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2007-03-23(svn r9420) -Fix [FS#701]: crashes when the chatbox would be drawn outside ↵rubidium
of the main window.
2007-03-23(svn r9418) -Codechange: Implement actions 1/2/3 for cargos, callback ↵peter1138
handler and custom icon sprites
2007-03-23(svn r9417) -Fix (r1): Waiting cargo icons in the station view window were ↵peter1138
incorrectly drawn if the cargo list was scrolled, resulting in overlapping images
2007-03-23(svn r9416) -Codechange: Split NewGRF Action 3 handler into separate ↵peter1138
functions for each feature (vehicles are common, though)
2007-03-23(svn r9415) -Update: WebTranslator2 update to 2007-03-23 20:04:40miham
danish - 1 changed by ThomasA (1) german - 5 fixed by moewe2 (5) hungarian - 1 fixed by miham (1) portuguese - 8 fixed by Digitalfox (8) simplified_chinese - 9 fixed by Fishingsnow (9)
2007-03-23(svn r9413) -Codechange: Remove default cargo translation table and use ↵peter1138
bitnums directly if no table is provided. This lets pre-cargolabel cargo definitions work.
2007-03-22(svn r9412) -Fix (r8886): When looking up a cargo type by label skip ↵peter1138
disabled cargos
2007-03-22(svn r9411) -Codechange: Add support for loading of newcargo data.peter1138
2007-03-22(svn r9400) -Codechange: Use some more representative enum names for ↵belugas
landscape types.
2007-03-22(svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as ↵belugas
been temperate, arctic, tropic or toyland. This is the first usage of the callback conversion system of settings loading
2007-03-22(svn r9398) -Feature: Allow for a conversion callback system while reading ↵belugas
configuration file, in case of wrong value. This is the basic step, no patch setting is actually using it, so far
2007-03-21(svn r9393) -Codechange: Use newgrf town resolver as station parent scope ↵peter1138
handler
2007-03-21(svn r9392) -Update: WebTranslator2 update to 2007-03-21 19:54:29miham
brazilian_portuguese - 2 changed by fukumori (2) danish - 11 fixed, 2 changed by ThomasA (13) esperanto - 8 fixed by LaPingvino (8) estonian - 28 fixed by vermon (27), t2t2 (1) finnish - 19 fixed, 66 changed by pallokala (9), habazi (76) french - 9 changed by Skiper (9) italian - 1 fixed, 49 changed by sidew (50) traditional_chinese - 2 fixed by thomasau (2) ukrainian - 9 changed by mad (9)
2007-03-21(svn r9391) -Documentation : correct Doxygen of comments and @file ↵belugas
inclusion. Time for P and Q files
2007-03-21(svn r9390) -Documentation : correct Doxygen of comments and @file ↵belugas
inclusion. This time, brought to you by the letter O
2007-03-21(svn r9388) -Codechange: variable scope and type, and standardify all ↵peter1138
CargoID loops.
2007-03-21(svn r9387) -Fix (r9385): termination of a comment forgotten.rubidium
2007-03-21(svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N.belugas
2007-03-20(svn r9378) -Fix [FS#688] (r9038): cancel in password queries reduces amount ↵rubidium
of players in the network game when they haven't joined the game yet.
2007-03-20(svn r9377) -Fix (r9376): the off-by-one error was also present at another ↵rubidium
location :(
2007-03-20(svn r9376) -Fix (r8969): off-by-one error for the amount of mouth pieces ↵rubidium
for men.
2007-03-20(svn r9373) -Fix (r9271): the chosen language was not stored nor read ↵rubidium
properly in/from the cfg.
2007-03-20(svn r9371) -Feature: Add support for variable snow lines in the arctic ↵maedhros
climate, supplied by newgrf files. When this is enabled forests cannot be built below the highest snow line, and farms can't be built above it. Houses still use the _opt.snow_line so they are all consistent, so to make them respect the snowline you may want to use some newhouses features as well.
2007-03-20(svn r9367) -Fix (r9315): If a new house doesn't have a corresponding action ↵maedhros
3, the graphics for the substitute (original) house should be drawn instead.
2007-03-20(svn r9366) -Codechange: Unify the different houses acceptances attributes ↵belugas
on their cargo counterpart, as well as specifying cargo slot.
2007-03-19(svn r9352) -Codechange: Use cargo class to determine if an aircraft should ↵peter1138
carry mail
2007-03-19(svn r9339) -Codechange: disable shares by default as the sharing system is ↵rubidium
broken (abusable) and should therefor not be used in multiplayer games. -Codechange: make default maximum distance from the edge for oil refineries a little higher, so the chance that you get oil refineries is a little better.
