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2009-05-22(svn r16388) -Codechange: move u.air to Aircraftrubidium
2009-05-22(svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriaterubidium
2009-05-22(svn r16386) -Codechange: Move ShowAdditionalText() to build_vehicle_gui and ↵frosch
make it static.
2009-05-22(svn r16385) -Codechange: move u.disaster to DisasterVehicle.rubidium
2009-05-22(svn r16384) -Codechange: move u.effect to EffectVehiclerubidium
2009-05-22(svn r16383) -Fix/Change: Disable multitile houses with non-zero population ↵frosch
on additional tiles as they cause desyncs and because the specs do not allow that either.
2009-05-22(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.rubidium
2009-05-22(svn r16381) -Update: WebTranslator2 update to 2009-05-22 17:38:42translators
brazilian_portuguese - 2 fixed by tucalipe (2) estonian - 2 fixed by kristjans (2) french - 2 fixed by glx (2) indonesian - 20 fixed by rindu (20) romanian - 4 fixed by CrystyB (2), kkmic (2) serbian - 229 fixed by etran (229) spanish - 2 fixed by eusebio (2)
2009-05-22(svn r16380) -Codechange: rename pool.hpp to pool_type.hppsmatz
2009-05-22(svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and ↵smatz
GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-05-22(svn r16377) -Codechange: unify FOR_ALL_* macros, use separate index ↵smatz
variable instead of var->index
2009-05-22(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle ↵smatz
was deleted
2009-05-22(svn r16375) -Codechange: don't be afraid of deleting NULL pointerssmatz
2009-05-22(svn r16374) -Fix (r11622): Valid UTF-8 sequences between 0x20 and 0xFF ↵peter1138
should be allowed as is instead of being treated as control codes.
2009-05-21(svn r16373) -Codechange: use () instead of (void) for functions without ↵smatz
parameters
2009-05-21(svn r16372) -Codechange: Simplify size calculations with a few helper ↵alberth
functions.
2009-05-21(svn r16371) -Codechange (r16367): Properly align comments.alberth
2009-05-21(svn r16370) -Doc: Improvements to the nested widgets documentation, added ↵alberth
explanation about computations, fixed typo in param description.
2009-05-21(svn r16369) -Codechange: Renaming ComputeMinimalSize() to ↵alberth
SetupSmallestSize(), and AssignMinimalPosition() to AssignSizePosition(), they do not compute minimal size anymore.
2009-05-21(svn r16368) -Codechange: Only leaf widgets use min_x and min_y.alberth
2009-05-21(svn r16367) -Codechange: Do not use min_x and min_y for storing smallest ↵alberth
size to allow initialization more than once.
2009-05-21(svn r16366) -Fix: Use a valid StringID as fall-back when undefined generic ↵frosch
newgrf strings of vehicles are requested.
2009-05-21(svn r16363) -Fix: The previously selected newgrf station type was still ↵peter1138
remembered after switching to a different game without newstations enabled, preventing stations from being built.
2009-05-20(svn r16362) -Update: WebTranslator2 update to 2009-05-20 17:30:16translators
catalan - 2 fixed by arnaullv (2) czech - 2 fixed by Hadez (2) dutch - 2 fixed by habell (2) finnish - 2 fixed by jpx_ (2) german - 2 fixed by planetmaker (2) hungarian - 2 fixed by oklmernok (2) italian - 2 fixed by lorenzodv (2) japanese - 20 fixed by ickoonite (20) turkish - 2 fixed by Emin (2)
2009-05-19(svn r16361) -Fix: pointer incremented with wrong countrubidium
2009-05-19(svn r16360) -Codechange: don't use _network_playas as a 'second' ↵rubidium
_local_company, but only as a storage location for the company you want to join in MP.
2009-05-19(svn r16359) -Codechange: don't abuse company 0 when determining 'cost to ↵smatz
clear land' in the LandInfoWindow
2009-05-19(svn r16358) -Fix (r16343): strdup doesn't like NULLglx
2009-05-19(svn r16357) -Codechange: delete invalid depots in TTD savegames caused by ↵smatz
improper SVXConverter conversions
2009-05-19(svn r16356) -Codechange: use 'size_t' instead of 'uint' as parameter of ↵smatz
functions in mem_func.hpp
2009-05-18(svn r16354) -Codechange: use 'new' pool accessors and methods for Engine toosmatz
2009-05-18(svn r16353) -Fix (r1): invalid read when OTTD savegame contains VEH_INVALIDsmatz
2009-05-18(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of ↵smatz
PoolItem::IsValidID() and PoolItem::Get()
2009-05-18(svn r16351) -Fix (r14773): signal handler could end in endless loopsmatz
2009-05-18(svn r16350) -Codechange: make some 'rail track is present' checks more 'secure'smatz
2009-05-18(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), ↵smatz
introduce shiny new IsPlainRailTile()
2009-05-18(svn r16348) -Fix (r16280): buoys with invalid station ID could be left in ↵smatz
the game
2009-05-17(svn r16347) -Cleanup: remove some unused defines from oldpool.h.rubidium
2009-05-17(svn r16346) -Codechange: don't exploit the pool system in the way done for ↵rubidium
the saveload pool; it makes writing replacements unnecessarily difficult. And now we've got SmallVector that does more than enough for saving with less lines of 'interface' code.
2009-05-17(svn r16345) -Codechange: replace the Sound(Entry) pool with a simple vector ↵rubidium
of SoundEntries.
2009-05-17(svn r16344) -Codechange: s/FileEntry/SoundEntry/rubidium
2009-05-17(svn r16343) -Fix (r16066): Invalid free on exit after changing base ↵frosch
graphics set in game.
2009-05-17(svn r16342) -Feature(tte): Display base graphics description in game ↵frosch
options window.
2009-05-17(svn r16341) -Codechange: just use a static array instead of a never freed ↵rubidium
malloc
2009-05-17(svn r16340) -Codechange: introduce SoundID (uint16) and use that instead of ↵rubidium
SoundFX, which was used as a byte and uint16 at different places, when the uint16 sound ID is meant.
2009-05-17(svn r16339) -Fix: [NewGRF] When overriding 'original sounds', only allow ↵rubidium
overriding of the 'original sounds' and not any other that is already loaded.
2009-05-17(svn r16338) -Codechange: split loading of references to two phasessmatz
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-05-17(svn r16337) -Codechange: remove pointless variable + wrapper function; ↵rubidium
having it return anything else than ORIGINAL_SAMPLE_COUNT is asking for NewGRFs failing to load (due to invalid sample index), thus desyncs
2009-05-17(svn r16336) -Codechange: make the SpriteGroup pool more like the 'normal' poolsrubidium