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2008-09-13(svn r14309) -Fix [FS#2244]: aircraft frozen above oil rig when the next ↵rubidium
order is invalid.
2008-09-13(svn r14308) -Fix [FS#2268]: pay extra when tram/road bits need to be build ↵rubidium
for a roadstop.
2008-09-13(svn r14307) -Fix: when deleting a station, remove news items regarding itsmatz
2008-09-13(svn r14306) -Codechange: unify the code to draw the vehicle list.rubidium
-Fix [FS#2292]: inconsistency between drawn vehicle lists in the vehicle list and group windows.
2008-09-12(svn r14305) -Fix [FS#2294] (r5033): [YAPF] Only reserve road slots for ↵frosch
multistop when they are really reachable.
2008-09-12(svn r14304) -Fix (r14104): waypoint train list wasn't closed with the ↵smatz
waypoint window (crashes since r14296)
2008-09-12(svn r14303) -Codechange: make the vehicle list part of the group window ↵rubidium
look exactly like the vehicle list instead of some buttons being one pixel wider/smaller.
2008-09-12(svn r14302) -Codechange: simplify and make the vehicle list and group ↵rubidium
windows behave the same w.r.t. getting wider (by default) for trains than the other vehicles.
2008-09-12(svn r14301) -Codechange: give the vehicle list and group list the same ↵rubidium
relative size and the same absolute height for the vehicle list items.
2008-09-12(svn r14300) -Update: WebTranslator2 update to 2008-09-12 17:41:59translators
brazilian_portuguese - 13 fixed by tucalipe (13) catalan - 12 fixed by arnaullv (12) danish - 9 fixed, 7 changed by ThomasA (16) dutch - 1 changed by habell (1) estonian - 5 fixed by kristjans (5) galician - 98 fixed, 6 changed by Condex (104) german - 7 fixed, 83 changed by sulai (69), dih (21) korean - 12 fixed by leejaeuk5 (12) romanian - 20 fixed by kneekoo (20) slovenian - 5 fixed by Necrolyte (5)
2008-09-12(svn r14299) -Fix: disable 'toggle palette' when no NewGRF has been selected.rubidium
2008-09-12(svn r14298) -Fix [FS#2214]: "{CARGO} from unknown destination".rubidium
2008-09-12(svn r14297) -Fix: one could be trying to get the station name of a station ↵rubidium
that is outside of the pool.
2008-09-12(svn r14296) -Codechange: there is no case where an invalid waypoint index ↵rubidium
should be passed to be drawn as a string.
2008-09-12(svn r14295) -Fix(r14294): If the house is not built yet, still give me ↵belugas
proper coordinates, pretty please! Plus, two(2) rogue tabs found their way in.
2008-09-12(svn r14294) -Feature[newGRF]: Add Variational Action 2 Variable 0x47 for ↵belugas
houses, Coordinates of the house tile
2008-09-11(svn r14293) -Change: do not show PBS track reservation in the intro gamesmatz
2008-09-11(svn r14292) -Cleanup (r11128): Move an 'if' out of a loop as it does not ↵frosch
need to be iterated. (spotted by smatz)
2008-09-11(svn r14291) -Fix [FS#2288] (r12853): For tunnels DrawCatenary() draws only ↵frosch
pillars; DrawCatenaryOnTunnel() draws only wires.
2008-09-11(svn r14290) -Fix (r13932): level crossings could be barred when they ↵smatz
shouldn't be after savegame conversion
2008-09-11(svn r14289) -Fix [FS#2286](r3720)(r1): sound effects an music volume should ↵smatz
be in range 0-127, default value shouldn't be higher (based on a patch by kakaopor)
2008-09-09(svn r14286) -Fix [FS#2265]: If a change of conventional/electric rail ↵michi_cc
coincided with the start of a station platform, stale reservations could be left behind.
2008-09-09(svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the ↵michi_cc
reservation of another train inside the wormhole.
2008-09-09(svn r14284) -Fix (r13958): Trains would not look ahead and extend their ↵michi_cc
reservation on a waypoint tile in all cases.
