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AgeCommit message (Expand)Author
2020-02-04Fix #7969: limit recursion during alias executionglx
2020-02-02Update: Translations from eintstranslators
2020-02-02Fix #6566: Fix signed integer overflow in viewport draw area chunkingJonathan G Rennison
2020-02-01Fix #7966: SQInteger is 64-bit, print it as 64-bitglx
2020-01-30Update: Translations from eintstranslators
2020-01-29Add: [NewGRF] Station variable 6A, querying GRFID of nearby station tiles (#7...kiwitreekor
2020-01-28Change: Algorithm for transfer feeder paymentsJonathan G Rennison
2020-01-26Update: Translations from eintstranslators
2020-01-26Fix #7868: Missing override attribute. (#7963)PeterN
2020-01-26Fix #7950: Incorrect setup of normal screenshot viewportJMcKiern
2020-01-26Feature: NewGRF callback profiling (#7868)Niels Martin Hansen
2020-01-24Update: Translations from eintstranslators
2020-01-22Fix #7952: don't try to access destroyed QueryStringsglx
2020-01-18Fix #7927: Incorrect resolution shown in "Huge screenshot" query window. (#7949)JMcKiern
2020-01-15Add: [Doxygen] Add the current version of documentation in header (#7940)Patric Stout
2020-01-15Fix: [SDL2] Correct name of the video driver in debug logxdavidwu
2020-01-15Feature: GS method to control engine availability for a specific company (#7791)Pavel Stupnikov
2020-01-14Update: Translations from eintstranslators
2020-01-13Update: Translations from eintstranslators
2020-01-12Feature: Auto-restart loads the original resources againBerbe
2020-01-12Fix: [OSX] Don't show a crash/assertion message box for a GUI-less video driver.glx
2020-01-12Codechange: Use cached town name for town list window filteringJonathan G Rennison
2020-01-12Codechange: Use cached town, station, industry names for list window sortingJonathan G Rennison
2020-01-12Codechange: Cache resolved town, station and industry name stringsJonathan G Rennison
2020-01-12Change: Only resort industry directory window on production change if necessaryJonathan G Rennison
2020-01-12Change: Only resort town directory window on population change if necessaryJonathan G Rennison
2020-01-12Update: Translations from eintstranslators
2020-01-12Fix #7925: Reset temporary saveload data at the start of loading a savegame i...frosch
2020-01-12Fix: Silence all notes when stopping song in fluidsynthMilek7
2020-01-12Fix: correct checking of fluid_settings_setnum return codeMilek7
2020-01-12Fix: avoid using string pointer after scope endMilek7
2020-01-12Feature: Improved logic of sharing industry production between 3 or more stat...dP
2020-01-11Update: Translations from eintstranslators
2020-01-10Update: Translations from eintstranslators
2020-01-09Codechange: Use const instead of magic number for vehicle profit thresholdSamu
2020-01-08Codechange: [Linkgraph] Skip MCF source node Dijkstra when all demand satisfiedJonathan G Rennison
2020-01-08Update: Translations from eintstranslators
2020-01-07Update: Translations from eintstranslators
2020-01-07Cleanup: Unused music GUI stringsNiels Martin Hansen
2020-01-07Change: Show volume sliders with wedges instead of boxy sliderNiels Martin Hansen
2020-01-07Add: Filled polygon drawing functionNiels Martin Hansen
2020-01-07Fix e04ca90: squirrel export script got forgottenSamuXarick
2020-01-07Fix 196d5868: Always apply filter on town directory rebuildglx
2020-01-07Codechange: Remove std::function from Pool iteration wrapperJonathan G Rennison
2020-01-07Fix: Non-deterministic name sorting in industry directory windowJonathan G Rennison
2020-01-06Cleanup: Remove unused parameterSamu
2020-01-06Fix #7908, b524f1a: "Show the NewGRF name in the build vehicle window" is mis...stormcone
2020-01-06Update: Translations from eintstranslators
2020-01-05Fix e558aa8: Compiler warning about unused value (and move some variable decl...Charles Pigott
2020-01-05Fix #7899, 196d5868: don't trigger filter changes more than expectedglx