2007-03-19(svn r9338) -Fix: close the Shared Order Vehicle List if you remove the ↵truelight
shared link with only 2 vehicles
2007-03-19(svn r9337) -Fix [FS#542]: assert() when you removed the orders of a shared ↵truelight
list while having the shared order vehicle list open.
2007-03-19(svn r9327) -Fix (r9301): Fix warning on MSVCpeter1138
2007-03-19(svn r9322) -Codechange: Use cargo class to count crash/flood victimspeter1138
2007-03-19(svn r9316) -Fix (r9315): Bump the savegame version for the newhouses merge.maedhros
2007-03-19(svn r9315) -Merge: The newhouses branch. With this merge comes almost ↵maedhros
complete support for the newhouses grf specs, so all newhouses grfs will be playable in the game. Many thanks to everyone who contributed code and ideas, and all the testers who found things we missed.
2007-03-18(svn r9303) -Codechange: Use cargo class when counting passengers in a road ↵peter1138
vehicle crash, and when loading aircraft.
2007-03-18(svn r9302) -Codechange: Use cargo class to test for passengers when ↵peter1138
deciding on the livery scheme to use.
2007-03-18(svn r9301) -Codechange: Use cargo class to determine if a road vehicle can ↵peter1138
stop in bus or truck stops.
2007-03-18(svn r9300) -Codechange: Use cargo's town effect property in the subsidy guipeter1138
2007-03-18(svn r9299) -Fix (FS#675,FS#660): Small micro-movements on airports (of <4 ↵richk
pixels) caused odd aircraft movements. On oilrigs, this caused a full crash as movement would take helicopter out of airport/station tile. Corrected by maneuvering aircraft directly over these tiny movements, rather than relying on movement by changing facing.
2007-03-18(svn r9298) -Fix (r1): A34-1000, Z-Shuttle, and Kelling K1 should be listed ↵richk
as small aircraft.
2007-03-18(svn r9292) [Translations] -Fix: Removed empty translation reached /trunkmiham
2007-03-18(svn r9286) -Update: WebTranslator2 update to 2007-03-18 19:56:07miham
american - 10 fixed by WhiteRabbit (10) brazilian_portuguese - 7 fixed by fukumori (7) bulgarian - 12 fixed by thetitan (12) catalan - 3 fixed by arnaullv (3) czech - 8 fixed by Hadez (8) dutch - 8 fixed by habell (8) french - 3 fixed by glx (3) greek - 80 fixed by thanoulas (80) italian - 7 fixed, 7 changed by sidew (6), bluesboy84 (8) japanese - 11 fixed by PouncingAnt (2), ickoonite (9) korean - 3 fixed by darkttd (3) norwegian_nynorsk - 6 fixed by pollux (6) polish - 7 fixed by meush (7) russian - 9 fixed, 1 changed by DarkFenX (10) slovak - 10 fixed by lengyel (10) slovenian - 6 fixed by Necrolyte (6) spanish - 9 fixed by eusebio (9) swedish - 9 fixed by daishan (9) traditional_chinese - 6 fixed, 4 changed by thomasau (10) ukrainian - 9 fixed by mad (9)
2007-03-18(svn r9281) -Fix [FS#687]: compile failure when compiling with 'home ↵rubidium
directories' enabled (stepancheg).
2007-03-18(svn r9277) -Fix [FS#685]: shared orders got messed up when the 'first' ↵rubidium
trains got removed in the depot.
2007-03-18(svn r9275) -Fix(r8973, FS#686): Faulty display of aircraft maximum velocity ↵celestar
in the news item for new vehicles
2007-03-17(svn r9271) -Codechange: make the language pack initialisation a little more ↵rubidium
clear and extendable (more language paths).
2007-03-17(svn r9267) -Fix (r9266): some leftover includes and erronous call to ↵rubidium
ChangeWorkingDirectory (it was moved).
2007-03-17(svn r9266) -Codechange: unify the retrieval of the base paths a little more.rubidium
2007-03-16(svn r9259) -Codechange: NUM_CARGO isn't a valid cargo type...peter1138
2007-03-16(svn r9257) -Codechange: Use cargo's town effect property for determining ↵peter1138
subsidy source/target type.
2007-03-16(svn r9251) -Fix(r6057, FS#644): Use a less CPU-intensive algorithm to find ↵celestar
a random industry for the AI to prevent it slowing down the game. The AI now sucks a even a bit more than before (if that's even possible).