8788)
Patric Stout
2021-03-01
Add: Malaysia Ringgit as Currency
Limyx826
2021-03-01
Change: Zero out the gameloop timers when the game is paused
Charles Pigott
2021-03-01
Change: De-limit framerate window's framerate
Charles Pigott
2021-03-01
Fix: [OSX] Hide dock when entering fullscreen
Owen Rudge
2021-03-01
Update: Translations from eints
translators
2021-03-01
Fix: terraform limit acted random when maxing out per_64k_frames setting
Patric Stout
2021-03-01
Fix 9b800a96: (a << 16) is unsigned, so don't remove the cast
Patric Stout
2021-02-28
Fix c3dc27e3: put the max-value of fast-forward-speed-limit to within the sto...
Patric Stout
2021-02-28
Update: Translations from eints
translators
2021-02-28
Add: settings to limit your fast-forward game speed
Patric Stout
2021-02-28
Fix #6266: Ugly lists in network lobby windows on double/quad interface sizes...
dP
2021-02-28
Fix: [Network] don't desync if client leaves before you finish downloading map
Patric Stout
2021-02-28
Fix: [Network] don't show "server doesn't respond" while in queue
Patric Stout
2021-02-28
Fix: [Network] send map to next client if current client disconnects
Patric Stout
2021-02-28
Fix: [Network] also count the person downloading the map in the queue
Patric Stout
2021-02-28
Fix: Vehicle list windows did not update when this year's profit changed
Charles Pigott
2021-02-28
Fix #8763: [OpenGL] Cursor sprite origin can be negative.
Michael Lutz
2021-02-27
Change: Improve console warnings on invalid network commands (#8753)
Pavel Stupnikov
2021-02-27
Update: Translations from eints
translators
2021-02-27
Fix: [OpenGL] Don't use OpenGL on MESA software renderers.
Michael Lutz
2021-02-27
Fix: [SDL2] set GL attributes to get the best GL context possible (#8759)
Patric Stout
2021-02-27
Fix: OpenGL cursor did not consider sprite offsets of cursor sprites.
frosch
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