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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2021-04-08
Fix: Viewport drag tooltip flickering when dragging outside window
Jonathan G Rennison
2021-04-07
Update: Translations from eints
translators
2021-04-07
Fix: Honor default soundfont for FluidSynth
Ghislain Antony Vaillant
2021-04-07
Fix: Use FluidSynth default soundfont
Ghislain Antony Vaillant
2021-04-07
Codechange: Remove the now meaningless console_cp parameter from OTTD2FS
Niels Martin Hansen
2021-04-07
Fix #8713: Change OTTD2FS and FS2OTTD to return string objects instead of sta...
Niels Martin Hansen
2021-04-06
Fix: [Network] State conditions for sending client info/quit packets (#8959)
Jonathan G Rennison
2021-04-06
Fix: Allow full sample range for 16-bit audio.
Peter Nelson
2021-04-06
Change: Apply power-of-3 scaling to master effect volume to improve perceived...
Peter Nelson
2021-04-06
Fix #8922: Show vehicle window for single vehicle in shared order grouping (#...
Bernard Teo
2021-04-06
Update: Translations from eints
translators
2021-04-06
Feature: Button to reset game settings to their default values (#8958)
Didac Perez Parera
2021-04-05
Change: Disable NewGRF window apply button if no change was made (#8934)
Didac Perez Parera
2021-04-05
Fix: Apply master effect volume during mixing instead of sound start. (#8945)
PeterN
2021-04-05
Fix #8935: [OSX] Crash when clicking 'Save' due to wrongly-threaded OS call. ...
Michael Lutz
2021-04-04
Update: Translations from eints
translators
2021-04-04
Cleanup: Delete remaining Blob code
Charles Pigott
2021-04-04
Codechange: Replace CBlobT usage with std::vector
Charles Pigott
2021-04-04
Codechange: Replace CStrA with std::string
Charles Pigott
2021-04-04
Codechange: Use COINIT_MULTITHREADED in CoInitializeEx (#8938)
Milek7
2021-04-03
Update: Translations from eints
translators
2021-04-02
Update: Translations from eints
translators
2021-04-02
Fix: adjust object and rail station selection window padding to be consistent...
Didac Perez Parera
2021-04-02
Fix: Memory leak of airport tile layout in AirportChangeInfo (prop 0A) (#8928)
Jonathan G Rennison
2021-04-02
Feature: Press ctrl to build diagonal rivers in Scenario Editor (#8880)
Tyler Trahan
2021-04-02
Add: Hotkey to focus the build object class name filter editbox.
stormcone
2021-04-02
Add: Hotkey to focus the rail station class name filter editbox.
stormcone
2021-04-02
Fix: Freeing LanguagePack with wrong size.
milek7
2021-04-01
Fix #8919: Release builds with asserts enabled (#8925)
Charles Pigott
2021-04-01
Update: Translations from eints
translators
2021-04-01
Fix: building on Raspberry Pi failed because of const vs constexpr (#8924)
Patric Stout
2021-04-01
Codechange: Suppress warnings when asserts are disabled (#8917)
Patric Stout
2021-04-01
Update: Translations from eints
translators
2021-04-01
Codechange: Suppress warnings when asserts are disabled (#8916)
Charles Pigott
2021-03-31
Update: Translations from eints
translators
2021-03-31
Fix #8803: Only auto-remove signals when rail can be built (#8904)
Charles Pigott
2021-03-30
Update: Translations from eints
translators
2021-03-30
Fix #8565: Stopped road vehicle displays a speed different than 0 (#8901)
Mike
2021-03-29
Update: Translations from eints
translators
2021-03-28
Update: Translations from eints
translators
2021-03-28
Fix #8886: Don't try to resolve folders within tars named '.'
Charles Pigott
2021-03-27
Update: Translations from eints
translators
2021-03-26
Update: Translations from eints
translators
2021-03-26
Change: scale heightmaps we export to highest peak and inform the user of thi...
Patric Stout
2021-03-26
Fix: store the recent new game_creation settings in savegames
Patric Stout
2021-03-26
Feature: allow setting a custom terrain type to define highest peak
Patric Stout
2021-03-26
Add: allow setting the highest mountain for heightmaps
Patric Stout
2021-03-26
Feature: auto-detect map height limit based on generated map
Patric Stout
2021-03-26
Change: rename setting "max_heightlevel" to "map_height_limit"
Patric Stout
2021-03-26
Change: remove "maximum map height" from the New Game GUI
Patric Stout
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