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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2020-02-04
Fix #7969: limit recursion during alias execution
glx
2020-02-02
Update: Translations from eints
translators
2020-02-02
Fix #6566: Fix signed integer overflow in viewport draw area chunking
Jonathan G Rennison
2020-02-01
Fix #7966: SQInteger is 64-bit, print it as 64-bit
glx
2020-01-30
Update: Translations from eints
translators
2020-01-29
Add: [NewGRF] Station variable 6A, querying GRFID of nearby station tiles (#7...
kiwitreekor
2020-01-28
Change: Algorithm for transfer feeder payments
Jonathan G Rennison
2020-01-26
Update: Translations from eints
translators
2020-01-26
Fix #7868: Missing override attribute. (#7963)
PeterN
2020-01-26
Fix #7950: Incorrect setup of normal screenshot viewport
JMcKiern
2020-01-26
Feature: NewGRF callback profiling (#7868)
Niels Martin Hansen
2020-01-24
Update: Translations from eints
translators
2020-01-22
Fix #7952: don't try to access destroyed QueryStrings
glx
2020-01-18
Fix #7927: Incorrect resolution shown in "Huge screenshot" query window. (#7949)
JMcKiern
2020-01-15
Add: [Doxygen] Add the current version of documentation in header (#7940)
Patric Stout
2020-01-15
Fix: [SDL2] Correct name of the video driver in debug log
xdavidwu
2020-01-15
Feature: GS method to control engine availability for a specific company (#7791)
Pavel Stupnikov
2020-01-14
Update: Translations from eints
translators
2020-01-13
Update: Translations from eints
translators
2020-01-12
Feature: Auto-restart loads the original resources again
Berbe
2020-01-12
Fix: [OSX] Don't show a crash/assertion message box for a GUI-less video driver.
glx
2020-01-12
Codechange: Use cached town name for town list window filtering
Jonathan G Rennison
2020-01-12
Codechange: Use cached town, station, industry names for list window sorting
Jonathan G Rennison
2020-01-12
Codechange: Cache resolved town, station and industry name strings
Jonathan G Rennison
2020-01-12
Change: Only resort industry directory window on production change if necessary
Jonathan G Rennison
2020-01-12
Change: Only resort town directory window on population change if necessary
Jonathan G Rennison
2020-01-12
Update: Translations from eints
translators
2020-01-12
Fix #7925: Reset temporary saveload data at the start of loading a savegame i...
frosch
2020-01-12
Fix: Silence all notes when stopping song in fluidsynth
Milek7
2020-01-12
Fix: correct checking of fluid_settings_setnum return code
Milek7
2020-01-12
Fix: avoid using string pointer after scope end
Milek7
2020-01-12
Feature: Improved logic of sharing industry production between 3 or more stat...
dP
2020-01-11
Update: Translations from eints
translators
2020-01-10
Update: Translations from eints
translators
2020-01-09
Codechange: Use const instead of magic number for vehicle profit threshold
Samu
2020-01-08
Codechange: [Linkgraph] Skip MCF source node Dijkstra when all demand satisfied
Jonathan G Rennison
2020-01-08
Update: Translations from eints
translators
2020-01-07
Update: Translations from eints
translators
2020-01-07
Cleanup: Unused music GUI strings
Niels Martin Hansen
2020-01-07
Change: Show volume sliders with wedges instead of boxy slider
Niels Martin Hansen
2020-01-07
Add: Filled polygon drawing function
Niels Martin Hansen
2020-01-07
Fix e04ca90: squirrel export script got forgotten
SamuXarick
2020-01-07
Fix 196d5868: Always apply filter on town directory rebuild
glx
2020-01-07
Codechange: Remove std::function from Pool iteration wrapper
Jonathan G Rennison
2020-01-07
Fix: Non-deterministic name sorting in industry directory window
Jonathan G Rennison
2020-01-06
Cleanup: Remove unused parameter
Samu
2020-01-06
Fix #7908, b524f1a: "Show the NewGRF name in the build vehicle window" is mis...
stormcone
2020-01-06
Update: Translations from eints
translators
2020-01-05
Fix e558aa8: Compiler warning about unused value (and move some variable decl...
Charles Pigott
2020-01-05
Fix #7899, 196d5868: don't trigger filter changes more than expected
glx
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