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2008-01-09(svn r11791) -Cleanup: move railtype data into table/, like other data files.peter1138
2008-01-09(svn r11790) -Update: apparantly it's 2008 already ;). Patch by Anne ↵rubidium
Stellingwerf (FS#1613).
2008-01-09(svn r11789) -Codechange: coding style for global variable namespeter1138
2008-01-09(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...rubidium
2008-01-09(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.rubidium
2008-01-09(svn r11786) -Codechange: shuffle more includespeter1138
2008-01-09(svn r11785) -Codechange: remove some unneeded includes.rubidium
2008-01-08(svn r11784) -Codechange: set up initial engine data in one placepeter1138
2008-01-08(svn r11783) -Codechange: compare engine type with its type property, not by ↵peter1138
its index
2008-01-08(svn r11782) -Codechange: e->type was used before being properly initialized ↵peter1138
(it relied on previous runs) but there is no need to invalidate window data during game load as the windows in question cannot be open.
2008-01-07(svn r11781) -Codechange: variable scope and initializationpeter1138
2008-01-07(svn r11780) -Codechange: When compiling a dedicated server build, select ↵peter1138
the dedicated video driver by default.
2008-01-07(svn r11779) -Fix: win32 compile failed. Also removed a duplicate includeglx
2008-01-07(svn r11778) -Fix: compiles with ICONV failed.rubidium
2008-01-07(svn r11777) -Codechange: split the string header and make do not include it ↵rubidium
when it's not necessary.
2008-01-07(svn r11776) -Codechange: more header splittings to reduce the dependencies.rubidium
2008-01-07(svn r11775) -Codechange: move all autoreplace/autorenew functions to a ↵rubidium
single location.
2008-01-07(svn r11774) -Change: do not include variables.h in a header when it is not ↵rubidium
needed.
2008-01-07(svn r11773) -Codechange: move some non-clear-land functions from ↵rubidium
clear_cmd.cpp to a more correct location.
2008-01-07(svn r11772) -Change: add some extra checking in the hope to find the cause ↵glx
of FS#1335
2008-01-07(svn r11771) -Codechange: split settings.h into better separated headers.rubidium
2008-01-06(svn r11770) -Codechange: An engine type's type is EngineID, not byte.peter1138
2008-01-06(svn r11769) -Update: WebTranslator2 update to 2008-01-06 19:58:01miham
brazilian_portuguese - 2 fixed, 15 changed by fukumori (17) bulgarian - 29 fixed, 10 changed by groupsky (39) croatian - 13 fixed by knovak (13) czech - 2 fixed by Hadez (2) dutch - 1 fixed by habell (1) estonian - 1 fixed by kristjans (1) french - 1 fixed, 1 changed by glx (2) galician - 38 fixed by Condex (38) italian - 1 fixed by lorenzodv (1) japanese - 1 fixed by ickoonite (1) norwegian_bokmal - 1 fixed by brygge_2 (1) romanian - 1 fixed by kneekoo (1) slovak - 1 fixed by lengyel (1) swedish - 2 fixed by daishan (2) ukrainian - 2 fixed by mad (2)
2008-01-06(svn r11768) -Codechange: move some terraform related gui stuff from ↵rubidium
main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin.
2008-01-06(svn r11767) -Fix: do not call rail specific functions when building road bridgesmatz
-Fix: missing space in terraform_gui.cpp
2008-01-06(svn r11766) -Codechange: Last fine tunings on smooth economy, by Sirkoz.belugas
2008-01-05(svn r11765) -Fix: compile warning (Roujin).rubidium
2008-01-05(svn r11764) -Change: make the 'do characters exist in the current font ↵rubidium
file(s)' more robust.
2008-01-05(svn r11763) -Fix: update signal states after merging a companysmatz
2008-01-05(svn r11762) -Fix: compilation with DEBUG_DUMP_COMMANDS was brokenglx
2008-01-05(svn r11761) -Codechange: Use appropriate variable types for NewGRF engine ↵peter1138
overrides, and adjust scope while there.
2008-01-04(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is ↵smatz
determined at some places -Fix: adding road/tram to tram/road bridge was cheaper by one tile
2008-01-04(svn r11759) -Feature: Add drag-n-drop support to the raise/lower land ↵peter1138
tools. Land is raised/lowered at the start and the rest of the area levelled to match. Patch by Roujin.
2008-01-04(svn r11758) -Fix(ette): Populate 'void' cargo slots (unused slots in ↵peter1138
temperate and arctic) with default data as per pre-newcargo support. These slots are still disabled by default, but some NewGRFs (erroneously?) expect the default data.
2008-01-04(svn r11757) -Fix(r11727): Don't use a function's default parameter when the ↵belugas
value can be (more adequately, even better) computed from another source. Thanks peter1138.
2008-01-04(svn r11756) -Fix: Out of bounds access caused if a vehicle's cargo amount ↵peter1138
was higher than its capacity when resolving sprite groups.
2008-01-04(svn r11755) -Fix: Debug level string buffer was not long enough to contain ↵peter1138
all debug levels.
2008-01-04(svn r11754) -Fix(r11753): One too much command separator (;). Thanks glx ↵belugas
for spotting
2008-01-04(svn r11753) -Codechange: re-indent the switch case structures, as to be ↵belugas
more code style oriented. Hoping it makes the whole file easier to follow/read
2008-01-04(svn r11752) -Fix(r11745): Silence a MSVC warning (glx)belugas
2008-01-04(svn r11751) -Codechange: Enumify some widgets (and others) and while at it, ↵belugas
apply some code style
2008-01-03(svn r11750) -Revert (r11749): commited too muchglx
2008-01-03(svn r11749) -Fix (r11352): when a bankrupted company is bought, reset ↵glx
vehicle color mapping so the vehicles use the new owner color
2008-01-03(svn r11748) -Codechange: Remove magic numbers introduced on r11746 and r11727belugas
-Codechange: A few bad coding style inadvertendly applied too
2008-01-03(svn r11747) -Change: Return of the prodigal son (or something). Little ↵belugas
update (but highly noticed) on the OpenTTD Team
2008-01-03(svn r11746) -Fix(r11727): Make sure that action 0A does follow the same new ↵belugas
ordering of shore sprites. It was not considered in the missing shore patch
2008-01-02(svn r11745) -Codechange: Unify the spinner widget drawing of the difficulty ↵skidd13
settings window and make its disabled state min max aware.
2008-01-02(svn r11744) -Codechange: don't redefine snprintf when using MinGW Runtime ↵glx
3.14 or superior, as it now have snprintf() and vsnprintf conform to C99
2008-01-01(svn r11743) -Fix [FS#1614]: group names got not deallocated in the command ↵rubidium
test run.
2008-01-01(svn r11742) -Codechange [FS#1319]: Run window tick events when paused, so ↵peter1138
that news pop-ups and the about window still progress. For other windows the events are ignored when paused.