2008-09-09(svn r14283) -Fix [FS#2281](r14175): beep only after clicking on the main ↵smatz
toolbar, not after finishing the selection
2008-09-09(svn r14282) -Update: WebTranslator2 update to 2008-09-09 17:38:39translators
czech - 1 fixed, 7 changed by Hadez (7), joeprusa (1) danish - 61 fixed, 6 changed by ThomasA (28), MiR (39) dutch - 6 fixed by habell (5), webfreakz (1) estonian - 1 fixed by kristjans (1) finnish - 66 fixed by habazi (66) french - 2 fixed, 2 changed by glx (4) galician - 14 fixed by Condex (14) german - 63 fixed, 16 changed by sulai (41), dih (38) italian - 1 fixed, 1 changed by lorenzodv (2) piglatin - 27 fixed by adammw (27) romanian - 57 fixed by kneekoo (57) russian - 13 fixed by Smoky555 (13) slovenian - 6 fixed by Necrolyte (6) spanish - 9 fixed by eusebio (9) ukrainian - 6 fixed by mad (6)
2008-09-09(svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() ↵smatz
and IsRailWaypoint() checks at several places
2008-09-08(svn r14276) -Fix: Rename one of the advanced settings, as 'TTDPatch ↵frosch
compatible nonstop handling' wasn't a correct description anymore.
2008-09-08(svn r14275) -Change: Rename 'Configure patches' to 'Advanced settings'.frosch
2008-09-08(svn r14274) -Fix (r10237): nonexistant order could be selected in the ↵smatz
timetable window (causing SIGFPE)
2008-09-07(svn r14270) -Fix: make small UFO aware of articulated RVssmatz
2008-09-07(svn r14265) -Fix (r10750): desyncs after deleting a waypoint because of ↵smatz
explicit destructor call instead of using operator delete
2008-09-07(svn r14263) -Codechange: give a better error message when removing a sign failssmatz
2008-09-07(svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad ↵rubidium
0-9 keys so people don't get confused that the keypad doesn't work as expected.
2008-09-07(svn r14258) -Codechange: rework the way to query the vehicle hash to make ↵rubidium
sure it always results in the same irregardless of the order of the hash-linked-list. -Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
2008-09-07(svn r14257) -Fix (r14153): incorrect update of ini-file group tail pointer ↵rubidium
causing memory corruption.
2008-09-06(svn r14254) -Codechange: Code style and breathing roombelugas
2008-09-05(svn r14250) -Update: WebTranslator2 update to 2008-09-05 15:13:08translators
afrikaans - 9 fixed by TrueTenacity (9) croatian - 19 fixed by tperic (19) czech - 5 fixed, 50 changed by Hadez (55) dutch - 5 fixed by habell (5) estonian - 9 fixed by kristjans (9) french - 5 fixed by glx (5) german - 85 fixed by dih (45), MaSch (40) italian - 5 fixed, 4 changed by lorenzodv (9) polish - 25 fixed, 4 changed by heimat (29) spanish - 7 fixed by eusebio (7) ukrainian - 5 fixed by mad (5)
2008-09-04(svn r14245) -Fix: NewGRF configs loaded from the config file would always ↵rubidium
default to the DOS palette instead of the "default" palette.
2008-09-04(svn r14243) -Fix [FS#2269]: clicking on the smallmap didn't break the ↵rubidium
"follow vehicle in main viewport".
2008-09-03(svn r14239) -Fix [FS#2267]: The engine-purchase-list-sorter doubled ↵frosch
running-cost and halfed capacity of double-headed engines.
2008-09-03(svn r14235) -Fix (r14234): compilation with MSVC was brokenglx
2008-09-03(svn r14234) -Fix: feeder share was computed wrong when splitting cargo packetsmatz
2008-09-03(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs ↵rubidium
in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
2008-09-02(svn r14232) -Codechange: use builtin for byte swapping for gcc >= 4.3smatz
2008-09-02(svn r14231) -Fix: Windows binaries not able to read non-windows newlines ↵rubidium
ini files. For more detail read the 'attached' diff.
2008-09-02(svn r14230) -Codechange: Simplify MapDOSColour() using the new stuff.frosch
2008-09-02(svn r14229) -Feature: allow overriding the palette of the base GRFs. This ↵rubidium
way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported.
2008-09-02(svn r14228) -Fix (r14209): double click on the 'last joined' server didn't worksmatz
2008-09-02(svn r14223) -Codechange: make GetSprite aware of the 4 different types of ↵rubidium
sprites: fonts, recolour, mapgen and normal sprites.